Jump to content
Dustloop Forums

DaiAndOh

Moderators
  • Posts

    3,489
  • Joined

  • Last visited

Everything posted by DaiAndOh

  1. In the corner, not really. But midscreen after a combo in ending in 6HS, I'm really doubting it's solid unless they late wake up, if at all.
  2. Maybe better on characters with later wakeup times?
  3. I doesn't really need much discussion, but it should be noted for simplicity and effectiveness. I'm not sure how much it works midscreen though, I always see it in the corner though.
  4. Not related to 1.1 but w/e. When it drops in 3 weeks or so I'll probably just clean it up in a new thread so we can discuss what's finalized. http://www.dustloop.com/forums/index.php?/topic/8281-xrd-venom-video-thread/page-3#entry894652 Isamu's also 18 Dan last I checked in arcade.
  5. While I respect Karl probably knows the habits of Japanese arcade goers better than I probably ever will, my main counterpoint is that the console characters are also coming to arcade. Also Venom players didn't pop up in AC when he was great either, nor in Xrd which is one of the easier versions. But Ruu told me some potential Venom players in arcade dropped him because of the harder combos, and having training mode may have fixed that? Eh we'll see. As far as notable brand new Xrd Venom players, Sanma I think played GG before but not Venom, not fully sure, and 310 is new to GG with Xrd.
  6. Fino vs Endou Chipp FT3 https://www.youtube.com/watch?v=7G9vYIvnUew Fino vs Hase Slayer FT3 https://www.youtube.com/watch?v=GzjjBWZ1JTE Fino vs FAB Potemkin FT3 (2 sets) https://www.youtube.com/watch?v=L_EJNFCJTa0 https://www.youtube.com/watch?v=n2dzarycRZ8
  7. Eshi breaks down Isamu's PQV setup here (English voice warning). Fascinating stuff, very strong against reversals. https://www.youtube.com/watch?v=So8ksoiyhoQ
  8. Ain Ky vs Isamu Venom FT10 https://www.youtube.com/watch?v=avec0gDtr-s https://www.youtube.com/watch?v=iyHpBeOYzVs https://www.youtube.com/watch?v=9rs5Y-yHClc https://www.youtube.com/watch?v=Mp8IgyOcqNU https://www.youtube.com/watch?v=3XIwniirwas
  9. c.S is an ok AA. Before it was a great AA. Could be a nice future (Again not final). Not sure if he says the set method is slow, maybe he just wants the command he's used to back?
  10. Here's to hoping. Maybe Fino will join us in twitch chat during the JP Lobby Biscuits is hosting with any luck lol. Nope. I'll be damned even with Blitz like that if he's relatively worse than +R given all the other nice things.
  11. It already reaches really high regarding air throws already, but maybe I feel that way because you could never get it in the older versions of GG unless you were far closer to the ground.
  12. Updated OP. Waiting to know more about c.S(3) hitbox changes...
  13. New changelist is out. Not updating OP until more solid information aka tomorrow morning. t.co/q74U0Skvzj Venom changes since test 1: c.S (3) has bigger upward hitbox (?) Dark Angel no longer does 6 additional hits but does overall better chip. PQV now has same range as the rest
  14. Ask FAB or any other strong JP player how good Pot is....
  15. If you're only studying Fino, that's a mistake...
  16. Updates in general.
  17. Yes it is quite possible to do it too fast. Try starting slower, even if it's too slow, perfect the motion you're using that works, and then get a bit faster (note to self, update OP).
  18. I mean you can just throw -> IK. If you that gets you the 100 meter doing it otherwise, I guess...
  19. Stray ball hits, HS Mad Struggle RC, j.d counter hits I think work?
  20. ffff damn Karl I didn't think you would actually come here! You never posted in this forum before looool. When I said cancel, I meant doing multiple sets. You're normally cancelling the recovery on one into another set (same with QV...please test if you can cancel QV recovery with a set still....) Mad Struggle HS is nerfed in this game. Can't even get it to hit behind me looool. Ah well.
  21. No it's 28 hits maximum now. It's always been a limited number of hits....
  22. Well you can only raise them one level at most. Cause if you hit it with another "spin" the new ball with take it's place. With Blitz...in the end lets see what happens next test or full version. Like all the changes in the end. I think although the primary oki option is gone there's still plenty of good stuff to go around...
  23. Maybe they'll revert it back. Maybe the proest mixup will survive after all (but I could see why wanted to nerf it)
  24. Double posting for important news (I'm a mod fight me etc.) Fino said that K Ball oki can be rejected. Hmmmmmmmmm
  25. *shrug* you can see it for yourself in training mode. Anyway I just remember +R Venom was crazy good in location tests too...it didn't end well. We'll see in time...
×
×
  • Create New...