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Everything posted by Hecatom
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If my mains end half assed or absent i will stick with AC+R
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Xrd has wallstick and tumble effects which came on AC so that alone show that even when #R is the base, it is not #R in 3D. Xrd only use #R as base for balance and moves but at the same time devitates from it keeping some stuff that came on later games. That said, i still hope that more stuff from +R is added to Chipp because i will be pissed that they give him a lot of new cool stuff to discard everything and worst half ass the release of the +R to the point that many still don't have it because they can't release a fucking patch to save their lives.
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[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
Zato is more than confirmed with the 1st trailer Which is is the whole fucking point, they added it to make GG more accesible and still retain the tools that the FRC gives with the YRC and PRC, the slowdown is here to stay. -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
Yeah because making and designing game makes your opinion automatically correct , oh wait... http://keithburgun.net/debunking_asymmetry/ -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
I sincerely believe that is not enough reason to throw away the progress that the series made. Watch how the 1st GGXrd ends with an atrocious balance and many characters being just barely ok if not mediocre due their incompletenes because this absurd decision LMAO, homogenization, yeah right... You seem to have been expending too much time on SRK if you believe that the characters got homogenized with the time LMAO -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
I'll be honest, the bolded part annoys me like you don't have idea, it screams SF4 and that is something that i don't like I don't doubt that the game would be fun to play, but after AC and +R (which many of us still have not played because for some reason the psn update is still missing ) going back to reload as the foundations for Xrd feels like an unnecesary regression, they are throwing a lot of progress that made GG one of the best fighting games of all time for what? -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Hecatom replied to Hecatom's topic in Under Night In Birth
I think that you are confusing what makes a game Kusoge, balance issues is not one of them, though many kusoge games end having bonkers balance Also everyone knows that MVC3 and UMVC3 are Kusoge, is just the USA players like to play that shit for some reason despite it has everything they claim that hate, also you can bet that if ASW didn't made BBCS BB would have died, BBCT was becoming quite stagnant in the amount of play that it was getting. Like i said, i think that the current ptoblems of UNIB are not related with the quality of the current game, is more that ASW has 3 games that get a lot of attention from the players but more importantly that UNIB is on Sega Ringedge 2 which is not as widespread like Nesica. That alone makes it harder for the game to get enough play. I actually think that the situation of UNIB will improve when the SR2 gets more games. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Hecatom replied to Hecatom's topic in Under Night In Birth
From what i know, no one is calling current UNIB a Kusoge. -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
I think that they nerfed her range based on how easy is the input now :/ The good thing is that is a local test so there is a great chance that they improve her hitboxes for the next local test :3 -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
Lol wut? The Ringedge 2 if anything is comparable to the next gen consoles, if not, more powerful -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
Considering that current gen sucks monkey balls when it comes about the unreal engine i still have some doubts that the ps3 version will run smoothly, i know that ASW will try to make it arcade perfect but is UE on current gen -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
Thank you -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Hecatom replied to Hecatom's topic in Under Night In Birth
My guess is that UNIB has to deal with stuff like the initial stigma of being pseudo kusoge, it has to compete not with one but 2 ASW games who happen to be really popular (3 if you count GGXXAC+R), 1 that is getting a revision and the impending release of GGXrd who is getting alot of attention. Also add that is on Sega's Ringedge 2, which from what i understand is not as widespread as Nesica. -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
About that, i guess that you have not seen the video of his regular win pose and his DI win pose:v: https://www.youtube.com/watch?v=Ed7CaM7fdBw Edit, it seems that someone else already put the video :/ -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
I wouldn't be surprised if is about stuff like x character not being there yet to using GGXX#R as a base (i am still annoyed tbh) Of course there could be some stuff like mechanical choices that some people don't like, or aesthetic stuff as well. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Hecatom replied to Hecatom's topic in Under Night In Birth
Lol, coming here to find people complaining instead of being hype of the news... DL becoming worse than SRK every day, keep it up folks :tup: -
[Xrd] News & (Theoretical) Gameplay Discussion
Hecatom replied to Shinjin's topic in Guilty Gear General
Seeing how well done are the slash backs (GGAC) and the gatchis (BF) i think there is a low chance that they fuck it up. What it actually worries me is danger time being random, unless that was a mistranslation/ new info is available -
Man, i can't wait for my copy to arrive to start testing shit
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BlazBlue Question Thread - Ask your questions here!
Hecatom replied to KayEff's topic in BlazBlue Gameplay
Is classic Noel DLC only or i can unlock her in the game? -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Hecatom replied to Hecatom's topic in Under Night In Birth
The colo scheme were Vatista has Black Hair a blue dress and no stockings is just too cute :kitty::kitty::kitty: -
Mine wouldn't be shipped until the Pisu Hame figurine is also in stock Q_Q
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Dengeki FIGHTING CLIMAX: Announced at TGS.
Hecatom replied to InWithTheAshes's topic in Misc Fighter Central
LMAO -
Dengeki FIGHTING CLIMAX: Announced at TGS.
Hecatom replied to InWithTheAshes's topic in Misc Fighter Central
A console port is always a possibility, specially because it appeals to the fanbase of the different light novels/animes, but i wouldn't be surprised if it takes some time to see one, after all, is in the interest of sega to keep it exclussive to arcades for some time to make a proffit. They need to if they want to compete with the huge plethora of games that Nesica has at the moment. -
Dengeki FIGHTING CLIMAX: Announced at TGS.
Hecatom replied to InWithTheAshes's topic in Misc Fighter Central
But i have seen a lot of people picking both of them :8/: