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Tsak

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Everything posted by Tsak

  1. only time i use BB is really completely random results are mixed to say the least one time i use BB on a random occasion is sometimes right when they are going to tech like OTG hit into BB its pretty obvious but sometimes it catches people off guard it has connected before :P then again i go for BB FRC into random pressure/airgrab alot too so yeah my favorite airgrab setup is GF FRC->BB FRC->Airgrab pretty flashy
  2. its kinda hard to be the most feminine character in guilty gear when you are clearing lacking well what makes a woman... a woman yeah.... bridget isn't a girl its a guy all you know it a lie seriously your gonna have to face the facts sooner or later
  3. i kinda got the perfect formula if you ask me i mash like the first 4-5 hits then stop and sol usually goes for the rest of the hits and its clean like 80% of the time usually it depends where your opponent's body is so his last hit sweet spots
  4. come on on hellmonkey he is just trying to maximize how many puffballs he can get one match.....
  5. yeah i played like complete shit also i'll have to admit i was kinda nervous everyone was watching and it was biggest GG tourney ever....well that i have witnessed... Flash regarding me vs doren "that was the sloppiest match i have ever seen in my life!" it won't happen again tho oh thanks for the "Some Faust" hellmonkey *senkei*
  6. i dunno when i played juicy he tried to pick the og dark blue colors and i took them :O
  7. pretty good too bad ky doesn't do any damage though you did crank the damage on kliff whats his defense? 1.59?
  8. this is true oh yay heres combos full guard bar does 455 on chipp j.d, land, 5H, BB x 3, 236D 46D, 2H, 6 j.d CHSW full guard bar does 451 on chipp j.d, land, IAD j.s,j.d CHSW, land 2H, j.h CHSW, 2H,j.h CHSW
  9. whhaaaa? you no lieky sol head asplosion move? yeah seriously going for jump block -> combo is a better choice for sure airgrab for shits and giggles
  10. well there is always setups to make them unburstable most of the time if you know your opponent will burst predictably usually the WT then run up 2H jump (then they burst) = free air grab or you could jump and block it then go for a combo when you land which is basically unburstable since they just lost theirs
  11. what do you guys think is the best ground string from a dash (the running one) into GB-Cross up?
  12. lol aren't those ABA colors Dio's colors
  13. some pressure can be from his j.2k into GMW and since he does it low most of the time (well should be atleast) GMW will touch the ground before it comes back up so he will land with less recovery his okizeme usually comes from Meaty 2K into many different options which basically set you up thinking to block but he can throw in a command grab if you are prone to blocking against it also FDC j.k to fake you out with the instant overhead for pokes that stop you from getting in 2H->2P?(think) rinse repeat since it links into itself pretty well also 5S(f) -> 2K that loops as well he can go into item from like all of these as well also watch out with using 2D his FB handslap can be used on reaction to stuff it for pressuring him well its kinda hard your jump options usually get stuffed by his AA since you have to time it differently because he can just low profile your air attacks to make em whiff fuzzy guard on faust is extremely hard and since his ground pokes rape yours this makes it hard to get in on him bandit revolver is helpful at times cover it with FRC as much as possible though never use Rock it lv 1 since he just ducks under it you may find yourself using BHB and SV in this matchup alot more
  14. oh i see well if ino is in throw range unless she throws out a throw invincible move probably throw i-no since i have throw invincibility on wakeup if she is throwing out the throw invincible moves ill probably just start backdashing for the burst thing i would probably burst if there wasn't a move that could easily bait it (EX would be moves with bad recovery like Heavys)
  15. 6K (if you mean for i-no on wakeup) the 2nd one is worded odd getting out of i-no pressure with bursts are you asking what to look out for or what moves that we don't know or unburstable or whatnot?
  16. taraction is a champ
  17. can't you dustloop johnny a little bit by the throw in the corner adding in - j.k j.h j.d, jc j.h, j.d i dunno if you actually get another successive rep of j.h,j.d
  18. with the powahs of the blackest sol alive he also has the powahs of HYPE
  19. dang good stuff kaqn's playing with hos sounded vicious
  20. well it depends with hos probably a IAD j.h or j.p with sol its GV oh yeahhhhhh
  21. thats exactly what i do since i believe its easier and produces about the same results
  22. the main problems in this matchup are -Sword it can shutdown alot of your options if hes close with it there is no really reliable way to get out of the sword pressure -Ghosts zone zone zone zone + more zone yeah thats always bad for hos
  23. Tsak

    Sol vs Jam

    this is true GV is risky business maybe not as risky as the old GV (lol IK) but it definitely isn't safe
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