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NeoStrayCat

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Everything posted by NeoStrayCat

  1. Andy Bogard dashes into KOF XIV! And yes, confirmation for PS Experience that they'll actually have it. (Even though it was mentioned in a PS Blog article before, but better to know if it will either way. Also, some slight character model updates I assume.)
  2. For me, I'd just clear 100% of everyone's story scenes. Then go to the "Teach Me" segments. I know that in your point of view, you want to do this in a story-line way, but I really don't got much to say on that. I'm just going the easy way on it, for now.
  3. Well, liking to see what's going on with the new chars and assists so far, and yay, the SeHa Girls stage looks awesome [also the Castle one, and an actual training stage]. (Though I still wished Dreamcast [or her sister consoles] was playable besides being a cameo in the Arcade story of the vanilla release.)
  4. Anyways, since this is post worthy, for those still clinging onto CP:EX, the game has updated to 1.03 on PS4 (1.04 I guess in JP?), and its just a network mode stability update, nothing much, but that's it. Guess this might also roll out to the other consoles too, as usual.
  5. Beta resumes, and Rashid is available, along later on with Karin coming up.
  6. Well, other than that, I've read on my soicials that SNK-P is (possibly) closing their Pachi-Slot business, so yeah, now they can actually focus on KOF XIV more. Ugh, sooner or later, their Patch-Slot stuff was gonna bite them in the ass. Just hopefully they can improve on the game more than that 1st trailer from TGS. And hope to see that their 2nd trailer has more effort, and maybe some character reveals.
  7. Well, ending up to look forward to get Vanilla DBFC in English sooner or later, (if my GS actually has it on release, unlike XBlaze LM, lol). Either way, update/sequels/etc. usually include the newer characters too, so I shouldn't be too worried. Though the wait for "Ignition" will take a while.
  8. Its story related purposes, its not really an actual "game code", per say.
  9. You do know that the PS4 has an option to check "Update History" if you go and check on the game. But in any case here, this update really isn't much to speak of, but since you mentioned it. Version 1.02: Improves the stability of the Invite Function. (Or something like that along those lines.)
  10. Actually, you can try to force it as an "Off" function in the game options.
  11. Well, that kinda confirms it, lol, and being that H2 is more/less a good licensor/publisher to bring niche stuff such as this here. And now the waiting begins...
  12. Good luck with that Chex, lol. X3
  13. I agree with SoXBa, I really don't care how it looks bad when they showcased it, besides, as mentioned before, its still work-in-progress, so yeah, I'll wait for better results sooner or later, and wait to try it out if possible.
  14. That's my thought too, but hey, you never know, hopefully the game will have cross-region online play like most ASW titles go on these days. (Except for "that one game"), but we'll wait and see.
  15. Damn, 4.9 GB's, that's beefy, lol, this might take a while to DL, lol. IIRC, the console versions have lower GB sizes, I guess to probably optimize compression, compared to the PS3's 3.1GB and the Vita's 2.0GB sizes.
  16. http://www.snkplaymore.co.jp/us/games/kof-xiv/ Official site open, has already an English page, lol. But welp, PS4 as it says there, no other platforms (yet, or if at all), and seems there will be other trailers coming soon.
  17. Yeah, finally, for starters, Kyo looking more Gackt and Iori in a somewhat modified "another striker" outfit, anyways, hope to see it being more or less different than the Max Impact series. (And of course, there may be people complain about it being PS4 only and looking more or less like Max Impact. At least I'm not though. Will see how it goes sooner or later.)
  18. Eh, gives Joe and Goenitz a run for their wind moves, lol.
  19. Meanwhile in PAL Land (EU, and the like), for those waiting on CP:EX there and not feel like importing it... (And yes, the plush is a bit different build than the one I got, its somewhat the same, but parts of it seemed to be a bit edged than the one Aksys usually has.)
  20. I don't mind, I'll be more than likely to pick it up whenever. Considering I've got LM on both the PS3 and Vita, lol. (Though only the US versions.)
  21. Yeah, Heta and Tekka, umm, wrong topic? @_@? Anyways, yeah, the VA's thus far for English...yep.
  22. I know this topic hasn't had any much posting, but add me in too, AH needs some love (max) too! X3 <-Username is the same, lol.
  23. Nothing yet, but given track record with ASW and Aksys, that'll depend how it goes if and when possible. As usual, expect it to be a full disk/digital release. (I've for one have yet to see ASW go the Capcom route [DLC upgrate. etc.], which they have not done it at all, and probably won't expect to see it anytime soon. Unless some miracle happens.)
  24. You cant, as others would say, the Story and Gallery modes are one big add-on DLC together, and since you're playing it on a region account that doesn't support it, of course, you can actually use it on a separate US account if you want to (and make one if you wish), but that just makes things rough to go back into accounts and such with the Vita. (As you'll have to format it every single time.) So yeah, its either wait for the EU/PAL release, or play the US version for a while, and then wait it out.
  25. Yeah, but either way, it was necessary to bring the game physical/retail, at least.
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