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ChexGuy

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Everything posted by ChexGuy

  1. negative edge is not in Xrd though o:
  2. ChexGuy331 | NY | no game yet, preordered the LE orz
  3. I'll bite! What exactly is the difference between the P and K versions of Don't Miss It! besides the additional 10 frames of recovery on the K version?
  4. LE delay yes, standard no. Vocal collection only.
  5. Thanks, edited. Noted a few other microdashes but I think I might have missed a few that I thought were "tap forward"
  6. ouch, I didn't see that part.
  7. Rice Digital is releasing the EU version, pre-orders are up. Pre-orders get sick Ishiwatari-drawn art prints.
  8. Take the D train towards Coney Island to 9th Ave...you might have to do something like taking the 7 towards Flushing one stop down to Byant Park. (I'm actually not that good with the transit system :V)
  9. the Japanese version is the only one available right now, and it has English audio/text as well. (I pre-ordered the US LE orz)
  10. They tell you to hold down P or K, right? Then they tell you to RC with "P+K+S"...Use P+S+H or K+S+H instead. Dunno why they made the RC input show the same button you're supposed to hold down :P
  11. P and S versions are in front of May, K and HS versions are above. P and K are directly in front of/above May. I mostly see people using P and S for oki, depending on where they land.
  12. Zepp Museum. http://www.dustloop.com/forums/index.php?/topic/6624-guilty-gear-xrd-story-thread/
  13. Huh. Apparently OHK is 632146+K instead of just 63214+K (from Mahouko's stream archives):
  14. I tried writing down the combos from the video Kedako made way back, lemme know if I screwed something up. The ones I'm the most unsure of are the 5D combos in terms of notation, what with the jump canceling stuff. Stuff in parentheses with a question mark is stuff I can't really see. All of the examples are on Slayer except for one. [collapse='Kedako Stuff']j.S > 2D > [4]6S j.2HS > 2P > 2D > 41236P (hold) > dash 6K > release P > AD j.K > j.HS > 5P > 2D > 41236S hold > dash 6K > release S > stuff 2K > c.S > 2D > [4]6S > RC AD j.HS > microdash 2HS > [2]8HS > microdash c.S > 2HS > [2]8HS 2K > c.S > 2D > [4]6S > RC AD j.HS > microdash 2HS > [2]8HS > c.S > jc j.D > dj j.S > j.HS > j.D > j.41236HS OHK > dash c.S > 2HS > [2]8HS > microdash c.S > 2HS > [2]8HS OHK > dash c.S > 2HS > [2]8HS > c.S > jc j.D > dj j.S > j.HS > j.D > j.41236HS throw RC > dash c.S > 2HS > [2]8HS > microdash c.S > 2HS > [2]8HS throw RC > dash c.S > 2HS > [2]8HS > c.S > jc j.D > dj j.S > j.HS > j.D > j.41236HS 5D > j.HS > j.HS > j.S > j.HS > j.D > dj j.S > j.HS > j.D > j.41236HS 5D > j.D > j.D > j.S > j.HS > j.D > dj j.S > j.HS > j.D > j.41236HS (Corner) 5D > homing dash 6[HS] > [4]6HS x2 > IAD j.P > j.K > j.P > j.D > j.41236HS (Corner) 5D > homing dash j.S > j.HS > [4]6HS > IAD j.P > j.K > j.P > j.K > j.D > j.41236HS 2K > c.S > 5H RC > (micro dash? tap forward?) 5D > j.HS > j.HS > j.S > j.HS > j.D > dj j.S > j.HS > j.D > j.41236HS 2K > c.S > f.S > [4]6S RC > 5D > j.HS > j.HS > j.S > j.HS > j.D > dj j.S > j.HS > (slight delay?) j.D > j.41236HS throw RC > PKSH > 236236HS (Corner) 5D > homing dash PKSH > 236236HS OHK > RC PKSH > micro dash > 236236HS after wallbounce throw RC > 41236P hold > micro dash 2HS > [2]8HS > c.S > 2HS > [2]8HS > release P > AD j.HS > 6HS > 41236S OHK > dash c.S > 2HS > 41236K (hold) RC > 2HS > [2]8HS > microdash c.S > 2HS > [2]8HS > release K > AD j.HS > 6HS > 41236S OHK > 6[HS] > 41236P (hold) RC > dash forward 2HS > [2]8HS > microdash c.S > 2HS > [2]8HS > release P > AD j.HS > 6HS > 41236S (done on Faust instead of Slayer) OHK > dash c.S > 2HS > [2]8HS > 2HS > [2]8HS > c.S > 2HS > [2]8HS (back to Slayer) OHK > dash c.S > 2HS > [2]8HS > 2HS > [2]8HS > 5P > c.S > 63214HS (Corner) 5D > homing dash j.D > dj j.2HS > [4]6HS > IAD j.P > j.K > j.P > j.D > j.41236HS [/collapse]
  15. I don't actually play this game, I launch the game just to learn songs on Big Band's s.MP (I'm kidding)
  16. really hope my LE of Xrd comes in before then ):
  17. I actually might like that name better. It's probably to match Ky's theme so they're named after their new weapons.
  18. only a few of them because of the GG x BB live ones off the top of my head are: Sol - Give Me a Break Ky - Magnolia Eclair May - Starry Story Millia - The Lily of Steel Bedman - Does the Sheep Count the Sheep?
  19. Elphelt's theme sounds a little like Sheep will sleep (if you become fatigued)
  20. well, with the way PSN is you'll probably be able to download her when she releases even if you don't have the game...or does Japanese PSN do something different?
  21. he sounds like a smug asshole instead of a dandy pool player
  22. think Angelo Sauper from Gundam Unicorn but not as high-pitched
  23. aaaaaaaah why does this keep coming up why would a cross-platform fighting game ever run at 30fps asjkashfkasdkjfhksdjfk
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