-
Posts
3,469 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Ctrlaltwtf
-
Belated GGs to sev. Sorry for leaving so quickly but I had to rush out the door lol. Barely got to work in time I really shouldn't have done that last match lol.
-
5DC is a mix-up option for 5DB. They jump to avoid the command throw (once they're used to your setups) and they get caught by an AA 5DC I've had odd uses for it in the air too. People like to jump up to you when you're stancing in the air for some reason.
-
6C has lots of head immune frames. With a bit of practice you can definitely learn to use it as an anti-air. Has about the same feel to it as Hazama's 2C
-
Utah Thread, Backdashing Missionaries since 2013
Ctrlaltwtf replied to SaikoXeon's topic in West Coast
Merry Christmas; somewhat belated. I'm back in Utah from Michigan. Hopefully once the Christmas rush begins to die down we can figure out a date for another casuals. What really sucks is my father has a room that's just perfect for us. In Michigan. -
[CP] Kagura Mutsuki - Combo thread (Updated 4/14/2014)
Ctrlaltwtf replied to MikelAL93's topic in Archive
Push 3C the moment hitstop ends on your 5B. That's how I time it and it works very reliably for me that way. It helps also to not worry about the charge for B orb. Focus on 5D~A, the 2D~A is really easy afterwards and it gives you plenty of time to charge the B orb during it's animation alone. -
[CP] Kagura Mutsuki - Combo thread (Updated 4/14/2014)
Ctrlaltwtf replied to MikelAL93's topic in Archive
(Midscreen) DM: 4624 5D~B > j2D~delay~6B(1) > RC > 2D~A > [4]6B > 6C > 6D~B > 5D~C > [2]8C (Midscreen, no corner carry) DM: 4826 5D~B > j2D~delay~6B(1) > RC > 5D~C > 3D~crossover~A > [4]6B > 6C > 6D~B > 2D~C > [2]8C (Midscreen, crossunder corner carry. Extremely hard) DM: 4826 5D~B > j2D~microdelay~6B(1) (crossunder) > RC > 5D~C > 3D~crossover~A > [4]6B > 6C > 6D~B > 2D~C > [2]8C -
For Hakumen, use Asledge as quickly as possible as a gatling. and the actual combo I do now is this: DM: 5698 (obviously, the combo you posted is better) 5A>5B>5C>6A>2C>Asledge xx jA > jC > jD > 6C > AC > D-SB > OD > MTW > TB > GF For midscreen I do: Close - 5544 5A > 5B > 5C > 6A > 2C > AC > D-SB > 6C > ODC > MTW > TB > GF Magnetized + Far Away - 5405 5A > 3C > AC Whiff > 5C > 6B > jA > jB > jC > 5C > AC > D-SB > OD > MTW > TB > GF No Magnetism + Far Away - 5361 5A > SB > 5C > 6B > ODC > MTW > TB > GF 5A > 5B > 5C > SB > 5C > 6B > ODC > MTW > TB > GF - 5420 damage way easier to confirm. Doesn't work at super-long range confirms though. No Mag + Far Away + No Spark Bolt - 5155 5A > 3C > ODC > 5C > 6A > MTW > TB >GF OD MTW>TB really does a massive amount of damage all by itself. It's pretty impressive. It really seems like OD Drives do absolutely nothing useful. It's kind of annoying. ---- It's really really frustrating, but you can just barely get away with CH Bsledge > jump > landing j2C and it works, but then you can't follow it up...
-
Utah Thread, Backdashing Missionaries since 2013
Ctrlaltwtf replied to SaikoXeon's topic in West Coast
We all pretty much decided on Twitter that it ain't happening lol. I've got to celebrate my mother's birthday+work and Shar really can't make that trip via bus in any reasonable amount of time. -
Utah Thread, Backdashing Missionaries since 2013
Ctrlaltwtf replied to SaikoXeon's topic in West Coast
Shoutouts to Jojo, was fun man. PM your address and we'll see if we can try your place sometime as well. -
It's "Gustaff" actually I think. You sit pretty far away against Tager on him. Gustaff is really could at preventing me using Voltec Safely. 3C is a really good long range move too cuz it's usually too far to get punished by most things.
-
Sure, I'll fight you til Jojo gets here. --- ggs lime, good time to be done.
-
I haven't found any real cause to change them up much yet. I still go for the optimal of stuff > 2C > Asledge > 3C > AC whiff > air enders --- Corner to Terra-break DM: 5629 (!) 5A > 5B > 5C > 6A > 2C > Asledge > 5B > jA > jC > jD > 2C > AC > D-SB > OD > MTW > TB > GF DM: 6121 5B > 5C > 6A > 2C > Asledge > 5C > 6B > jC > delay jD > 6C > j2C > 5B > 5C > AC > D-SB > OD > MTW > TB > GF DM: 7251 5C > 6A > 2C > Asledge > 5C > 6B > jC > delay jD > 6C > j2C > 5B > 5C > 6A > 2C > AC > D-SB > OD > MTW > TB > GF
-
Repetitive motions are easier on stick. Your thumb muscles build tension quicker than you wrist/arms because they are weaker. Now, there's rarely any kind of situation in a FG that requires that much repetition (even mashing) but after long sets on your pad your thumb will be killing you. On stick you'll start getting cramps in your shoulders and wrists but they're usually not that bad and they're easy to stretch out. The biggest critical weakness for pad for me was the fact that facing left/right feels really different. Your left thumb, which you use for directions on pad, doesn't articulate the same way right as it does left. So those inputs feel different to me. I find facing-left stuff way easier with my thumb in general, because your left thumb naturally bends that way. The reality is though that everyone is different and Pad vs. Stick is always an issue that has to be decided on an individual basis.
-
See I'm not the only one who thinks this. I'll be on in probably about an hour. Depends on whether or not Jojo gets his ass over here for some real fights.
-
Utah Thread, Backdashing Missionaries since 2013
Ctrlaltwtf replied to SaikoXeon's topic in West Coast
Koko so broken she's even a legit character for +R -
ggs Solex, OverlordCrimson
-
Already made one guy salty in the Lobby, any other takers?
-
I'm in the mood to throw people. Anyone on? Also if you sandbag me you will really regret it.
-
Signin up now.
-
Utah Thread, Backdashing Missionaries since 2013
Ctrlaltwtf replied to SaikoXeon's topic in West Coast
None of those unfortunately, if you choose one late enough I -might- be able to work an earlier that shift that day, but unlikely. -
[CP] Kagura Mutsuki - Combo thread (Updated 4/14/2014)
Ctrlaltwtf replied to MikelAL93's topic in Archive
The 46A orb whiffing is just you not doing it fast enough. As for the 5BB link afterwards, I find that you really really need to time it precisely. Don't try to mash it. I succeed way more often not mashing it. -
>Not everyone has those options >He can go into normal form 2B for a mixup anyway >IB wjC only has like a 2F gap on wjC > wA. In fact, I'm in training mode and it seems to actually be gapless. There is no reliable way to counteract his pressure every time you see a wjC
-
It's difficult enough to properly react to Valk offline anyway man, lol. He's top tier for a reason. Every single rush is either a high, low, or a throw/command throw.
-
GGs Dreize. I can only take so much.