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ChexGuy

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Everything posted by ChexGuy

  1. I was like that the first time I went, too. Then I only played casuals in the next few and finally entered sometime in the summer lol
  2. forgot that UNIEL was happening and went home early welp
  3. ASW would get so much shit if they made a returning character paid DLC like goddamn do people really think they're stupid enough to pull something like that
  4. Yeah, I know - check my reply to the tweet. Both Arcade and Full have the same exact problem. I didn't notice any difference between the two. Massive difference in windowed. EDIT: also I am dumb and just had someone check against the PS3 version, windowed runs too fast
  5. fullscreen feels like it doesn't run at full framerate, I had the same problem with +R on launch
  6. this low artbook resolution makes me sad
  7. Nanase mirror at the end of this video: http://www.nicovideo.jp/watch/sm27244415 p2 drops the CCVO but it looks like (high counter j.236A) > 5B > j.[C] > j.2[C] > j.236A > rejump j.A > j.8C > j.BB > j.2C > 2C > 214AB (? - looks slightly slower/higher than A followup to me, might be imagining things) > CCVO 66B > 236A > 214C delay 66B > 236A > 214C and presumably IW after that but he whiffs a 5B instead. are the 66Bs needed because he's in the corner? I've mostly seen double 214C into IW or 236C delay 214C into IW
  8. Maybe the GRD cost is different based on what/how it cancels? Check out the first match: https://www.youtube.com/watch?v=q_mGCPF3c_M&t=18s He float cancels the 66C on hit and it costs one, but canceling the 5C on block with it cost ~3/4ths of one. Just before Icekin's timestamp he cancels a 2C combo ender with FF j.236B and it still costs one. At the timestamp the blocked 5C and the 2C cancels both cost around a quarter and the empty float 10 seconds later looks like it costs half.
  9. wow it's like +R where 1366 x 768 windowed isn't a default option accessible .ini files are a blessing
  10. first one I found in the Hishigata vs Yomi FT6: https://www.youtube.com/watch?v=q_mGCPF3c_M&t=8m47s ...probably not the best example lol
  11. ...I want that wall scroll.
  12. ya'll saw Kisshi's CMV right http://www.nicovideo.jp/watch/sm27103429
  13. Yeah, I got that. I'm just more willing to buy at launch at a higher price if it has a bonus like that.
  14. Waiting for a sale. EDIT: Ok maybe not. The price tag seems a lot more reasonable to me with the Purchase Bonus essentially being a digital artbook. I realize that's not exactly what everyone's interested in but it's swaying me a bit. Still thinking.
  15. does it cancel enough projectiles though?
  16. make "story mode canon sol" a playable character he has infinite health and dragon install is a stance toggle
  17. Jack-O' also has her older sounding voice. I think she has separate voice sets, like how Platinum has voice sets for both Sena and Luna.
  18. Takaya Hashi as Slayer
  19. since most of them (except for 1, 2, 11, and 20) are PNGs, you should be able to change the filename (I think you do this by moving it to a page with the new name) without having to re-upload.
  20. nice work, lots of helpful stuff I didn't know. her colors have images here but they're kind of low-quality
  21. noticed that her atwiki page has some UNIst changes listed. lolgoogletranslate doesn't show anything we don't already know except that 214x followups are more noticeably different and 214xC goes further. EDIT: looks like j.236B hit -> throw does a bit less damage?
  22. there was no gundam and that made me sad
  23. I wonder if j.236A still whiff things it looks like it shouldn't whiff on ):
  24. her throw does more damage now?!
  25. a few people wanted to have a casual Gundam setup for this TSB - if anyone can help out with that, it would be awesome!
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