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burningvigor

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Everything posted by burningvigor

  1. go into mistfiner stance. dash(66) jackhound while he is teleporting. gotta do it pretty quick for it to work. mist stance, 66, 214D right away
  2. why would you even use KJT for a combo?
  3. throw, mistfiner level 3 p version, throw a coin immediatly so they fall on it, mist stance jackhound note:Get a knockdown / level 2 / and a free mist on them k,hs mist finer k level 2 in corner, throw a coin or 2, jackhound, mist k,hs mist finer k level 2 in corner, dash, foward hs jackhound, standing S,coin , airthrow k,hs jackhound, jackhound return k,hs mist stance jackhound, then do anything like throw or trip to coin k,s,trip mist stance jackhound, depending on character weight get a coin on them before they hit the floor Heres a fun one.. if you manage to get a far S on a crouching opponent.. do forward HS, mist dash jackhound, far s forward HS , mist dash jackhound. :o good damage there are otheres but that should give you a good general idea. Its great to use when you have only a level 1 mist finer. Can go through projectiles if timed aswell.
  4. :d you need to watch some vids. Im planning on a huge johnny combo tutorial(basic damage tons of 1 hit ekasu on each char). Maybe i can just scrap some stuff I have right now and show you how johnny combos work.
  5. anything that can be special canceled can be mistcanceled lol.. soo all his ground moves asides from down HS or standing D. How i wish you could cancel that ;/ 214 i assume you mean air Killer joker thing. It seems to be right before the blade effect reaches its longest point. as for divine blade 236 in the air i assume is what you mean.. its like right when he tosses it out his hand. The animation between his arm held out to the side and extended down throwing the weird thing. oh yeah turn on input in training and do the move. The flash on the bar is when the frc point is. For some reason I cant get the timing when looking at the input lol... but i get it when im just playing normally. I say just keep practicing and eventually the feeling will become natural.
  6. theres no point to do the divine blade combos at all now. KJ is way easier and looks better. And tons more easier to get 1 hits with it.
  7. Ensegna / Enkasu is his air fire move. the motion is 41236HS 1 hit ensegna/enkasu is when you get only the first hit of the move to connect. That way they cannot tech. Its pretty annoying to get the 1 hit but well worth the effort. As for the best Johnny player.. I think almost everyone would agree BLEED is the best.
  8. how do you go about beating millia with johnny? It seems like i can never go on the offensive or keep momentum. Yes its been discussed before, but i think a more in depth discussion is necessary. Her dash in can go under the coins. She jumps fast so i cant lockdown. Her constant air attacks are really annoying. Air kick wins everything... standing far S wiffs if she crouches.. k mist finer wiffs if she crouches.. worst part is you cant coin her from a throw unless uhh corner 1 hit but still... Is she the only char that cant get coined from a throw?? Yeah i know one mistake on her part = 240 damage but she has way more opportunities to get you with her speed and pin. Fucken pin. Whats the match up in favor for anyways? Feels like 7 to 3 or 6 to 4 millias favor. Shes so fast ahh.
  9. that DC vs niga match was pretty silly or kinda just casual serious. Both missed alot but was laughing at it. DC pretty much f'd up all his combos same with niga.
  10. DC played like a scrub and almost won? lol thats hilarious. I like how he spams all his coins out as soon as possible. Even if he gets a coin to hit and gets a level 2 he still throws coins out. I think if the opponent ran away for the first 10seconds of the match, DC would have no coins.
  11. Bleed Team almost made it to the final as Johnny - E tier Sol - C tier Ky - C tier NPR almost made it to the final.. close semi's for both Faust - A Sol - C Venom - C sooo yeah players matter alot. Same applies for ogawa. Lots of eddies only 1 made it and that was Ogawa.
  12. Bridget has to be a girl. No guy has a body curve like that. Look at them huge hips
  13. Probably just a glitch where the game doesnt see the mist on them. Cause after the level 2 got blocked, the level 1 got blocked right after.
  14. That stick sent a shiver down my spine. TOO pink and gay looking -_-
  15. Hey is this a glitch? This has happened to be several times vs people... I get a mist on them and throw a mist finer and THEY BLOCK IT. I lose a mist level 2 ;/ and try to mist finer them again and still blocked. Im guessing the game didnt recognize the mist layed on them but the graphics of it was still there? :8/:
  16. That is hardly loli except the face. She has a well endowed body there.
  17. I beg to differ on that... Faust is probably one of the hardest chars to fight against next to eddie and testament. Faust is just so hard to get in on... Constant item spam his air hs air bag everything he does pins you from getting to him. I dont know about you, but i find air throwing faust pretty hard to come by. Air s and air hs.. not sure what you mean by that. His air HS will ripp you to shreds.
  18. how do you download that slayer cm. The password doesnt seem to work
  19. Practice I guess. Im pretty sure you do this but, make sure you press forward at least once before he finishes his throw that way as soon as your allowed to move you just have to press 9 one time to jump dash in the air. The timing came to me really quick for the dash jump after throw, that might have to do with the fact i was doing alot of j.S before hand to do stupid shit like, throw j.s j.hs 236S for a knockdown from a throw :D.
  20. standing S then jump up and kick.
  21. Get that guide rolling RB. I must learn how to use Johnny... i still suck with him
  22. I like vs Pot hate Axl. simple as that
  23. dead angle would work. Though, couldn't you instant block it on get up than jump away?
  24. run up trip to Bandit revolver loop.. if blocked - gunflame frc start over in the mixup run up throw run up VOLCANIC VIPER People tend to not fall for the run up throw in DI mode since most people expect it. I had a bit of success just running up doing a volcanic viper though. But i hardly ever use it since slash cause you get dizzied in 2 hits. Its a joke move.. use it when they got no life left and your positive you wont fuck it up. But even then.... Theres nothing more embarassing than doing a DI when you're winning only to lose cause they fucked you up. I think its more embarassing than missing an IK against aba. And whats with his air S getting all helicopter fast. Wish that worked with his air D.
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