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SolxBaiken

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Everything posted by SolxBaiken

  1. Circ is an old man, he's not used to all this patching :>
  2. I'm 99.9% sure Mu's light super is the only non-Astral that removes the HUD (because she thinks she's special) but seriously Arc is known for big special finish attacks, why would they remove them? Anyways I like that people are crying about 2520s with Bullet when we have no idea what the moves look like/their uses. Considering it consumes 100 meter I don't think it's going to be practical to be aiming for in every fight (or maybe it is, who knows?) and we have no idea the state of the opponent during the initial 720, or the follow up (before spending extra 50 meter) it could be like Tager's Magna Tech Wheel, where there could be more applications than going for Tera Break.
  3. If nothing else they'll either be: A. Console exclusive content (fan love) or B. DLC (drop dem britches, bitches)
  4. Apparently he can reveal "weak points" on a character (we can assume this is what the icon that appears and remains locked to Noel's feet are) and apparently his moves respond differently if these weak points are exploited. That's pretty much what I gathered.
  5. What the hell is Extend? CS ended with 2 :>
  6. Did you not fight her in CS2!?
  7. Really...you guys are questioning the existence of Astrals? They're the only thing that removes the HUD...
  8. I don't see why it matters lol, but yeah it was a special event held on a special stage. The real question should be; why is this being held outside. (lol)
  9. Go over air turns, until I saw it today on the Cross Counter & Machinma stream I was completely unaware of why I would want to do such an action (cross-ups!) also maybe going over doing front air dashes while turned around and their uses.
  10. Tourney today with such personalities like Maxi "FGC Killer" milian, ComboFiend, Gootecks and apparently some DL crew :o (starts in a few mins - 2 pm PDT) http://www.youtube.com/user/machinima?v=WvzoHBQx2Yc
  11. Chaz WTF!? I thought we were ava hommies :<
  12. = A= change is good, and the only good palettes are default and manga ' ^'
  13. But I wasn't lying I think X-Factor is both the most amazing and most retarded thing ever thought up for a fighter, both deep and shallow. I don't think another feature will rival the thoughts I have of X-Factor.
  14. Change is good for you! I've had a different in each major iteration :o
  15. It is her tail, it's pretty clear to be honest
  16. There will never be a mechanic as amazing as X-Factor.
  17. Congrats you answered your own question! :D Combo timers are almost always presented for newer, less experienced players, giving them an indication of when they should be doing their recovery and such. Something to make the game feel more "user friendly". I like that the bar shows the levels of each prior hit, will make for some good data recording. EDIT: Oh yeah, also for "invalid" combos
  18. As I stated... No new details on PSN release, just Kudlak, who was highly hinted at for coming to the console conversion. While it isn't anything solid we can take this as a hint at them coming 1 step closer to finishing it, also they've mentioned netcode being a pain to get "right".
  19. They aren't instant, they require meter and only certain moves can become so, also you can barrier them so yeah... I'm liking everything so far...now drop dem britches, bitches ' ^'
  20. So the new Burst bar thing is called Over Drive hmm, seems to tempa boost your character giving them specific things
  21. I pick my characters based on their pants to skin ratio = w= Tsubaki 10:0 Bullet 0:10
  22. Circ, you don't understand, it only takes those few seconds to form a strong bond with something, you don't know why, you don't understand it, but you know it just feels right. Let the boy have his dream, go forth brave traveler!
  23. .o. oh...my...science! That would be amazing! "Aim of Noel" "Just like Rags" "Secret Move...SWORD OF MURAKUMO!" Blade...I like ya, I really do (I mean you are Batman after all) but please... GTFO!
  24. Nice, can't wait to figure out how this works, if she ends up with great distance attacks and a command grab, I would be pretty happy.
  25. Welcome to Japanese character design 101, circa 1990
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