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Dreize

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Everything posted by Dreize

  1. GG's to everyone that I played today. And hello to the guy named "Dreizehn", small world. I'm still adjusting to this Ps3 pad & new Valkenhayn, so my play is definitely sloppy right now.
  2. 3C was never a particularly good follow-up to a blocked 6B. You can still do 6B > 2B > 5B > 3C. w[5B] is still his best anti-air in my opinion.
  3. Slightly outside of the corner as well, technically.
  4. Heck yeah, Kaiser. And thanks Kiba, it's good to be on board. Been practicing combos for the past few hours. Things are going well. Movement is still a bit shaky though, but things are moving along nicely. Once I get the full feel for him I'm going to be doing some exploring (OD and CT related, most likely). Even went ahead and did some of his challenge missions. Flew through them all with ease up until #20 wherein I got stuck. No idea as to what it's asking of me, probably has something to do with an astral though.
  5. So apparently I had to wait for the entire weekend because they messed up 1 number in the entire code. I guess this means that Play-Asia manually types in their codes. Anywho, finally got to play today. Was able to get a few BnBs down in about 2-5 minutes. Need a bit of time to iron out the nuance. Rising w[j.C] is godlike.
  6. Pretty sure that Magaki's post mentioned that 3+ reps required 3D, wasn't sure though due to the poor translation. As for mix-ups, you may still have to alternate between 3D and 1D due to spacing issues. You and sam both seem to think that the wolf IOH is easiest as 1DCA, so that'll be useful for the guide. I guess I'll leave the 236B~236B stuff as is until further notice. Thanks again for the info update, Shyn.
  7. Was wondering if that would work. Then I guess that w[4D > 4C > j.A] and w[7D > 7C > j.A] should also work? I have a feeling that this is going to come down to personal preference at the end of the day.
  8. Yes, it's still +8 on block. Thanks for testing the combo out fellas! It's one of my personal favorites. Ah, I see. I'll edit the combo thread, thanks. Also, does anyone know if the Wolf Sweep Loop is best done with 1D, 2D, or 3D and do amount of reps play a role? Or is it just personal preference? I guess that I could ask the same question about 236B~23B > 1D/2D/3D > w[1C/4C/7C > j.A] as well. Right now I put everything as 2D but that's subject to change.
  9. Err, no problem.
  10. 1. Pretty sure it's w[6D > 1C/4C/7C > j.A] now. It needs to be done quickly. For reference: In Extend it was w[5C > 5C > j.A]. 2. He did 236A > 7C then used the wolf break after which he transformed out of wolf mode with j.D, so in CP it would be 236A > 7D > w[1C/4C/7C] > j.D]. The notation for the break is w[1C/4C/7C]. For reference: In Extend it would be 236A > 7D > w[5C > j.D].
  11. Edited the Wolf Sweep Loop combos in the combo thread since people seem to be getting confused. Please tell me if I've made any errors since I can't test anything yet. Are you referring to a regular rising w[j.C]? It doesn't use any wolf meter so it shouldn't require a break (that's why it's so godlike), kinda like our rising h[j.C]. Also, I'm glad that you mentioned this. Make sure to use this guys, it's really damn good! That first non-OD combo is pretty good. Those OD combos look rather basic and can definitely be optimized. Keep at it! Shouldn't be. You may have to do 236B~236B > 6D > w[1C > j.A].
  12. Collapsed: Sob story: Wish I could be a part of the early CP hype with you guys. Went out and bought a Ps3, bought some Ps3 accessories, did some "renovating", fixed my T.V situation, set-up a wired connection, made a Japanese PSN account, and bought 5000 yen and 3000 yen digital cards for CP. After 2 days and a few verification phone calls I finally received my codes from Play-Asia. Entered the 5000 yen one in first, it worked perfectly. Entered the 3000 yen one in second, it was invalid. Haven't been able to get in touch with Play-Asia to fix it yet and now it's Saturday. Since they don't have customer service during the weekends I'll probably be getting CP at earliest on Monday. But yeah, I'll be playing CP with everyone eventually. I have a question for you guys. Has anyone attempted this combo yet? If so, please tell me how it went. Thanks. -5B > 5C > 6D > j.A > 5C > 236A > 6D > 5D > h[2C > 6B > 2C > tk.214B > IAD] > j.D > j.A > j.A > 5B > j.A > j.C > dj.D > h[j.C] [3307 DMG, 24 HG]
  13. Does making a Play-Asia account speed up the code-sending process? Still haven't received them yet. I used paypal.
  14. Out of curiosity, is there anyone that isn't going to be importing CP?
  15. Finding a hard-copy for this game is proving to be a bit of challenge.
  16. Collapsed: *yawn*: In truth, I was initially planning on providing you with a long-winded and thoughtful response but since your initial comment was so baseless, random, and borderline trollish I figured that I'd respond in kind. The "decimate" part wasn't meant to be taken seriously, it was mere hyperbole. I thought that I made that abundantly clear. The irony is this: You accused me of using a character (Valkenhayn) who has an easy/auto-pilot neutral game (your words) yet you yourself use/main Tager and Relius; two of the most notoriously easy characters in the entire roster (popular opinion, not indefinite fact). Valkenhayn, on the other hand, is widely considered to be one of the harder to use characters in the roster alongside the likes of Carl, Taokaka, Rachel, Litchi, Makoto, Hazama, etc (again, popular opinion, not indefinite fact). You have also proclaimed on numerous occasions that the characters that you use are not easy to use. Now, I'm not one to solely rely on silly ad populum tactics; but it does serve to demystify a few questions that I would have had. For instance, it tells me that you have not jumped to this conclusion (that conclusion being that Valkenhayn is one of the easier characters to use) because of popular opinion, as popular opinion explicitly states otherwise. So, could it be because of personal experience? Well, maybe. Yet every time I see you play Valkenhayn you fail to properly redbeat any of your combos (unoptimal combos, might I add). Additionally, you constantly fully deplete your wolf meter, you don't know basic/essential blockstrings that you should know such as 2B > 5B > 3C, and your neutral game in general is severely lacking. Who knows though, maybe you transform into a good Valkenhayn player and acquire essential knowledge when you don't play me/I'm not around. That must be it. Also, you don't seem to understand this simple concept: Easy To Play =/= Easy To Win With. Tager is an easy character to play. His combos are easy, his neutral is simple, he's not too complicated, etc. However, when you get to a higher level of play he becomes harder to win with. This does not mean that he somehow becomes a harder character to use, just a harder character to win with. Understand this. He works so well for me because I put in the work with him since the very beginning. If I had picked another character my playstyle would have molded in order to fit his/her character archetype. Who I started/stuck with seems to determine how I predominantly play BlazBlue. However, this can change. The rest of this might as well be common knowledge. Obviously good Valkenhayn players are extremely scary (he's probably the best heavy-rushdown character in the entire game, and he can control the pace of the match quite well because of this). Woah there, thanks for the free-of-charge psychoanalysis Dr.Phil. However, all you're doing is re-stating what I already know to be true. This was the plan since the very beginning, certain people can attest to that fact. I wanted to stick with one character since the very beginning, that character was Valkenhayn. I stuck with him through thick and thin and made sure that he was my full 100% priority in BlazBlue. At the time, other characters were a needless distraction that would only serve hinder my progress with him; and as a result I blocked everyone else out. My three favorite BlazBlue characters were Valkenhayn, Litchi, and Rachel. At a certain point in time, I gave in and picked up Litchi as my official sub and started putting in work with her. However, it was short-lived. Soon after, I dropped her so that I could once again fully prioritize my growth with Valkenhayn. This is why my neutral game is only solid with Valkenhayn (a fact that I am well aware of and have stated on numerous occasions). Since then, I've made pretty good progress with Valkenhayn; and have now finally and confidently decided that truly picking up a sub is something that I can do without remorse. Nowadays, as far as I'm concerned; the only relevant BlazBlue characters (to me) are the two characters in my avatar. Valkenhayn and Rachel. That's why I have, on numerous occasions, called Rachel my "serious sub". While Hakumen, Bang, Litchi, Tager, etc are my joke-ish/irrelevant subs. Once again, I've explained this on numerous occasions. However, you can still technically claim that they are indeed my subs. But I care little about them, and as a result my neutral game with them is lacking. I've put in little-to-no work with them in comparison to Rachel. My combos with Rachel are also lacking, but I'm getting better. And my neutral is severely lacking, despite all of my time spent with her. Why on earth are you even telling me that my neutral with Rachel is bad? I've already said the same god damn thing a million times already, I'm well aware of this. Things just haven't "clicked" with her yet, I went through the same process with Valkenhayn. Also, I need to spend more time watching a busload of high-level play like I did with Valkenhayn in order to get a better grasp on her neutral. Learning a character's neutral is by and large harder than the combos. That's why learning optimal combos first is what I normally do. Combos are generally static, whereas neutral is very dynamic. However, make no mistake; they are both essential. You couldn't be more wrong. As I stated earlier, I tend to learn optimal combos first. It's apart of my process. Neutral is an extremely important aspect of fighting games, everyone knows this. However, that does not mean that learning optimal combos isn't important; it's just another piece of the puzzle. Forget your misguided preconceived notions about how I operate as a player. As for the whole "Combos aren't everything" remark, how did you envision my response? Did you think that I would say something along the lines of "Oh my god Safros, thank you for opening my eyes; this is such a monumental revelation! Combos aren't everything! This is so profound and enlightening, who would have thought! You have uncovered one of the great FG mysteries!". Tell you what, let's play a game; a "quote vs quote" game if you will. In order to stick with the theme that you have presented, this one is from Ratix as well. He said "When a certain someone leaves the house he/she tells me that there is food in the fridge" (please note that I am paraphrasing in order to leave out details that are irrelevant such as who the person is). It's so obvious that there is food in the fridge that it doesn't even need to be said, it's common knowledge at this point. Likewise, It's also obvious that combos aren't the only relevant part of fighting games, you don't need to tell me this; Safros. Anywho, that quote right there pretty much sums up a sizable portion of your entire post, as well as the quote that you presented. Redundancy. Thank you so much for telling me all of these things about myself that I am already well aware of and in some cases have stated on numerous occasions (though you were off on a few things, as I pointed out). Don't bother. Your post was terrible and I regret reading and responding to it already. All you pretty much did was state things that I and many others am already well aware of, some of which were untrue. What a vapid, useless, and uninformative read this was. Oh boy.
  17. Yay for the recent influx of Zekuso play.
  18. Did a bit of testing for you. Here are the results: Was Able To Do It On: Ragna, Jin, Hakumen, Hazama, Tager, Litchi, Noel, Relius, Valkenhayn. Wasn't Able To Do It On: Rachel, Carl, Arakune, Bang, Lambda, Taokaka, Mu, Makoto, Platinum, Tsubaki. I usually just input the tk.konig flug at the near end of sturm wolf. Make sure to delay it slightly otherwise it'll come out too low and whiff. Perhaps I'm doing something slightly wrong though since it keeps whiffing on a good portion of the cast.
  19. You must be trolling. You can't be this stupid. Oh man, the irony is too strong. Also, shoutouts to Huicho for actually managing to land Arakune's astral. Who knew it was possible.
  20. No, because I want to be able to absolutely decimate and demoralize people such as yourself with more than one character. Your never-ending tears of pathetically laughable hopelessness feed my insatiable desire.
  21. 1C would actually make sense due to the direction in relation to the term "break". Thanks for clearing that up.
  22. I've been trying to hold off on using Valkenhayn, even when I lose. In order to improve with my Rachel, of course.
  23. I was eating.
  24. Yes, well, those characters are some of the harder ones to learn in BB. Also, I do know Rachel combos; aha. I was just messing up with my hitconfirms a lot. I wasn't in a serious mood to play or anything.
  25. She's my serious sub.
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