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TheHitmarkersPro

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Everything posted by TheHitmarkersPro

  1. Shadow Narukami combo, probably the most you can get without doing the 214AB sweep 236C etc route Works from slightly behind P1 start to corner 5B > 5C > 236A > 236C > SB > 214D > 214214C > 236236A > OMC > 5C > 2C > 214A > j.214A > delay B+D(1) > 214214C/CD -- 5943, 5C starter does 6935 Slightly more damaging version of Wolf's combo 5B > 5C > 214D > 214214C > 236236A > OMC > 5C > 236CD > 214B > j.214A > 214214C/CD -- 5863, note that 236A lowers the dmg by 20 For someone who gets a CH 5C with enough meter to SB(usually off a dp bait or something), use this for 7083 damage CH 5C > dc 2B > 5C > 236A > 236C > SB > 214D > 214214C > 236236A > OMC > 5C > 2C > 214A > j.214A > delay B+D(1) > 214214C/CD
  2. I'd have to run a 30 foot cable through the main hallway in my house and deal with people possibly tripping on it and breaking my PS3 or my modem. I'll take a little lag over that tbh.
  3. Yes, but there were some bad storms near me today, my connections are usually pretty good on average, I chalked it up to today being a bad day for my net.
  4. Yuuuup, every match I played. I kind of gave up for a while and just went to go practice UNIEL, got bored, played laggy matches again and then just gave up for the night. I guess my net was just acting up today :/
  5. Lagging it up today, every goddamn match I played, even with a 4 bar, was lagging. GGs to who I played, and apologies to BloodOathWolf for the dc and unbearable lag. Played some really braindead people today though, lag aside.
  6. There is a better, non CH version posted 5C > 236A > > 214D > 214214C > 236236A > OMB > (5D > 5B > 5DD >) 214B > 2B > j.C > j.214A > 5A > 5C > 2C > 214B > 214214C -- ~9300 without 5D, ~9500 with 5D
  7. 5C air hit or ground hit? If it's ground, you can net like 5k+ with meter since its fatal.
  8. So, what changed in 1.01? Besides BGM select add?
  9. do delay b+d(1) > 214214C at the end instead of 5C for more
  10. I didn't think it was that simple tbh so i didn't wanna throw random shit out, ty man. Yosuke always pisses me off, although I hate the Mitsuru MU more. If you can airgrab them they tend to respect your space a bit mote, that's just the ones I've fought though.
  11. Nothing wrong with it but it added insult to injury (or so I thought). Maybe next time I'll try my minazuki I only usually use for Margaret.
  12. It happened like every match, cause Sho's 5B is 2 hits so i have to wait to input 5C, but since we have a 2 bar i did it too late(too early if i was playing local/training) and it got blocked and stuff. I think I gave up a solid 2k damage every round whether it be from netplay lag or me not realizing I hit you >.> Still, ggs though. My Sho needs work, but I did a decent job keeping you guessing on those crossups and on wakeup with 2A. I wasted my burst a few times, cause you're the only Shadow Naruakami I've ever fought, not used to saving it for the 5B of death. Also, when you KO'd me with the combo I posted a while ago, I got pretty salty, not gonna lie(if it wasn't intentional it was the C CS > A Issen > OMC EX CS one) >.>
  13. My experience here: j.B all day. It beats out her jabs and breaks personas from what I've played and can convert into a combo if you CH or time it right. Hop j.A/j.2C on wakeup to bait DP and/or cross up, gets fatal if she dps Don't bother with knives unless it's EX, use EX knives to limit her movement to either the air where you can j.B or the ground where she has to block. that's all I've got here, it's just my experience vs. her, so I may be wrong in some areas.
  14. Lazy like i don't even bother safejumping off 214C and just doing 214 cause its easier, going for super predictable mixup, stuff like that and it works against most I'll bring out my shotaimu next time I see you, although i have a ton of tests this week :/ Yu mirrors aren't very fun but a few aren't bad to have
  15. I can't deal with mashing Kanjis, I got him down to like 10% both rounds and got DP'd and super grabbed into death. I need to play you more btw, my Yu is getting lazy >.>
  16. Anyone got any good frame traps with Yu? I've been playing so many mashers I need to know more >.> Besides 5B > 5C > 2C (if that's even still a frame trap)
  17. GGs to kayelmarrero if you're on here, your Junpei is good but can't beat the Katana Jesus(es) :^). And GGs everyone else from the lobby I played,
  18. I still wait a bit, I just go on my laptop while i'm waiting. There's not a billion people on with good connections, but i try to just play people with them to save my controller from the aftermath of a laggy match >.>
  19. What do you guys do when someone with a <1 bar comes to play you in the lobby. I know how pissed i get in laggy matches, so I sadly have to tell them no, but i feel like a dick. Am I the only one that does this?
  20. Do we know if there's going to be a digital PSN release for this?
  21. You know, you could do the same combo you posted for 5.7k off 5B and just use 5C starter for 20 more damage. Also, C CS does slightly more min damage iirc, so only use CD if you need the slightly faster startup. And, shadow combo from anywhere on screen EDIT: does not work if Yu is near corner on 1st 214214C, will not cross up 5B > 5C > 214D > SB > 5C > 214AB > 214CD(1 or 2, not exactly sure) > 214214C crossup > 2B(1) > 5C > 236A > B+D(1) > 214214C > 236236AB 5572 Fatal 5A SB Combo using 214214D, i got this from my friend asking me to actually use D slash in a combo, and i found this, although i really doubt anyone will ever use this combo lol 5A > 5B > 5C > 236A > 214D > 5C > 2C > 214214D(yes, D cross slash) > 236236A > OMC > 214B > j.214A > 214214C 5496
  22. Maybe off CH 5a? Are you jump looping before it?
  23. Metered combo off of CH DP. Timing is a little picky but you should have the opponent's head a little above Yu's cross slash for it to hit. CH B+D(both hits) > grounded 214214CD(C is too slow) > 2B > 5C > j.BB > j.BB > j.B+D - ~3764 or CH B+D(both hits) > grounded 214214CD > 2B(1) > 5C > 236A > 214214C - 4854
  24. I abuse j.2C, even though I shouldn't, but 5A jc > j.2C crossups are too fun. I can't get into the habit of using j.B outside the loop though for some reason, cause i just can't fathom a move with that ridiculous of a hitbox lol
  25. Also for #1, there's no point in doing that when you can do the ones you posted some time ago off 5B for 5.7k, that's a whole 1000 damage more For #2 you could use this for a little more damage iirc, need to be near corner but not exactly in the corner 236B/C+D > SB > 214B > j.214A ZC > 5C > 214AB> 214C > B+D(1) > 236236B > 214214C > 236236AB Or you could use this harder, but midscreen throw combo for around 4.9-5k iirc 236B/C+D > 2B > delay 5B(hit when near ground) > 5C > 214AB > 214CD(2) > 214214C cross up > 2B(1) > 5C > 236A > B+D(1) > 214214C > 236236AB
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