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Everything posted by Wild Candy
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Around the Chardon Area, it's pretty small area, and usually anime related stuff like BlazBlue is kinda considered taboo... I'm basically the local oddball.
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I've never actually been to an event...
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Good games No Sales, hopefully my Noel wasn't too scrubby. I just started playing her recently, so sometimes I can go a little overboard with her drive during pressure. I had fun though, and I hope you had a good time to. Hopefully that also helped you become more accustomed to your Arcade stick.
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Invite sent!
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I will in a few minutes.
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This may sound kind've random, but if their's any experience Noel players willing to do so. I would love to play a seasoned Noel player so I can see what it looks like play her properly, and possibly get a little critique about how I play. I know this sort of a weird request, but if anyone's interested. My PSN is BrokenStar96, and you can contact me via PM or Visitor Message if your interested in helping me out. Thanks for reading.
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Anyone wanna play?
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Going to open a room in a few minutes dedicated to Dustloop. I'm going to make it so everyone can fight instead of simply waiting their turn, if anyone wants an invite, let me know.
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[CP] Noel Vermillion - Combo Thread (Work In Progress)
Wild Candy replied to LunaKage's topic in Archive
All I know from limited experience is that it will 100% not work on Mu, Arakune, and Hakumen because of their funny hit boxes, I can't think of anyone else it doesn't work on. I know for sure it works on Amane, Nu, Noel, Ragna, Azreal, and Makoto. (Which is kinda surprising, considering their the one's whose hitboxes usually require specific combos). -
Playing, I tend to usually either give the opponent enough rope to hang themselves so I can punish with a counter hit 5B or 4D, or I try to pressure them with careful use of Noel's drive until I and stay on them with Noel's speed until I can punish them with either 5B or 4D. Either way, I think Noel benefits more from Baiting and Punishing then straight out pressure from her drive, because she can get stronger combos from punishes then achieving a correctly guessed mix up with her Drive. Sound about right?
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[CP] Noel Vermillion - Combo Thread (Work In Progress)
Wild Candy replied to LunaKage's topic in Archive
I'm sure most everyone knows this, but it wasn't stated in the OP that I know of. Any combo involving J.D, 6B, 6C will whiff on Mu, Hakumen, Arakune, and possibly others. If going up against the characters listed, just omit 6B from the combo, and go straight from J.D to 6C and perform the combo like normal, and it should remain usable. This was stated in the OP, but it didn't list any characters. I thought it'd be better to say something then to just keep it to myself. -
I love Black and White, it's my new favorite vs. Theme. It sort of gives me this "Something Wicked This Way Comes" feel, that just sort of perfectly describes Hakumen's view on Ragna. Plus, the tittle itself is perfect for Ragna and Hakumen, describing how Hakumen represents light and justice, and how Ragna is considered a Destroyer. I actually like Memory of Tears II, it sounds so much more dramatic and tragic, which fits the role of Tsubaki's and Noel's Rivalry along with Tsubaki's corruption. I don't think it's fair to compare Bullet Dance II with the original. Their just too different. One represents Noel's sort of shy nature, and how she sort of got thrown/mixed up into joining the NOL and became the eye. While Bullet Dance II sort of represents Noel's new found resolve to save and protect those dear to her, along accepting herself for who she really is. If their's two themes I can't stand this time around, it's Oriental Flower II and Weak Executioner II, the last two were a lot better in my opinion.
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Chrono Phantasma Speculations/Theories [rules updated 10/14]
Wild Candy replied to Chaoschao222's topic in Zepp Museum
I always thought the monster referred to someone like The Black Beast, or something similar. But this also brings out the question of who is the Hero? Is it possible that Noel decides who the hero is? Since she's the eyes of the azure, and after she stopped time from looping, everything she witnessed became a true reality with everything else becoming a mere possibility. Basically what I'm asking/thinking is. Does Noel Pick a "Hero" for Amaterasu? -
How exactly do you approach Ragna, it feels like every time I approach him, his footsies snuff mine out and I get curb stomped into the next dimension.
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Chrono Phantasma Speculations/Theories [rules updated 10/14]
Wild Candy replied to Chaoschao222's topic in Zepp Museum
Kinda makes me feel sorry for Amaterasu... She's treated like a god and nuisance, but when you look at it from Rachel's point of view, she's just a lonely girl trying to call out to someone, anyone. It's like she just wants someone she can call a friend, but Izanami and Terumi are bent on killing her despite what she's going through. -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
Wild Candy replied to Chaoschao222's topic in Zepp Museum
I'm kinda curious to see if they'll include someone as Izanagi to parallel Izanami. Like maybe it'll end with Ragna turning out to be Izanagi, and he manages to give life back to Saya whose possessed by the Goddess of death. Or something like that... I dunno... I'm usually pretty bad at this kinda stuff. Also, I'm kinda curious to see what Amaterasu really is. Based on Rachel's discription, I think it's possible that Amaterasu is a sentient being similar to a human. I mean, didn't Rachel compare Amaterasu to a little girl creating a story book, but she kept on starting it over because a hero never came to save her. (Which basically fits the description of the time loops occurring in the games.) I dunno, what do you guys think? -
I really like Noel's English Voice this time around. Cristina Vee really show cases Noel's character development, just by how she's speaking. I mean, the best example is when she's going up against Terumi. Noel says in response to Terumi's "Hey doll." with "I may be a doll, but I'll no longer lose to you." That line alone just shows me how much more driven Noel has become, I don't think she'd say anything like that in CS or CT. I also can't get over her win quote against Terumi. "Understand a human's pain, Yuuki Terumi." There's also the fact that when she's pitted against Jin, instead of going all timid of cry baby after being called trash, she just calmly says. "Major." and doesn't lose her cool even after she wins. I dunno, I always thought Cristina Vee was one of the more talented voice actors for the BlazBlue dub. I also like some of her lines in battle against Ragna, like when she's using Spring Raid, she'll scream. "Your making me mad!" and when she uses Fenrir, she screams. "Ragna the Bloodedge, You brought this on yourself." Or something similar. I just really like how Noel's voice is showcased with being firmer and more confident sounding, without losing the cute and mo'e sound that I love so much.
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Anyone wanna play?
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K, I'll send you an invite. I'll make it a 5 person room for anyone else who wants to join, k. EDIT: Good Games Dawn of Musou! I had a blast, hopefully my scrubby Makoto wasn't to boring for you. I'm still trying to work on how well I play with her. Thanks for playing with me!
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If I open a room in a few minutes, will anyone wanna play?
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Good games to MastaToken, I had a good time. Hopefully my Noel is starting to improve a little bit.
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Was it similar to Ragna complaining about Noel's stupidity or something. I take it wasn't extremely pleasant.... I love Noel dearly, but I know her reputation of being cheap because of her drive can be a bit off putting.
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GG's Yakazu. Sorry you got stuck with two Noel Match ups in a row, but I had fun fighting you, even if it was once. I'm going to open up a 5 person room in a few minutes if anyone wants to join.
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Good games to those in MastaToken's room. Sorry I ducked out a little early, I don't think I'm really at the skill level of some you guys quite yet, and I need to practice some more. Hopefully my scrubby Noel wasn't to annoying for you guys to play against because of my lack of skill.