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Everything posted by CommieCanuck
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If you're looking for melty stuff we have a populated discord here(https://discordapp.com/invite/0TJ5ma4C19VUCEeV). There's a fair amount of EU+ Eastern Hemisphere but It's really easy to find games regardless. Netcode is much better for CCCaster than anything out on the market too so only getting to netplay isn't so awful for once and is extremely playable (even NA-EU can range from comfortable to playable depending on how good your connection is). Everyone is pretty friendly and helpful if you're going about relearning the game or a new character so you shouldn't have any problems starting fresh resource wise so don't be shy to ask.
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Sick work dude. I'm sure the community will be more than glad for it! Some interesting finds to say the least lmao.
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Keep learning high skillcap characters... or not?
CommieCanuck replied to SakuyaSama7's topic in Beginner Mode
Elphelt is no more difficult than anyone else and her tools are far from overwhelming especially when compared to other cast members like Venom or Zato, just stick with her if shes who you really wanna play. She has some stuff that arguably gets trickier the further you go down the rabbit hole but again its not exclusive to her and it's nothing that you can't learn with some time in training mode. More of the difficulty comes from actually learning how offense,defense and neutral work in gg but El steamrolls in two of those aspects so it wont be so bad, just be sure to do the usual watch your matches,watch top players, do your research, play the game, note your bad habits etc etc If you're still not comfortable with her then yeah picking up someone like sol or ky is always a solid choice to get you into the swing of things. -
Safe haven for people who actually play Skullgirls
CommieCanuck replied to Domo's topic in Misc Fighter Central
Long story short: Shes great. -
What makes a character good? CPE discussion and help needed
CommieCanuck replied to liquidrain's topic in Beginner Mode
hmmmmmmmmmmmmmmmmmmmm. That aside it seems to be arguing semantics more than anything at this point. Everyone generally seems at the consensus of "characters that have good tools or consistency are good", a result of this being they have more positive match ups than negative. For sure you can't just say match ups exclusively determine a characters strength, but it goes without saying if a character has a lot of match ups in their favor they're probably good, and if they have a lot of bad ones they're probably not so good. -
Shot you guys a guild request on my fighter and slayer, TomoeGozen and SolNiceguy respectively. Never got to play during initial release so decided to give it a spin now it's pretty damn fun.
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Honestly still new to i-no but god damn does this one feels rough. It seems like if you don't get note for lockdown or get some kind of knockdown on him you're in for a bad time. He seems to swat me out of the air with ease and the only way to get him to respect me is yrc vcl and the occasional well timed 6p. Any tips or suggestions?
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Oh man that was sick and that whole set was great. I just recently started playing BB again forgot how fun she was. How is bullet stacking up to the rest of the cast in 2.0?
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I don't know how sloppy your inputs are but this game is VERY lenient with 236 and 214 inputs. Either check out your preferred controller or whatever if its jank, otherwise grind it out they're far from impossible.
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Howdy, I was wanting to i-no a try as I'm not really feeling elphelt. I gave her a spin in challenge mode and she seems hella nifty. You guy's have any recommended BnB's for a beginner just to kinda scrape me along and get a feel for her while I adjust to her movement and stuff?
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
CommieCanuck replied to Tong's topic in Zepp Museum
Here ya go Collapsed: (Sho Pallette #3): -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
CommieCanuck replied to Tong's topic in Zepp Museum
Aswell here are some more palette swaps! Was super psyched when I found out what Chie's persona reference pallette was in p4u2. Considering Fuuka was my favorite of P3 and for chie of P4 what wasn't to like. But yeah heres the thing Collapsed: (Chie Pallette #15 Fuuka): And here's my p2 waifu Lisa Silverman. Every ones other favorite kung-fu chick. (Honestly think this one would have made more sense for an ingame palette than Fuuka but whatever I'm not complaining) Collapsed: (Chie custom Lisa): -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
CommieCanuck replied to Tong's topic in Zepp Museum
Howdy folks, just thought I'd throw a huge thanks out to whoever did the Sho template posted earlier was a godsend since I'm looking to replace my current stick art. Was my first attempt at this wasn't half as painful as I was expecting it to be(I don't know how you guys got the patience to make the gradient layers especially considering how clean they are,quick select and mag wand stuff kills me). I'll definitely be messing around with it a lot more though and sharing, so yeah shoutouts and thanks again to all you guys putting stuff together. Was curious as to whether we have a template for Sho's full portrait, as well as chie's vs+match screen and a Bullet template[found](or alternatively a folder with like all the p4u temps we do have would be sick too as I'd like to do some of the other alt palettes as well cause on the OP It's just their main splash). If its not too much to ask aswell do we have any stuff for XRD yet as well(Update found the ram one. Sick.) Also any tips/suggestions/critiques are appreciated feel free to tear me a new one. Collapsed: (Sho VS Pallette #8): Collapsed: (Sho Match Pallette #8): -
[XRD] New Players Unite (to Learn!)
CommieCanuck replied to Fortune's topic in Guilty Gear Online Play
Oh cool didnt see this topic CommieCanuck | Canada,Central | Elphelt -
uhhh wrong linkset woops but theres a plenty of footage I don't know what youre on about https://www.youtube.com/watch?v=QrCbniHFPAA https://www.youtube.com/watch?v=d4gFFXDk4ws https://www.youtube.com/watch?v=cPG_C_m6rCU https://www.youtube.com/watch?v=pNreeCc4dBU
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I thought ryougi from meltys knife loss was pretty aight, something like that mixed with some kind of parry would be hella cool imo.
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Hope mai is playable either this or next iteration. Would definately get me back on board. She uses a parrying dagger and a rapier iirc so I mean a sho with a more intuitive parry or dodge mechanic would be cool. pixie hakumen plz
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demarr14 would be greatly appreciated
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Pure suffering. too speedy/too high for 2b unless hes being stupid.
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[Xrd] News & (Theoretical) Gameplay Discussion
CommieCanuck replied to Shinjin's topic in Guilty Gear General
operator/10 -
I just wasn't sure as to who's defined as a "tall" character ・ヘ・ Is it (Yosuke, Chie, Narukami, Yukiko, Ken, Aigis, Mitsuru, Adachi, Marie, Margaret) that was listed on page 2? I was just curious as to who 5AA> 5B> 5C> jc.B> j.C> dash 5B> 5C> 5B> 2AB> 236B~delay B~C > 214A~A, doesn't work on cause I feel like I'd be better off learning that one first before the more universal one with hops.
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So whats the definitive list on who the jump loop works on?
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I feel like this is one of his worse ones. Cu Cuchulain can absorb survival knife unless you predict it and hit it before its active frames and High speed movement is most definitely not safe against her at all, although Air one is 50/50 as long as you can space it to get behind her. I think in general you have to wait for her to get in close then do work because your only real safe movement options I feel is in the air. Just be sure to jump alot to punish her AoA and if shes full screen expect the sweep. Upon further play yoshitsune is punishable by survival knife aswell just make sure hes far away. i really hate margaret
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I figured out my issue I was just doing wrong rekka I think. Fun fact you cant go into rekka if you dont let the sweep do both hits. Also general question. In the event that I manage to dodge with his D what should I be using for counter hit? should I just go into the BnB or rekka. As well as 2b and 2c.
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im probably doing something wrong but that main BnB isnt hitting 2k for me stops at around ~1500 zone. Am I just doing the wrong rekka, did they change some values or is damage based on counterhit stage.