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Everything posted by The_undercover_beret
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I began updating the frame data. The captions for 5A, 5B and 5C and 4C's description were already there. (I edited the latter a little bit, correcting some typos and adding some info). Most of the descriptions are from the 1.0/1.1 frame data, I edited/corrected the things that weren't true anymore and rewrote some of them completely. English is not my native language so I may have done some typos, I corrected some already, but there could be some left.
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Actually, most of the changes were listed in this video: https://www.youtube.com/watch?v=v4lAcDDTNtU It's in japanese, but the bulk of it is self-explanatory. I also had the "Strategy" and "Combo" parts in mind, since there is nothing in them at the moment.
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Is somebody planning to update the frame data? I'll have a lot free time this month, so I could take care of it or help people doing it.
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[07/11/2015] ?(Hakumen) vs. ?(Terumi) [Notes] G-stage[07/11/2015] ?(Hakumen) vs. ?(Azrael) [Notes] G-stage1:59:26 The Haku-men player hard reads Azrael's 6D after 2C and punish it with 3C. [07/11/2015] ?(Hakumen) vs. ?(Azrael) [Notes] G-stage2:01:19 Azrael's 2C beating 4C from fullscreen.2:01:34 AA 5A > 5B > hjc > AD > J.A*2 > Air throw reset attempt.2:01:37 Nice J.C CH confirm near corner.2:02:56 J.D > 5A > Hop > Reset with 5C. [07/11/2015] ?(Hakumen) vs. ?(Celica) [Notes] G-stage2:06:37 Approach with guren, confirm into a 4.7k combo. [07/11/2015] ?(Hakumen) vs. ?(Platinum) [Notes] G-stage2:08:37 While cornered, up back J.2A to cut missiles. [07/11/2015] ?(Arakune) vs. Film(Hakumen) [Notes] G-stage3:11:36 Agito (blocked) > J.A > land > Throw. [07/11/2015] ?(Hakumen) vs. Film(Hakumen) [Notes] G-stage3:14:11 Hold back immediatly after Kishuu to bait a burst (Might be an OS). [07/11/2015] ?(Bullet) vs. Film(Hakumen) [Notes] G-stage[07/11/2015] ?(Hazama) vs. Film(Hakumen) [Notes] G-stage[07/11/2015] ?(Bullet) vs. Film(Hakumen) [Notes] G-stage[07/11/2015] ?(Valkenhayn) vs. Film(Hakumen) [Notes] G-stage3:24:05 Use OD to make w.5C and punish it with 2A.[07/11/2015] poty(Litchi) vs. Film(Hakumen) [Notes] G-stage3:27:04 The Litchi player pokes with 6B(m) > 6C(m). After blocking 6B(m), Film 2D the 6C(m).3:28:29 Litchi pokes with 5B(m) > 5C(m). After he IB the 5B(m), Film 2D the 5C(m).3:31:06 GCOD betweeen 2A and 5B(m), 5B(m) whiffs, Film punishes with 2B.[07/11/2015] ?(Ragna) vs. Film(Hakumen) [Notes] G-stage3:32:56 4C CH > 4C > Shippu3:33:51 Make Carnage Scissors whiffs with raw OD. The Arakune, Valkenhayn and Ragna players who fight Film are all Dan 15.
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Another set of videos, I laid a bigger stress on the noteworthy moments and timestamped them. [07/11/2015] ?(Hakumen) vs. ?(Litchi) [Notes] G-stage11:00 The Haku player succesfully 6D a flying staff. [07/11/2015] ?(Hakumen) vs. ?(Bang) [Notes] G-stage17:00 Raw Shippu on neutral is punished by Bang's 2363214C on reaction.17:51 5C is used to beat a air nail Dash.19:30 OD Shippu wave is used to beat J.236D from away. [07/11/2015] ?(Hakumen) vs. ?(Platinum) [Notes] G-stage20:07 6C was used to cut the bombs from nearly fullscreen.22:47 Try to bait a burst and reset with an air throw.23:22 Use Zantetsu from afar to cut the missiles and hit Platinum. [07/11/2015] ?(Hakumen) vs. ?(Makoto) [Notes] G-stage28:56 The Haku-men used OD on neutral and made a 2A whiff, he attempted a 2D, but Makoto DP'ed and it was late enough to avoid the counter. [07/11/2015] ?(Hakumen) vs. ?(Tsubaki) [Notes] G-stage31:33 The Hakumen used OD on neutral again, this time against Tsubaki's 6A, but it was early, and he still had to block the 6A.32:36 Used Agito to make Tsubaki's 2C whiff and punish it with J.2C.33:42 OD again, between Tsubaki's 3C and 3CC, however he got CH'ed. [07/11/2015] ?(Hakumen) vs. ?(Kokonoe) [Notes] G-stage35:58 Haku-men attempts to cut a fireball with J.2C from very close, but it failed.36:48 The Haku player hard read a 6B on oki and punish it with Hotaru. [07/11/2015] Camelia(Hakumen) vs. Moster Energy(Ragna) [Notes] G-stage[07/11/2015] Camelia(Hakumen) vs. Moster Energy(Ragna) [Notes] G-stage[07/11/2015] Camelia(Hakumen) vs. Moster Energy(Ragna) [Notes] G-stage[07/11/2015] Camelia(Hakumen) vs. Moster Energy(Ragna) [Notes] G-stage[07/11/2015] Camelia(Hakumen) vs. Moster Energy(Ragna) [Notes] G-stage2:03 Punish a DP with 6C FC in the corner. 4k combo with 2 magatama.2:57 Attempts .. 5B > TK J.214B > AD J.2C > 6A > 6B but 6B whiffs.6:39 Punish a whiffed 5C with 5B during its recovery.6:46 Punish a whiffed DP from far away with 4C > 214A > 41236C >...
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While on the topic of "match analysis". I tried to summarize each match of the last batch briefly and highlight the best parts. What do you think about it? Should I keep it like this? Should I just post the videos? Or do you have suggestions to make it better?
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[07/11/2015] ?(Hakumen) vs. ?(Bang) [Notes] G-stage 16:31 J.D Bang's Ashura on reaction. 16:47 AA 2A > 2A > IAD Air throw attempt. 17:20 ... > Guren > 5B > 2A > 3C in the corner. [07/11/2015] ?(Hakumen) vs. ?(Ragna) [Notes] G-stage 19:10 Tried to punish a DP blocked in the air with a 3C, sadly he was too far. 20:09 OD combo after Renka(1) > Kishuu. 21:15 Nicely spaced 5B to beat Gauntlet Hades. [07/11/2015] ?(Hakumen) vs. ?(Hazama) [Notes] G-stage [07/11/2015] ?(Relius) vs. ?(Hakumen) [Notes] G-stage 1:01:19 Zantetsu > Kishuu > OD combo. 1:02:19 2C CH > 7 > AD > J.C air confirm near corner. 1:02:32 At the end of a corner combo: Guren > 5C > 9jc J.B > J.2A as an okizeme. 1:03:16 Make a 2C whiff by canceling the air momentum with Agito and punish it a J.B. 1:04:11 At the end of a corner combo: Guren > 5C > 9jc > J.A > J.2C > Tsubaki. [07/11/2015] ?(Rachel) vs. ?(Hakumen) [Notes] G-stage [07/11/2015] ?(Hakumen) vs. ?(Tager) [Notes] G-stage 1:44:13 Awkward clash between Tager's 2C and Haku's J.2C. 1:44:31 The Haku-men player uses the magnetism in his favor to hit Tager with a J.B. [07/11/2015] ?(Kagura) vs. ?(Hakumen) [Notes] G-stage 1:52:07 Use OD to make 2D~B whiffs and punish it with a 5C (no CH). 1:53:10 Weird clash between Shippu and Kagura's 4~41236C (projectile super). 1:54:02 AA 2C > Kishuu > Air throw reset. [07/11/2015] Monster Energy(Ragna) vs. ?(Hakumen) [Notes] G-stage [07/11/2015] Film(Hakumen) vs. ?(Tsubaki) [Notes] G-stage 2:01:08 Beats Tsubaki's 236D with 3C. 2:01:14 Jump backward after 2Cto bait a burst. 2:02:41 Hard read the 623C and beat it with Hotaru. [07/11/2015] Film(Hakumen) vs. ?(Tager) [Notes] G-stage 2:03:50 3C CH Tager specific combo. 2:04:26 Film uses then magnetism in his favor to hit Tager after a 4D. 2:05:39 Same as above. 2:06:19 6B RC > 5C > OD cancel > 5C >... [07/11/2015] ?(Hakumen) vs. ?(Kagura) [Notes] G-stage 2:07:36 Use OD to make 6D~B whiff punish it with a Throw (not CH). 2:08:15 GCOD between 2D~B and 5D~A and punish with a 5B. 2:10:30 Punish 6D~C with J.C from nearly fullscreen. [07/11/2015] ?(Hakumen) vs. Monster Energy(Ragna) [Notes] G-stage 2:11:39 Use OD to make a throw and punish with a Throw (CH) 2:12:14 At the end of a corner combo: Guren > 6A > 6B > 5A > Delay 5C as a reset. [07/11/2015] ?(Hakumen) vs. Film(Hakumen) [Notes] G-stage [07/11/2015] Film(Hakumen) vs. ?(Azrael) [Notes] G-stage 2:18:00 Hard read a grab and do a comeback with OD. [07/11/2015] ?(Hakumen) vs. Film(Hakumen) [Notes] G-stage 2:19:10 5B > 2B combo in the corner. 2:20:11 Zantetsu > Kishuu > 5C > OD cancel > 6C combo in the corner (6C blue beats, it may not be legit).
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[04/08/2015] ?(Tager) vs. Camelia(Hakumen) [Notes] Shinjuku Sportsland [04/08/2015] ?(ν-13) vs. Camelia(Hakumen) [Notes] Shinjuku Sportsland [04/08/2015] ?(Celica) vs. Camelia(Hakumen) [Notes] Shinjuku Sportsland [04/08/2015] ?(λ-11) vs. Camelia(Hakumen) [Notes] Shinjuku Sportsland [04/08/2015] ?(Ragna) vs. Camelia(Hakumen) [Notes] Shinjuku Sportsland [04/15/2015] Camelia(Hakumen) vs. Akashi(Azrael) [Notes] Shinjuku Sportsland [04/15/2015] Camelia(Hakumen) vs. Yuuto(Taokaka) [Notes] Shinjuku Sportsland [06/20/2015] Yoshiki(v-13) vs.Hikaru (Hakumen) [Notes] Central Hachiouji FT5 [07/02/2015] A92(Bang) vs. Camelia(Hakumen) [Notes] Playspot Big One Singles [07/02/2015] Camelia(Hakumen) vs. Pinose(v-13) [Notes] Playspot Big One Singles [07/10/2015] Dora(Bang) vs. Aruto(Hakumen) [Notes] Shinjuku Sportsland RYO CUP [07/11/2015] Tetsu(Ragna) vs. Yai(Hakumen) [Notes] Central Urayasu 2on2 [07/11/2015] Raguni(Ragna) vs. Yai(Hakumen) [Notes] Central Urayasu 2on2 [07/18/2015] Rikutoue(Valkenhayn) vs. Camelia(Hakumen) [Notes] FT3 [07/19/2015] ?(Terumi) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi 2on2 [07/19/2015] ?(Hakumen) vs. Fenrich(Hazama) [Notes] Athena Nipponbashi 2on2 [07/19/2015] J Anson(Hazama) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi 2on2 [07/19/2015] Fenrich(Hazama) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi 2on2 [07/19/2015] Marasai(Hakumen) vs. ?(Hazama) [Notes] Athena Nipponbashi Red VS White [07/19/2015] Marasai(Hakumen) vs. ?(Terumi) [Notes] Athena Nipponbashi Red VS White [07/19/2015] Rikutoue(Terumi) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi Red VS White [07/19/2015] ?(Hakumen) vs. ?(Hakumen) [Notes] Athena Nipponbashi Red VS White [07/19/2015] J Anson(Hazama) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi Red VS White [07/19/2015] ?(Terumi) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi Red VS White [07/20/2015] Poropiccho(Hakumen) vs. Zagi(Arakune) [Notes] Athena Nipponbashi 3on3 [07/20/2015] Poropiccho(Hakumen) vs. Shikoku(Celica) [Notes] Athena Nipponbashi 3on3 [07/24/2015] Hikaru(Hakumen) vs. Osaka(Litchi) [Notes] Tachikawa 2on2 [07/24/2015] Hikaru(Hakumen) vs. Mabukapu(Relius) [Notes] Tachikawa 2on2
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Dash J.214C > J.214B > IAD > OD > J.2C > 5C > 41236C(1) > CT > 5C > 623A > 2C > J.B > J.2A > jc > J.B > J.214C For the second question, I think 41236C(1) > 623A > 2C > TK J.214B > IAD OD is better, but I can't test at the moment.
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Actually, there might be a way to clear this already. The tweet that mentionned Tsubaki has two replies and they could hold the answer: https://twitter.com/toshimax1048/status/622286348272021504 Aside from that, here are a few links that could come in handy for tracking information : #BBCFHakumen tag used by some Japanese players And the twitter accounts of some Japanese players who tweeted/retweeted about Haku-men's change in the loketest: https://twitter.com/paku961207 https://twitter.com/rurix36 https://twitter.com/toshimax1048 https://twitter.com/hydeist__ciel https://twitter.com/Junmen0215 https://twitter.com/because778
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[CP] The Critique My Hakumen Thread
The_undercover_beret replied to BladeOfJustice7's topic in Hakumen
Don't use 2A/5C/6B > 3C in pressure. 3C has a lot of recovey and is -12, if it is blocked or if it whiffs you are put at an enormous disadventage. After 2A, it's safer to do another 2A and it gives enough time to adapt to the situation. For instance : 2A > 2A > 5A > Air combo - if the first 2A worked as an anti-air. 2A > 2A > 3C or 2A > 2A > 2A > 3C – If the first 2A hits an opponent on the ground. 2A > 2A > 2B – To start the pressure, if the first 2A is blocked. 6B is -4 and it can't be canceled with 3C. Moreover a player accustomed to the Haku-men match-up will IB a telegraphed 6B after 6A. When a 6B is blocked, the most reasonnable option is to start blocking/barrier or up-back. It's possible to cancel 6B with a counter, but it should be used sparingly. After 5C, you seem to only use 3C or Zantetsu. First, it's safer to do Renka instead of 3C, there is no gap and Renka(2) is plus on block. Furthermore, Zantetsu has an obvious animation, most intermediate-level players can block it on reaction (well, if it's online, it depends on the lag). The key word is variety and surprise, you have to scare your opponent enough before doing Zantetsu. With 5C > Kishuu > Throw, 5C > Guren >..., 5C > Renka or Delay Renka Haku-men has several options to counter Tsubaki's 632146B (the super where she summons 8 sword-banana thingies), such as delay 4C from fullscreen or 7jc/7hjc J.2A at closer range. Since this super has a lenghty start-up, it's vital to learn the timing. You rely on J.2C too much. J,2A is better to cut projectiles. Rising J.2C is terrible, it's slow and nearly impossible to combo after it, J.B and J.A are better in this situation. Be careful with High IAD J.2C as well, since it's very easy to anti-air. As Schneider said, use more 2A and 2B. 2B has a deceptively long range, leads to strong combos with meter and is as fast as 3C. It's vital to implement this move to your gameplan. My internet is terrible at the moment and it can't load Twitch. -
[CP] The Critique My Hakumen Thread
The_undercover_beret replied to BladeOfJustice7's topic in Hakumen
Against Hyoto: After 3C > Hop 2B, it's overall better to do 214A instead of 2A/5A (0:25, 7:45, 9:49): - If the opponent rolls or doesn't tech and 2B hits, 214A will always connect and launch high enough to follow with IAD J.B > J.2A. - If 2B whiffs, it can't be canceled, so it doesn't matter whether 5A, 2A or 214A is used. It doesn't work or is unstable on Valk, Mu, Azrael, Kagura and Amane though. You are greedy with the 3C in neutral. It's not a good idea against Jin, because he can punish it with 5C on block. You should use more J.C. As an air-to-air, when it is spaced correctly, it defeats Jin's one, leads to powerful combos near corner and leaves your opponents with a salty taste in their mouths. Nice job blocking Jin's CT (0:53 13:23 21:20 24:00). If you are confident enough, it's possible to 2D them on reaction in order to deter the Jin players from abusing it. It doesn't work if they charge it, but it hardly ever happens. After a few air-to-air J.B CH, you could have used 5C instead 5A for additional damage. Otherwise, you have great hit confirms. In particular 5A anti-air into the staircase combo, sideswap while cornered and 2B > OD. Nice adaptation to your opponent playstyle, you realized that Hyoto was a little to throw-happy and teched them more frequently after the first match and adjusted the amount of Drive/Yukikaze accordingly. Against Tsukahara: Once again, great hit confirms. However, similarly to the matches against Hyoto, you did a lot of risky 3C in neutral and barely used J.C. Aside from that, you IB'ed a lot and had a lot of nice reads, especially with counters and Hotaru. -
[06/23/2015] Mokemoke(Relius) vs. Film(Hakumen) [Notes] JP PSN [06/23/2015] Mokemoke(Relius) vs. Film(Hakumen) [Notes] JP PSN [06/23/2015] Camelia(Hakumen) vs. Bakuga(Bang) [Notes] Playspot BWB FT5 Splits for the matches: [06/23/2015] Eruo(Kagura) vs. Seibishi(Hakumen) [Notes] JP PSN [06/23/2015] Sadi(Tager) vs. Seibishi(Hakumen) [Notes] JP PSN [06/25/2015] Suya(Valkenhayn) vs. Poropiccho(Hakumen) [Notes] FT5 Splits for the matches: [06/28/2015] Camelia(Hakumen) vs. Ryusei(Jin) [Notes] GODSGARDEN#10 Preliminaries [06/28/2015] lincolen@TheDojoISR(Hakumen) vs. Ryusei(Jin) [Notes] GODSGARDEN#10 Preliminaries [06/28/2015] lincolen@TheDojoISR(Hakumen) vs. ?(Azrael) [Notes] GODSGARDEN#10 Preliminaries [06/28/2015] ?(Azrael) vs. Camelia(Hakumen) [Notes] GODSGARDEN#10 Preliminaries [06/28/2015] lincolen@TheDojoISR(Hakumen) vs. Camelia(Hakumen) [Notes] GODSGARDEN#10 Preliminaries
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[05/04/2015] Ciel(Hakumen) vs. ?(Litchi) [Notes] A-cho KSB 3on3 [05/04/2015] Ciel(Hakumen) vs. Puromete(Litchi) [Notes] A-cho KSB 3on3 [05/04/2015] ?(Hakumen) vs. Puromete(Litchi) [Notes] A-cho KSB 3on3 [05/04/2015] Ciel(Hakumen) vs. Puromete(Litchi) [Notes] A-cho KSB 3on3 [05/04/2015] Ciel(Hakumen) vs. Puromete(Litchi) [Notes] A-cho KSB 3on3 [05/21/2015] ?(Tsubaki) vs. Poropiccho(Hakumen) [Notes] A-cho [05/21/2015] ?(Tsubaki) vs. Poropiccho(Hakumen) [Notes] A-cho [05/21/2015] ?(Tsubaki) vs. Poropiccho(Hakumen) [Notes] A-cho [05/21/2015] ?(Tsubaki) vs. Poropiccho(Hakumen) [Notes] A-cho [05/21/2015] ?(Tsubaki) vs. Poropiccho(Hakumen) [Notes] A-cho [05/23/2015] ?(Hakumen) vs. ?(Ragna) [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Ragna) [Notes] A-cho [06/02/2015] Tenchi(Hakumen) vs. ?(Kagura) [Notes] A-cho [06/12/2015] Camelia(Hakumen) vs. Tetsu(Ragna) [Notes] Shinjuku Sportsland RYO CUP [06/12/2015] JUN(Hakumen) vs. Mitsurugi(Hazama) [Notes] Shinjuku Sportsland RYO CUP [06/12/2015] Camelia(Hakumen) vs. Tetsu(Ragna) [Notes] Shinjuku Sportsland RYO CUP [06/17/2015] ?(Platinum) vs. JUN(Hakumen) [Notes] Casual matches [06/22/2015] Kinji(Taokaka) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi Casuals [06/22/2015] Suya(Valkenhayn) vs. Poropiccho(Hakumen) [Notes] Athena Nipponbashi 3on3
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I tested the "glitch" in training mode a bit and here are the results so far, Dummy's setting: Slot 1: CPU Ragna doing Dash 5A Slot 2: CPU Ragna doing Dash Throw "Forced counter hit" is on. At round start Haku-men is back to corner and has 1 magatama. The goal of the experiment is to measure the heat gain of a simple 3C CH combo depending on the situation: 3C CH > 2B > 214A > Hop > 5A > 5B > 9jc > J.B > J.2A > 9jc > J.B > J.2A > J.214A Notations: Ragna:5A/Throw - Ragna hits Haku-men with 5A / Ragna throws Haku-men. Ragna: Tech - Haku-men attempts a throw, Ragna techs it. Haku-men: Tech - Ragna attempts a throw, Haku-men techs it. Wait: X - Wait until Haku-men has X magatama (pause buffering was used to get the exact amount). Test 0: 623A > Wait:1 > 3C CH ... No matter when the 623A is used, the combo always generates a bit more than one magatama in this situation, thus Agito is always doable. Test 1 and 2 : Haku-men is hit with Dash 5A/Throw: This times several experiments were made: 623A > Ragna:5A/Throw > Wait:1 > 3C CH ... Ragna:5A/Throw > 623A > Wait:1 > 3C CH ... Ragna:5A/Throw > Wait:2 > 236B CH > Hop*2 > Wait:1 > 3C CH ... In all of those those situations, the combo doesn't generate enough meter for the Agito ender. Test 3: Haku-men attempts a Throw, but Ragna techs it: Ragna:Tech > 623A > Wait:1 > 3C CH ... 623A > Ragna:Tech > Hop > Wait:1 > 3C CH ... Ragna:Tech > Hop > Wait:2 > 236B CH > Hop > Wait:1 > 3C CH ... Same result as Test 1 and 2. Test 4: Ragna attempts a Throw, but Haku-men techs it: Haku-men:Tech > 623A > Wait:1 > 3C CH ... 623A > Haku-men:Tech > Hop > Wait:1 > 3C CH ... Haku-men:Tech > Hop > Wait:2 > 236B CH > Hop Wait:1 > 3C CH ... It gets really awkward there, I am getting mixed results. Sometimes the combo will generate 1 magatama and sometimes it won't. The most bizarre thing is that, in the 1st and 3rd experiment the combo almost always generate one magatama and it only fails from time to time, whereas in the 2nd one, it's the other way around. I don't know why it happens. There is either an unknown X-factor or I could be failling the pause buffers without noticing. It's getting late, I'll test again tomorrow and more thoroughly.
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[CPEX] Haku VS Celica: Lost in Ikaruga
The_undercover_beret replied to mAc Chaos's topic in Hakumen Matchups
2D/5D > IAD J.B CH > J.2A >... 2D/5D > IAD J.2C CH > 5C > ... It's harder than IAD J.B. Unfortunately, J.2C has to be done as soon as possible, consequently J.2C CH > Zantetsu doesn't work in this situation. 2D/5D > 623A > 5C CH > ... Doesn't work if Celica is in the corner and if Haku-men is too close to her. 623A can be substituted with a Hop if Celica ends up in the corner after her super. -
[05/22/2015] Poropiccho(Hakumen) vs. asamachi(Taokaka) [Notes] Athena Nipponbashi 3on3. [05/22/2015] Poropiccho(Hakumen) vs. ?(Ragna) [Notes] Athena Nipponbashi 3on3. [05/22/2015] Poropiccho(Hakumen) vs. Radio(Bang) [Notes] Athena Nipponbashi 3on3. [05/22/2015] Poropiccho(Hakumen) vs. Suya(Valkenhayn) [Notes] Athena Nipponbashi 3on3. [05/22/2015] Poropiccho(Hakumen) vs. Oboro(Bang) [Notes] Athena Nipponbashi 3on3, first round only. [05/22/2015] Poropiccho(Hakumen) vs. Matoi(Kokonoe) [Notes] Athena Nipponbashi 3on3. At 29:45 the video skips from Gato(Nu) vs ?(Ragna) to Poroppicho vs Oboro, but only the end of the match can be seen. [05/28/2015] Poropiccho(Hakumen) vs. Fenrich(Jin) [05/28/2015] Poropiccho(Hakumen) vs. Fenrich(Jin)
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[05/22/2015] Poropiccho(Hakumen) vs. Kaichou(Izayoi) [Notes] JP PSN, 3 matches. The first two matches are at the beginning of the video, skip to 7:07 for the last one. [05/22/2015] Kaichou(Jin) vs. Film(Hakumen) [Notes] JP PSN, 5 matches. Edit: Situational 5D > 5D > 236D punish against Nu: http://www.nicovideo.jp/watch/sm26341039 http://www.nicovideo.jp/watch/sm26338097 Amane and Haku-men combo video: http://www.nicovideo.jp/watch/sm26330722 And another combo video: http://www.nicovideo.jp/watch/sm26330722
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Acho 3on3: [05/04/2015] Gato(v-13) vs. Camelia(Hakumen) [Notes] Acho3on3 [05/04/2015] Poropiccho(Hakumen) vs. Bakuga(Bang) [Notes] Acho3on3 [05/04/2015] Poropiccho(Hakumen) vs. Absol(Izayoi) [Notes] Acho3on3 [05/04/2015] Yutta(Ragna) vs. Ciel(Hakumen) [Notes] Acho3on3 [05/04/2015] Geki Oji(v-13) vs. Ciel(Hakumen) [Notes] Acho3on3 [05/04/2015] Tiku(Tager) vs. Poropiccho(Hakumen) [Notes] Acho3on3 There was also a video of Chimo, a 2nd Dan Hakumen, against N-O, I didn't list it because it was a one-way match.
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[03/15/2015] ?(Hakumen) vs. ?(Ragna) [Notes] AchoRevoCup 5on5, 2 matches [03/15/2015] ?(Hakumen) vs. ?(Bang) [Notes] AchoRevoCup 5on5 [03/15/2015] Minami(Celica) vs. Tenchi(Hakumen) [Notes] AchoRevoCup 5on5 [03/15/2015] ?(Jin) vs. Tenchi(Hakumen) [Notes] AchoRevoCup 5on5 [03/15/2015] ?(Litchi) vs. Tenchi(Hakumen) [Notes] AchoRevoCup 5on5 [03/15/2015] ?(Hakumen) vs. Kinji(Taokaka) [Notes] AchoRevoCup 5on5 [03/15/2015] ?(Hakumen) vs. ?(v-13) [Notes] AchoRevoCup 5on5 [03/15/2015] ?(Kagura) vs. ?(Hakumen) [Notes] AchoRevoCup 1on1 [03/15/2015] ?(Hakumen) vs. Kinji(Taokaka) [Notes] AchoRevoCup 1on1
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I think it's better to reply here than in the video thread: I messed around in training mode with Mugen today and here is what I found. Your standard, non-OD Mugen combo is, from what I have tested, the best available: Mugen > Renka(1) > Zantetsu(1) > Kishuu > Dash Agito > Hotaru > Tsubaki > 5C > Guren > Kishuu > 5C > Kishuu > Enma > Shippu(Level 2) It's easy and to do, works with S-starter and have great corner-carry. There are a few routes that deal more damage, but not much and are harder or require a normal starter. At one point in the video you say: "Now you can only combo into Mugen in a few ways: Throws, 6A and OD Yukikaze" Actually, there are a few more routes. It's possible to combo into Mugen after a AA 5C, as long as it's not done too close to the ground: AA CH J.A > 5C > Mugen >... (6628) AD > AA CH J.A > J.B > 5C > Mugen >... (6568) AA CH J.B > 5C > Mugen >... (7228) AA CH J.2A > 5C > Mugen >... (7328) CH Agito > J.B > 5C > OD cancel > Mugen >... (7158), works even at full health, difficult and doesn't always work because of height. When it is written "Mugen >...", it means it's your route afterward. Another route involve 6C: 6C(level 1) > Mugen >...(8721) Throw > 6C(level 1) > Mugen >... (7790) In the corner, it's possible to do 6C(level 2) instead for higher damage. (Corner) Hotaru > AD > OD > J.C > 6C(level 1) > Delay Mugen >... (7958), The Hotaru in the Mugen combo needs to be removed.
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Here are a few more new 2.0 combos: Renka(1) > Kishuu > 6C(level 1) > 5A > 3C (2339) Renka(1) > Kishuu > 6C(level 1) > 5A > 5B > Guren > 5A > 3C (2670) They both work at max range. The second combo generates around 0.6 magatama before Guren. It's possible to combo after Tsubaki on CH without using Hotaru now: TK/Dash Tsubaki CH > 2B > 5A > J.B > J.2A > jc > J.B > J.2A > Agito (4079) TK/Dash Tsubaki CH > 2B > Guren > IAD > J.B > J.2A > 5C > 3C (4502) Dash Tsubaki CH > 2C > J.B > J.2A > jc > J.B > J.2A > Agito (4584) Dash Tsubaki CH > 6A > 6B > 5A > 5A > Guren > IAD > J.B > J.2A > 5C > 3C (4662) Unfortunately, Tsubaki CH > 5C doesn't work. The next one is really silly: (Tager Specific) Close range 6C FC > [J.B > J.2A > 5A]*3 > 5B > 5A > 3C (3367) Feel free to steal it for a combo video. Edit: It's also possible to start a Mugen combo off a 4C CH: 4C CH > Mugen > Renka(1) > Zantetsu(1) > Guren > Kishuu > 2C > TK Hotaru > AD > J.2C > Agito > Tsubaki > Renka(1) > Kishuu > Enma > Shippu(Level 2) (7107) 4C CH > Mugen > Renka(1) > Zantetsu(1) > Kishuu > Dash Tsubaki > Hotaru > Delay AD > J.2C > Agito > J.B > 5C > Renka(1) > Kishuu > Enma > Shippu(Level 2) (7294) They both work perfectly even with the SMP on Renka, most likely optimizable.
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It depends on your and your opponent's altitude and how far away you are from him. There are several combos which are possible, but they are all situational: J.2A CH > 5B/2C > TK Hotaru > AD > J.2C > 2C > hjc > J.B > J.2A > jc > J.B > J.2A > Agito (2925/3240) J.2A CH > 5B > TK Hotaru > AD > J.2C > 5C > CT > 2C > hjc > J.B > J.2A > jc > J.B > J.2A > Agito (3723) J.2A CH > 5B/2C > TK Hotaru > AD > J.2C > 5C > CT > 5C > Kishuu 2C > hjc > J.B > J.2A > jc > J.B > J.2A > Agito (3994/4335) 2C can't be used midscreen for the second combo, besause CT > 2C pushes the oppopnent too far away. J.2A CH > 5C > Zantetsu(2) > 2C/(6A > 6B > 5A > 5B) > jc > J.B > J.2A > jc > J.B > J.2A > Agito (4056/4112) J.2A CH > 5C > Zantetsu(1) > Kishuu > 2C/(6A > 6B > 5A > 5B)> jc > J.B > J.2A > jc > J.B > J.2A > Agito (4172/4247) Sometimes, it's possible to do 5C > 5C > Zantetsu for additional damage. J.2A CH > 5C > Zantetsu(2) > 6A > 6B > 5A > 5A > Guren > IAD J.B > J.2A > 5C > 3C (4108) J.2A CH > 5C > Zantetsu(1) > Kishuu > 6A > 6B > 5A > 5A > Guren > IAD J.B > J.2A > 5C > 3C (4241) Doesn't work with 5C > 5C. The first combo won't work if Zantetsu is done from too far away. CH J.2A > 5B works even if you are quite high in the air, but Hotaru can whiff if you are too far, whereas CH J.2A > 2C only works at a very specific height and distance. CH J.2A > 5C works most of the time, it only fails when both you and your opponent are too high. Additionally, Falling J.2A CH > Falling J.B > 5C is possible, if you are higher than your opponent and high enough, but it's very rare.