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Ichipoo

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Everything posted by Ichipoo

  1. If necessary, I think the Naoto Skype group would be a great place for a live discussion regarding her. Me, ludwig and Bond reside in it and it's been dead for a while.
  2. Now I'm wondering if we should make new tables since there's columns such as SMP, blockstun, etc. I believe lunaris said that he was going to refrain from adding Izayoi data til there was a new "universal" table for CP.
  3. 130402 a-cho BLAZBLUE CHRONOPHANTASMA 録画対戦会
  4. Sailor Moon please. Oh and looks like I can't go to Super this weekend, got family from LA (lol) coming down so I have to play housemaid for the weekend. Maybe next time though. I'll definitely try to go this Friday though, assuming I can finish my project. Oh btw, were the top 4 matches for P4A from Swagathon recorded? I want to observe how I played against jsmack.
  5. I'll be happy if I get a gunslinger and a knife/shank user in the game.
  6. Andy, I know Saltmines go to guy for stick modding, I'll let him know that you need help. I'll try to get him to come on Friday.
  7. I'll try to see if I can get Bond to help out too by letting him know on Skype, he's a good Naoto player from Los Angeles.
  8. If you've been reading the recent posts, 5A and 2A are nerfed since they're now -3 and -1 respectively. Yeah expect people to mash out successfully at times when staggering during our first days of playing guys. .v:
  9. Is it just me, or was Four trolling a bit?
  10. Haha, made me chuckle. And I'm Catholic.
  11. Welp. Anyway you're the mod, do you what you feel is best.
  12. The last sentence of the comment after the article leaves you something to think about IMO. Then again I play Naoto, not Liz so I'm not sure if I should agree with the sentiment or not.
  13. This is also useful for someone like me who's constantly losing against really good Labrys' in my city, especially since you guys shit all over Naoto's traps with your huge ass normals that I can never outpoke. At the very least if I study this, I can figure out a way how to safely return to neutral if I guess right, so thank you for this.
  14. Okay so I took the liberty of creating "placeholder boxes" for Izayoi's moves in her wiki. Feel free to change things if you think it'll make the information much easier to access, etc.
  15. 5AA 5C 236B~D dash 5C etc etc is possible on everybody just as long as their back is somewhat close to the corner.
  16. You know what, I think that would be good for now, instead of trying to cram things together like how Optic Barrel is organized, since Overdrive is an important part of the game. The thing is I don't know much about Noel's OD so you can pretty much go ahead and organize it if you're up for it.
  17. D trap, CH C trap, CH 2B are your main starters for her double IAD combos since they start with the opponent in the air, and yes it works on everybody, some easier than others. Also, to make your life easier, after you do the j.A > j.C part of the combo, actually input 66 quickly before 5C in order to let your opponent drop a bit so that when you perform 236B~D, you won't launch them too far for your dash in 5C to miss. It also helps ALOT if you play on a LAGLESS MONITOR and not some HDTV with Game Mode turned on.
  18. Hate to play the devil's advocate but I'm going to say it's probably because it's Japan, where the players are more "respectable" than we are. Once we get the game and start playing, especially online (lolnetplay), I'm guessing that our pressure will be straight up disrespected and any fancy stuff we try doing will be stuffed at first, so we really have to be on point like Luna said.
  19. Added more "placeholder boxes" for the rest of Noel's moves so that adding the data will be smooth sailing from here for you guys. Not sure how you'd like to handle the Overdrive stuff though so I left it alone.
  20. I'm down, I'd like to help out with the guide as well as I still play this game/still seriously trying to better my Naoto despite people moving on to CP already lol.
  21. I was supposed to ask shtkn this before, especially since I see him every week now but is it possible to sign up for an account for the wiki? I kind of want to get credit for my contributions, especially the ones I made to the Naoto wiki. Also Optic Barrel having + frames is hilarious. "Oh hey, one of your moves now give you a nice amount of + frames, thing is, they're too far for you capitalize on it LOL!" I could see players RCing it to continue pressuring the opponent though, in fact, I think I have seen footage of this before, just can't remember where though.
  22. http://www.dustloop.com/wiki/index.php?title=Noel_Vermillion_(BBCP)#Move_List Added the new information based on what DC and Chao released. I didn't include the frame data for moves affected by OD though. What do you think guys?
  23. I'm guessing it be better if we included start up/recovery/frame advantage data for moves affected by Overdrive in parenthesis in the same box right? For example the frame advantage box for Assault Through would read "-4 (0)"
  24. It really is, this was all bad timing if you ask me. Anyway will this do for now? http://www.dustloop.com/wiki/index.php?title=Noel_Vermillion_(BBCP)#Move_Name EDIT: Not sure where Crush Trigger would exactly fall under though.
  25. I think it should be safe to assume that not everybody goes to twitter? But then again there's a chance that Kurushii mentioned on Dustloop itself that he got the mook, which I'm guessing is true.
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