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Ctrlaltwtf

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Everything posted by Ctrlaltwtf

  1. From fighting lime over and over and I find Tsubaki doing IAD jCC in reaction to my 5D extremely annoying. Tsubaki's like the only character that can whiff the first hit and still keep going while in the air. And Tsubaki's 2C is excellent against Hazama's rush-in from a chain. If you can learn to predict his chain mobility properly, anyway. Don't ever use a D charge in midiair after ending a combo, that's just asking for Jakou. I honestly don't find Gashou overly useful in this matchup. If I'm feeling the urge to be gimmicky and risky I can try countering Tsubaki's DP with for lols. I'm not saying it's bad, it's just not particular to this MU. Does Tsubaki's 214D ignore Gashou? According to the frame data it should.
  2. Hazama still doesn't have a DP. Anyone who tries to use Gashou as a reversal will be sadly disappointed as they get punched in the face over and over. It's got 7f startup due to Jasetsu and that's pretty much utterly worthless for reversals. Sure he can use it on reaction to slower stuff/aerial, but so can just about anyone else with their own moves. His non-super version doesn't have huge knockback either, so it isn't even close to being safe. What is the MU you are fighting him with?
  3. So midscreen can Tager now do AC > 6C > jc > air loop stuff? I think midscreen magnetism now involves: knockdown > AC whiff > 5C > something.
  4. On that same vid, 3078 meterless/magnetsimless. Tager doing air combo loops. He must be mentored by Hazama or something. I don't know if those jAs were really necessary. So are you basically required to have magnetism now to follow-up AC due to the huge bounce?
  5. Says I need permission to access the file. Can you set the doc to public or something?
  6. There's not a match today, right?
  7. They really are completely different things in my opinion. They share the common ground of being 2D fighters but the similarities end not too far from that. Of the many things I hate about SF, lacking character diversity and boring gameplay are the top two. It seems like every other character in SF is based on the same template as Ryu, with slight modifications being made but very few unique differences. BB/GG are way more energetic in my opinion. There's lots more legwork involved in getting your character to do what you need it to do. BB/GG definitely have more focus on combos, sometimes very long ones, which I hear a lot of SF players detest. From my personal experience, SF feels very rigid and artificial in terms of movement/actions. For instance the way everyone just "forward steps" in SF whereas BB/GG most of the cast can run forward and stop whenever they want on a pixel-by-pixel basis. Some players like the restrictive feel to SF, because it emphasizes a sort of focus on pure fundamentals. A lot of the attacks in SF just feel like identical-length pokes to me. It's like the difference between a "fast" attack and a "slow" attack are only the recovery frames instead of the startup frames. I find BB/GGs movelists to be dramatically more dynamic than SF's. Also, BB has squirrel girls and vampire lolis.
  8. How quickly would they tech an Agito at the end? Although they'd still bounce so that's hardly reliable.
  9. In a manner of speaking, yes.
  10. This is his Last Resort?
  11. now you know mac is srs
  12. Isn't winning half a match technically going 1-2 instead of 0-2?
  13. Honestly, you'll realize why once you get hit by Kanji's DP a few times.
  14. STOP RIGHT THERE! Ah the memories.
  15. The new CP artwork is definitely a tedious ecchi-fest.
  16. Technically, no one did see it!
  17. If you're at the point where you need those I can help you get them. "Ah, I see" said the blind man peeing into the wind. "It's all coming back to me now."
  18. That's like, the biggest diss you could ever diss anyone with.
  19. So much Yosuke. Team 1 should be "My Bike Needs New Brakes"
  20. My TV/Desktop screen are the same thing.
  21. BB Story thread: It all leads back to incest.
  22. Yes, my point is that I can't see the BB screen when I'm posting. If I use my phone I can tell when the round starts. Trust me, I'm not just leaving the screen on, seeing that the round has started, and actively choosing to just ignore it. I can't see/hear the game while I'm using my PC and I overestimate how much time I have. I'm not trying to defend it, I'm sure it's annoying, but I'm not doing it specifically for the sake of being annoying.
  23. I understand this, but at the same time if I'm not there I really don't care if you kill me. I deserve to lose if I keep going afk. Well it also doesn't help that Haku vs. Tager intro is like 3 seconds long lol. >NOL person vs. NOL person >Ain't nobody got time for that. I will try to do it less. I'll start using my phone for DL stupidity while playing BB so I don't have to change my TV input.
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