fabiano
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About fabiano
- Birthday 03/08/1981
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toulouse, france
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Nerfs or Buffs each character should recieve, GGAC Edition
fabiano replied to shinquickman's topic in Archive
Knowing the fact only a few characters can IK her knowing your in trouble anyway if your moroha gauge is over= you probably loose a fare amount of life already (and of course, you have to handle it yourself) Knowing you'll take a free combo no matter who your opponent is. (and I have no problem with that) Would it be such a disgrace if the vulnerable time frame were reduce "just a little bit" so no more Ik could be done but still the combo you deserve for your misjudging What a shameful buff! -
Nerfs or Buffs each character should recieve, GGAC Edition
fabiano replied to shinquickman's topic in Archive
Oh! You must be right, I'm the ONLY ONE having a hard time with Eddie, testa, or bayken. Let them be as they are. Thanks for the post dude. Indeed! From start I never said aba's "moroha to normal" animation should be safe. So read right or try to make fun of some one else. -
Nerfs or Buffs each character should recieve, GGAC Edition
fabiano replied to shinquickman's topic in Archive
Except the fact like everyone esle I don't get thrown on purpose...neither do I take counter DA or burst on purpose. But that's not the point here anyway. +1 about the announcer -
Nerfs or Buffs each character should recieve, GGAC Edition
fabiano replied to shinquickman's topic in Archive
For some characters some changes on their FB should be enough to up/down them: -Bayken: this stupid travel around the screen + free escape + cross up counter move should be a FB -Testament: forward beast should be a FB the normal grave digger should be a FB too; and the FB grave digger should be the normal version as it used to be. So, no more free loop from any part of the screen. Eddie's beast gauge should decrease faster and refill slower, so he would have less time and oportunities to rape his opponent. ABA should be less vulnarable when she gets out of moroha mode. I known it doesn't happen so often, but when you get IK after a throw:vbang:; trust me you just wanna IK your opponent with your own hands. Some characters like faust, venom and millia seems fine as they are...I am right? -
Bridget is not a threat for ABA if you stay calm, and don't rush. You must be patient because HE is the one who need a knockdown to set his pressure game. First: -Always keep an eye on the yoyo, and make sure your not between bridget and Roger. -Take a bloodPack as soon as possiple, don't try to come close and change mode by keygrab because Bridget's P and S have more range and speed than your normals. Your in Moroha, let's check your usual moves: -5S/5H/6H:Your normals have a good range, but don't over do it with your poke game because Bridget's 5S/2S/6S/5P/2D has good range too, and better start up than your normals. 236K,P can make you feel miserable if you try to go forward unwisely. 2S/6P: Since Bridget is a air-born character, your usual AA can be very usefull, but don't be predictable and use it every time, else you'll expose yourself to air Starship/623P. -Don't us much AD, air throw=knockdown, his 6S is a solid AA, and his 6p has good upper body invicibility so relay on your jH/jS is a gamble. So, it's some kind of disappointing match up as you feel like you won't be able to take the upper hand with your normals. -Danzai/FB Danzai: Even if you've been caught up in a mix-up, think about it twice, or you'll get easily knockdown since Bridget's Starship, rules -and it's FRCable. -best way to get out of his mix-up could be 5P/normal mode:236P and FB slide -Rekka: If you hit on guard, you should try to delay 236S - 46S and forget about 63214S or esle your opponent will get use to it, and IB+Starship= Knockdown! -Konzetsu: From my experience, the best move I know to negate Starship/or any drp input, is Konzetsu-41236S(but don't mess up the FRC). On guard you can keep up the pressure with FRC+AD/if it lands and CH Starship, you get a free combo. As your opponent knows if you hit him once, he'll have to strike with 2 or 3 combos to repay you, be inform that Bridget can pretty easily IK ABA. So feel free to take your time- Moroha gauge is decreasing? nevermind...try to get closer bit by bit. OK, NOW you finally get close, Roger is not around, your in Moroha mode, you prove Starship isn't the answer to everything to your opponent, you just have to worry about burst, or DA, don't forget to use your Kashitsu(41236K)...now Bridget is dead. So, I think it's a 5/5 match up, since Bridget has so many ways to knock you down and make sure you won't have time to use a bloodpack, you will have a hard time trying to get out of his mix-up and get close to him, but "random CH" and unsane dommages are on your side, so patience is what you need here.
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Sorry for the misunderstanding Darago...well, I thing we should wait and see what Anji and Venom players do in next SBO to figure it out; but despite the fact Anji is weaker now, for me it's that dipical kind of character which can be a killer if he's propely use. ...and the same goes for I-no being low-tier, I still can't understand why? is it just because she's hard to play with?
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Venom? sure, he's really stronger than before; But about Anji I don't think so. Anji's best version is certainly gg/
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Best priotity in GG is air throw:yaaay:
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So far only Domi use respect as it looks like 6p start up animation. I think it's the only "usefull" way to use it. let's check the others character's R in that purpose: -Axl:useless -Jam:maybe usefull to let the opponent think you did a D...maybe? -Zappa:really looks like his D- this one seems interesting -Chipp:useless -Dizzy:useless -Slayer:useless -ABA:useless -Johnny:looks like 236+p/k/L, could be interesting? -Sol/HOS:useless -Millia:2 rsepects, both useless -Ky:useless -Robo Ky:useless -May:useless, but as no one use R(and don't know the animations), I think it can be interesting to cancel it by 63214K. -she's got 2 different R -Eddie:useless Testament:useless -Potemkin:useless, but I saw someone cancel it by Pot burster in an event:yaaay: -Venom:useless- Looks like 214+p,k,s,h,d if someone find it usefull to fake this move, tell me -Baiken:she's got 2 R. useless -Bridget:useless -Faust:surprizing but useless -I-no:useless ...but why did I spend so much time on such a useless matter?
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I hope it won't, elsewhere say goodbye to the exitement of 3vs3 events. I don't think 3V3 in a ten characters game will do.
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That bitch air throw is amazingly good vs Dizzy's air hs, when I play vs I-no I always dumbly forget about it. Revision for the next GG: -air throw can't throw in your opponent's move hit box -smaller hit box on Dizzy/ why is she so big? dream on.....
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I meant I didn't expect anyone to be dumb enough to summon fishes when their charac is near a standing opponent. And use the attack accordingly who's the opponent, you surely agree about it too. f.S must be forgot vs Baiken, cause it's too risky vs her. Anyway, if my english is bad, sorry, it seems like it cause some misunderstood between us.
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Don't push the mind game too far guys, it alredy give me headache:psyduck:
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When did I say? I didn't expect anyone to be dumb enough to *insert favorite attack*...
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Yes it's some kind of gamble, but it's worth try it! Nothing is for sure in this game even if you play Eddie. We're not speaking about SoulCA 3 where you take Xainghua/Sophitia and win no matter who your facing just because your whole skill list is safe! "then be careful to 41236S/H" = "I-no can just use her stbt (low slide)"....I agreed from sart So, Excellence if I told the same as you did,why is this? "If u speaking that way, isn't that just the basis for her to fight ... everyone else?"