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Everything posted by Tsak
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5B is the only thing you can connect reliably without a RC off a 3C, 22C the best way to follow it up would at midscreen with 5B, SID, sidewinder followup, 22C, 5B, 5C, 214A, 214D seems to deal the most damage and sets you up for some more oki what do you mean loop the 5D? you mean in BK?
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his 2A and yours are probably the same speed though there is nothing you can throw out and beat it right off the bat without being vulnerable to baiting you could toss a ID in there and it would hit him most likely
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Ragna Critique and Self-Improvement Thread
Tsak replied to Bandit Revolver's topic in Ragna the Bloodedge
well the only advice i could give to you with Ragna while playing in a tournament is to keep your cool by that i mean don't screw block strings over by going into hells fang or something like that cuz you got the jitters or something try to do combos -
except i dunno why you want to ID when you could just IB 2A/5A HF combo which will actually work or if you feeling manly 6A CH combo
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Taokaka doesn't even need to Block HF she can fucking crouch that shit on reaction straight depressing
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blazing and leads to 4kish damage combos 6B gets frigging 2Aed too much well atleast who im going against
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heh i usually end strings in ranked matches with hells fang cuz scrub's can't punish it if they aren't a scrub i usually cut my bloc k strings hella short and cancel em with either a dead spike and continue or a 3C/6A and jump out
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no that really doesn't work (the lockdown is literally /wrists if you have already bursted and you will probably lose) only real way to escape that crap is IAD burst or something lulz of that nature
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delay the jump between your first j.h and j.d and your second also you can delay the j.d a bit to give yourself time
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been playing this a fair bit online and its really lulz most pokes tager throws out are free CH j.c or just 5C really alot of his stuff is slow / lack priority and sledge and shit is inferno dividah all day only thing you really have to be careful about is fucking 720 cuz that shit does wayyy too much damage i mean atomic collider is just another CH j.c once you get used to it i like getting magnetized makes hell's fang go fullscreen lolz but basically play this game in the air look for his pokes and toss out j.c and take it from there this is not even close to a bad matchup for ragna
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i like how arakune can lock the whole screen down with moves that all use the same button omg so gay
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thanks a bunch ive been testing some follow ups im thinking air combos aren't for me yet but more ground combos seem to be a tad easier on the fingers lol today i hit arakune while he was in his lazr super with a CH shippu like halfway charged and he already bursted goddamn was like 80% life lololol
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haha well i don't have trouble with doing anything besides combos i get tons of CHs and i can use j.2c pretty well just i dunno what to do after i get those hits best thing ive come up with is like 6C ch shippu or something lol
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this matchup is like /wrists i have a huge amount of trouble reacting to 5D i dunno any visal Qs i should be looking for but yeah it sucks! the charge sword wave can be passed over with a Gauntlet Hades but its pretty risky it feels like the right spot to be jumping is like between her 2D range and 6D? (i dunno which one it is the only that shoots like at a 45 degree angle a lot of empty jumping and barrier guard in the air on this match getting in on her seems almost impossible i usually try to force em to rush me down cuz it feels more in my favor for her to do so
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alright im thinking about subbing hakumen anyone know a easy mode combo or a BnB i could use that isn't really hard to pull off alot of hakumen's stuff is raping my fingers on this ps3 pad i need a stick T_T
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if you can't IB it (pretty sure you can) you can just FD IB it with the same effect or maybe less amount of recovery frames but an IB nonetheless
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aye i haven't had trouble getting in on jin by air i think its more viable then trying to mess with simba head besides baiting dps with empty jumps is lulz
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take advantage for the fact that Tager has crappy if not unreliable AAs and get your jump in on watch out for grabs tho! lol also if you see tager trying to combo his command grabs break them like a normal throw
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he has an extremely solid game he is capable of making almost any random poke into a combo has a DP with combo ability throws can generate good damage his long reaching poke (5B) is quick and CH city just overall good pokes for guaranteed damage and kd
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fancy is me im gonna be a burst baiting fiend when i get my hands on this game
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lol like he could get any worse i guess i stand corrected
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hmm i dunno dio must be a bad player too since he hasn't etc bad logic son
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well VV if you got 50% becomes a mixup/combo tool instantly free opening inferno divider not so much though ive seen vids of players RCing it effectively into j.c CHs which is cool
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look at his whole body see the red things yeah those are eyes geez its like you don't have any or something