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Everything posted by mAceOfHearts
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To me, it's more about how Azrael sounds than how he looks. ´´ACCEPT YOUR FATE!`` ´´Unreasonable! That's the difference in our strength!`` ´´I'm gonna consume your flesh, Kokonoe!`` ´´THOARGH!`` And his Drive Normals have great sound effects. When I first heard how SATISFYING j.D sounded, I was sold.
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What do you mean by this? If you have a way to repeatedly throw, then yeah, of course you can deal 7K. EG: Kagura's Air Throw can be repeated infinitely.
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Is the bat legitimately safe? As in, completely unpunishable?
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UBW BBCP Online 2on2 Team Tourney #10 [May 18th @ 5PM PST]
mAceOfHearts replied to brett_'s topic in BlazBlue Online Play
Alright then, wanna team up with me? -
UBW BBCP Online 2on2 Team Tourney #10 [May 18th @ 5PM PST]
mAceOfHearts replied to brett_'s topic in BlazBlue Online Play
Welp, I need a new partner then. Sorry to hear about that, Winty. Jees, you still looking for a partner? -
GGs to the guys I played in their respective lobbies. I have no idea why my 2 bar suddenly shifted to a 0 bar. Connection still seemed fine, not counting that one lag spike I had. Shoutouts to dropped OD combos, always pleasant.
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The colour emblem has begun to bug me somewhat. I don't like the fact that I have to treat every match with someone of my own colour as a super serious match with high stakes. I went from Orange to Yellow because I wanted to try using Hazama in Ranked once. Seriously, I don't get what it's there for. It doesn't let me know how tough my opponent is at all. Oh, and Izayoi's full screen teleport. Way too fast for my liking.
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BBCP 1.1 *Unlisted/Hidden* Change List (WIP)
mAceOfHearts replied to Alpha152's topic in BlazBlue Gameplay
That list is pretty laughable. Litchi being 3 times as powerful as Tsubaki, more powerful than Valkenhayn and just as powerful as Azrael? Come on. -
Not sure if this is what you want, but I'll try to explain. 1: What normals/specials do I have at my disposal? In neutral, you're, obviously, trying to hit your opponent without being hit yourself. Therefore, you want to make sure you're familiar with your attacks. Figure out what attack to use in whatever situation you're in. (Haku might want to use j.C in an air-to-air situation, but j.2C in an air-to-ground situation) 2: What normals/specials does my opponent have at his/her disposal? Knowing where your opponent can hit you from is just as important as knowing where you can hit them from. There's a big difference between approaching Nu-13 and approaching Ragna. Find out what works against what characters. (Bang, for example, doesn't have much in the way of anti-airs, baring his Drive) 3: Spacing Generally speaking, you're going to need to get in close if you want to deal high damage (Unless you're playing a zoner). Azrael's damage output isn't that great at max 5C range (Unless you get a counter hit), but it's pretty damn good at 5B range. It's important to position yourself so that you can hit your opponent in a way that will lead to more damage. Sure, you can poke them to death with moves like Haku's 4C or Jin's Ice Swords, but that's not gonna get you very far. I hope that helped somewhat. These are just the things I try to focus on when I play.
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She annoyingly hard to punish, her damage output is high and she's easy to play, even in lag.
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As someone who fight 0 Bars 90% of the time, yes, skipping intros matter. A lot.
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I had the exact opposite thing happen to me a while back. I would do Kagura's 28C every chance I got, and they would almost never think to block it or dodge it. The few times they did, they had no idea how to punish it. (One of them eventually figured out that throwing was possible, then immediately forgot about it.) I even went out of my way to tell them I would do this on wake-up every time, yet they still got hit by it.
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UBW BBCP Online 2on2 Team Tourney #10 [May 18th @ 5PM PST]
mAceOfHearts replied to brett_'s topic in BlazBlue Online Play
Well, with a resume like that, how could I possibly refuse? I'll be your partner, if you're fine with it. -
Kagura? Top-tier? Hah, I wish.
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Worse yet, fighting someone you have a horrible connection to and they skip the intros, causing awful lag. Then they refuse to fight you again. You caused the lag yourself, damnit!
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Pretty sure he can spin through it. Or better yet, have Ignis apply pressure while you use an overhead to force him to block high, thus dropping the charge.
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GGs to that one Azrael player in Lobby. You teched 99% of my throws, well done. You ought to respect my stuff more, though. Especially my DP.
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I get the same feeling whenever I curbstomp someone in Lobby. I always give ´´Heart`` then ´´Thumbs Up`` after almost every match, but I almost feel like it might come across as insulting/sarcastic. In Ranked, however, curbstomp battles are a godsend, as long as I'm not on the recieving end.
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UBW BBCP Online 2on2 Team Tourney #10 [May 18th @ 5PM PST]
mAceOfHearts replied to brett_'s topic in BlazBlue Online Play
Sweet, in that case I'll join in. If anyone wants an Azrael/Kagura player as their partner, let me know. -
UBW BBCP Online 2on2 Team Tourney #10 [May 18th @ 5PM PST]
mAceOfHearts replied to brett_'s topic in BlazBlue Online Play
Any connection requirements? I might be able to join, but I have 0 bars with everyone. -
I use Azrael because his damage output is awesome and he's constantly at a frame advantage. Also, his backdash is godlike.
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I totally held back so you could get back up to pink. Seriously though, 6DB (KA) gets me every damn time.
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GGs to Lobby. I had a nice streak going which came to an abrubt end because of a certain Terumi player. Dealing with j.D is a lot more difficult than I had previously assumed...
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Netplay, I get the links 90% of the time. In training mode? Half, if I'm lucky. ... WIth the exception of 5B-2C-2B-Rekkas-5B-J.B-J.C-J.D. I can only ever land that combo in training mode. 2C-2B just won't connect.