10/26 UNIEL Combat Echizen Cup Part 13 (Touzaisen)
https://www.youtube.com/watch?v=QMs0wKgK4CE
Seth gameplay starts around 6:39
At 12:07 i really liked the confirm off of 623A > Orb Hits after he crossed up with 66C..
623A > Orb Hits > 6C > j.236B > j.214A > 214AC (hold 4) > j.6C > j.236B > j.214A > 214BB (hold 4) > 2A+B > 2C (2) > 6C > j.236B (oki)
Does 3340 with no vorpal, with vorpal it does 3668.
And i wrote out the full combo mainly because it was a weird followup after the orb hits..
Now that im getting the 5B starter down more.. i decided to give this a go..
6B>3C>CT>2C>5C>5DA>6DC>2DC>[4]6B>5C>6DC>2DA>1DD>3C>6DC>Super
After the 2DA, what do you mean by 1DD?
What's going on everyone? Just a fellow Terumi main checking out the Kagura forums lol. 2.0 Kagura seems really fun to use so i was going to ask... what BnB's i should be working on for him that will still probably work in 2.0?
It's not really a matter of having to play harder than my opponent does (I use Seth in UNiEL so.. yeah lol)... my character is easy-to-use but hard to win with. He has options.. but he doesn't excel in any of them. That's how he's supposed to be.. but when you change that to where he doesn't have as many options as he does now... you're going away from how the character was designed in the first place.
Terumi is honestly one of the only characters i grew attached to in BBCP, and he was the first person i thought of maining. I spent a lot of time coming up with shit for him.. and now in 2.0 im pretty much fucked. His tools were not that threatening IMO, and they're being nerfed now. People are saying that his buffs balance out his nerfs.. but i really don't see that at all. Im going to try to be a character loyalist and stick with him.. but i think nerfing him like that was a really bad idea.
I was in the lab trying to come up with some OD combos since i rarely use them.. and i came up with this:
5B > 5C > 6C > RC > 66 OD > 22C lvl3 > 41236C > 5C (1) > j.2D > 663C > 5D > 236D > 63214B
6200 Damaging Midscreen combo
Requires: 100 Heat and Terumi at 50% or lower health
5B > 5C > 63214B > OD > 22C lvl1 > 5C (1) > j.2D > 5D > 6D > 236D > 623B > 63214B
Damage: 6860
Requires: 70 Heat or more, Terumi at 50% health or lower, and also corner-only.
The first combo works on Bullet... unfortunately the second one doesn't
Let me know what you guys/gals think and i apologize if these combos are already known :/
This has been on my mind for a bit but.. why do people refuse to tech even though they get bopped for it 20 times in a row? And yeah, im not a Terumi expert but i also agree that you were throwing out 41236C a bit too much.
Not sure if this is the right place to ask but.. what's the average wait time before things like BBCP 2.0 to get released on consoles.. if it does get released that is? Im new to BB so im not sure..
Oh.. so you only need 4 inputs simultaneously for the lvl 3? That's cool. A bummer they took out the lvl2 version of it.. i did use that once in awhile depending on the combo.