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Everything posted by Dreize
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What grip do you use? Keep at it.
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That was most definitively a safe jump set-up. A few of the Jap Valkenhayns use it.
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I just got the weirdest sense of deja vu. *Scrolls back a few pages*. Ah, yes, I posted the exact same combo back on page 12. Guess I didn't add it because I was only using it for a comparison and was unsure about it. Lmao, Kiba. Are we officially clones yet or is it still up in the air?
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[25%] 6C > 2C > tk.214B > CT > 2C > 6B > 2C > 5C > sj.D > w[j.A > j.C > dj.C > j.236A > j.236B > j.214A > j.214B] [4235 DMG, 20 HG] 534 more damage than my regular non-CT BnB. I use this.
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Yeah, our connection has always had weird delay and occasion spikes. It said we had a 0 bar but it didn't feel that bad though. By the way, don't tell anyone about that super secret godlike OD Valkenhayn set-up that I did today. Let's keep that between us. It's been a while since I've laughed that hard. Almost fell off my chair.
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GG's to Omnix, Offbeatrhyme, and Koopa. So tired. Got my Hakumen fix though. Omnix - I wanted to get more games in with your Hakumen. Ah well. Sucks that our connection wasn't great. Offbeatryhme - You have a really good Carl and our mutual Canadian connection was really great. That was a fun set. Koopa - Our connection is never what I want it to be, but I enjoyed the games. Did some really funny stuff too, wanted that astral bad but messed up the input twice. You improved with the Valkenhayn match-up which was nice to see, reacting to patterns and mashing out of geschwind wolf. Good stuff dude.
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Lmao, didn't expect to see the rising j.C OS I use against Hazama in there.
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I'm keeping everything in a notepad before I update it all at once since I'm doing a relatively big revision. Odd, I landed it several times a while back. During the 5B > j.B > 3D > j.A you can sort of alter where they end up in the air, wherein higher is better as long as the 2C > 6B(1) doesn't whiff.
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Make sure that you're high enough. Should work if my memory serves.
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Woah, what's happening guys? Let's just take it easy. Anywho, feel free to add them Kiba, but make sure to replace the hj.B with a regular j.B in the last combo to avoid confusion. And in the first combo I believe it should be the A beast cannon before the B one. You should also be able to do 2C > 6B(1) > 236A in the last combo for slight optimization. Thanks for notifying me amigo. Sadly the 236B-236B > RC > 236C stuff only works when you're close to the corner if I remember correctly, but you should be able to get good damage off of it. If you want the 6C > 3C ender it's going to have to be a midscreen to corner route as well. Anyways, I'm on my phone at the moment so I'll take a look into a few things later today.
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Fixed. Also, I like Tesno the best too. Pretty sure that Testes was actually meant to be playful insult of sorts.
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Tessy? That's a new one. I've been called Tes, Tesno, Testes, but never Tessy. I approve! GG's to Booyyaa, Biscuits, Eve, and other people. It's official. Eve is better than both Galileo & Puromete combined. The one true God.
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GG's to mastfam & BloodWolF. Man, I am so random. Can't wait till I get Valkenhayn's IAD's down on this stick so I can start using it on netplay. Hakumen players do not deserve privacy. I will find you! Wolf Movement Tutorial.
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Please call our special toll free number at 1-800-227-ScumbagsUnite for further assistance. Or just check the Valk forum.
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Play Valk, now's your chance. Don't miss this once-in-a-life-time opportunity.
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Believe in your inner wolf.
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Needs more Valk.
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Why are you on netplay.
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Oh, perfect. Thank you. Added to beginner section.
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Hah, I know. The "Last Edited By Kiba" messages are a dead giveaway. I don't mind though, just like to stay informed! Additionally, I recently (and by recently I mean like 5 minutes ago) discovered that I can check what's been updated by pressing on the "Last Edited" hyperlink which directs me to a page wherein I can compare thread versions. Newly added things are highlighted in green with a + sign near them and removed things are highlighted in red with a - sign near them. How convenient! Not sure if you can check (though you may be able to since you're a mod) but it seems to only work on posts made by me.
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Go ahead amigo, you have my approval. The combos are better but slightly more difficult. Are we commencing with the weeding out process? Because if we are, I'm down for it.
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My god, the typos. Hah. Fixed. That was really weird. First it was showing itself properly and the next thing it wasn't. First it was showing this. Then it was showing this. (take a look at the URL's, they're the exact same). Also, and I may have mentioned this before, but I question the accuracy of the overdrive frame data on the wiki. Feels kinda off to me. Perhaps it's just me. Glad to see people are using the recommended combos list. Fun fact: I actually prefer the sj.B ender over the j.C ender in this case, which is why I have it listed like that.
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Any particular reason as to why you did 2C > 6C before 2C > 6B? Should only be a slight damage difference though. That combo is kinda just a weaker/worse version of this combo that's already been listed on the OP. 5C CH > 236C > 6D > w[j.C > j.236B > 1D] > j.D > 2C > 6B > 2C > 6C > 236A > 5B > 2C > j.B > dj.B > j.C [3895 DMG, 27 HG] The (CO) 5B version is pretty much the same thing: (CO) 5B > 5C > 236C > 6D > w[j.C > j.236B > 1D] > j.D > 2C > 6B > 2C > 6C > (Forward Dash) > 5B > 2C > j.B > dj.B > j.C [3873 DMG, 27 HG] This version is better because 6B comes before the 6C (and if you're ever in a position wherein you need 236A for the corner carry you still have the 6B from earlier and don't have to omit it). Plus, dash 5B is better than dash 2C because 5B is faster (thus making the combo less likely to drop depending on spacing). Not to mention the fact that the combo does slightly more damage, although it's probably slightly harder. Sucks that I can't check what's been updated. Ah well, at least I'm up to date now. Mind is I switch this around to: 236A > 6D > j.D > h[2C > 6B > 2C > 5C > tk.214B > IAD] > j.D > j.A > j.A > 5D > h[5B > 5C > sj.B > j.A > j.B > dj.B > j.C [2939 DMG, 21 HG]? 5B > 2C like that off of j.A > j.A > 5D is unfortunately character specific but 5B > 5C isn't. Plus, you can do the sj.B ender for slightly more damage & corner carry too but that isn't really too big of an issue here anyways. And sorry if I sound kinda hyperactive but I am super-hype now that my internet is back & that my new stick arrived on the same day. Woot! Time to go test out 5C > 6D > j.A > 5D > h[5B > 5C > tk.214B > IAD] > j.D > j.A > j.A > 2C's character specific aspects and make a list. Also have a few new things that I came up with during my few days of being M.I.A so I'll probably add them when I get the chance.
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Kiba, what did you update the combo thread with? The combo count went up and I don't know how to check what's been added, hah. Is there even a way to check? I hope there is.