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Everything posted by SolxBaiken
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lol I was talking blackouts lol I wasn't talking about full on new sprites, now that's crazy also I would assume they would work somewhat close with Sugeno with the conversion through and through. It's not like this is the first game ever to be censored upon coming to a different region, it can be a ratings board, fan feedback, or even the company's personal choice. It's just a matter of toning it down a bit.
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[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
When was it aid Izayoi is arcade exclusive O.o -
But...AC has been available for 5 years This release does nothing but add netplay (which admittedly isn't that good -and even that has an alternate option-) if this was +R we were talking about I'd understand, but there should be no "dying hype" for a re-re-re-release. The game has since been delayed 2 weeks since release with a worst case scenario of a month-ish, if that's all it takes that won't be too bad, it's not like you're going to be "falling behind" as anyone who was interested in the series has played this already. It's not like it makes it any more difficult to get setups for tournies since people run it on PS2 with CRTs anyways. And it's not like its unavailable at all since many regions have access to the 360 version. Waiting sucks, but that should not be killing a potential scene of a game that is MORE than accessible if you really want it, now if a major problem persists with +R then there MIGHT be some alarms going off, but for now you have options!
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[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Ever heard of NDA!? He was playable on PS2, which we all know is where the real action's at! All Leos/Zakos money matches! (I actually really like Isuka, 4-player was a fun mode for when I used to have alot of friends over and we just wanted to have fun, and 1v1 was made more interesting and intense thanks to the turn button) Balance aside, Kliff & Justice weren't allowed in tournaments SIMPLY due to the fact they weren't in any arcade release, and that's what Japan primarily plays on, and America went "me too!" and had them banned as well. And they're pretty much unbalanced because they're left pretty much untouched -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
SolxBaiken replied to Hecatom's topic in Under Night In Birth
Please don't post raw machine translations :< I've killed people over that... My parents died because of it... The only man I'll ever loved left me because them... -
Can't wait to see the newly added retcons!
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It's nothing fancy, just typical Japan lol
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Well it's been taken down for the time being as it was released prematurely, so we don't know exactly how drastic the final build will be yet.
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Noel has always been about limited human interaction, I mean her CT profile listed buying things online so she doesn't have to talk to people
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Who said the sprites won't receive edits .o. If they kept the super flash animations then I imagine the angles will be different.
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I never said the game was "good" just that it was "successful" aka it sold, there are plenty of "bad" games that sell And yeah the roster could use a bit more variety, but eh this game was excuse enough to raise Nariko from the dead (literally!) and it has Spike, so I'm not gonna complain lol. Roster complaints will always exist with dream match games = 3=
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Uhhh War & Starhawk are pretty successful shooters for the PS3. Getting the license to use a property or it's characters is a grueling process, it's more than just money.
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Oh no, lol I was referring to Agni's question XD
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If you have to ask, you've clearly never played Vanguard Pantyshot lol. Hmm, kinda glad I held off buying the PC ver then, especially if the complete version will have netplay \o/ still sad no PSN plans v.v
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[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
CapCops working overtime! -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
It varies, but typically pre-planned time release characters drop about a month-ish after release. As for whether or not they get tested before public release, typically no they don't, but that's not to say it definitely would not happen. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
The louder you shout your attacks, the more powerful they become! That's Sentai 101! -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Just arcade for now (11/21) -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
That's just a regular Distortion Drive TWIN JUSTICE KICK!!! -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Sounds funky, so I guess she'll play sorta like Aegis where she's carefully managing her time in between both modes, but instead of preventing Gain Arte mode from overheating she's allowing it to build up. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
I see what you did there Mori... -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
I told you-- *get hit with a brick* Anyways it looks like she's a mode change character too (lol jet skirt) And with move names like "Freedom Justice" and "Sonic Saber" and "Justice Fo---" I'm at least hyped to shout out her attacks = w= -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
oh ho, usually loose that move in the flurry of other attacks, but that's good to know. Startup invul would be nice and since it launches it leaves them perfectly open to Lock-On follow ups. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
I don't think Bullet has a legit command grab (from what I can recall from my memory) outside of her butter churn Distortion Drive of course 623+B, but she does have multiple follow ups to her Drive (high, low, mid options) and she can chain several in one combo since they're all strike grabs. The dive itself might be rather high priority since she clashed with Jin's DP -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Years of training and finely tuned perception.