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Everything posted by SIne
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from what i have watched in videos, the way people usually get in for HCL combos is VIA knockdown and oki note...when an opponent blocks this low, you overhead then with a move or overhead into a low mixup usually involving her 2k 2s and 2D moves, Stbt is also used sometimes in block strings to set up 5k hcl... if the opponent just jumps from note oki that means you can start doing it as 69 or 88 or fish for air throws into the wall.. if you are afraid of getting anti -air'd, don't just randomly dash, cause her dash is very punishable. so you can dash break and then start 2k 2s hcl, it does not give that good damage but it gives KD and resets momentum again to start more oki mixups...including j.D seems to be another option as well, as it has some weird kind of priority over certain moves..well i can only say this much as i am still learning i-no myself, our resident experts could probably tell you more (honnou, 9tnine, Mynus and buckles and whyte sakura)
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Oh..so its like doing p-dive then following up 66 j.s or J.H or in her case J.D..okay..i think thats simple enough
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I play I-no and I am thinking about adding Millia to my arsenal...are her ADC's easy? and how exactly do you perform them? sorry if the question appears completely obvious...i have a general idea how to play her already, but never actually tried to play her, i just watched combo vids and nakamura matches and.. okay...i'll cut the bull, i just like her speed, combo's and her mixups, that's it...not really her character..(sorry millia fiends, I am a I-no man for life, when I did my first HCL dash, she took over my soul ) yeah any way, i like i said i have not even tried to use her out side of lust shaker spam...cuz thats all i knew how to do at that point, before i started to play GG seriously...
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Heh...whenever i want to do something like that sometimes i input P- note like 6321474 44 or 66 for Air dash back Jump controlled p note, i dont really super jump...and yeah i am pretty consistent with the frc's
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Yeah i know, i didn't have the recovery on...and i know it was escapable cause you can usually tech from the 6p 5s part...i know i dont have to TK UF, but i do it for the LULZ...and it feels more comfortable...since i got used to 360's, pretty much every motion thats not a 360 feels slightly weird, i even sometimes do p-note or h-note (214 p or H) as 63214 P or H also I do PKS for frc...its not weird..i also use default controls...for my pksh...
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Lol, i have that video favorited, thnx anyway... I also pulled off this combo: corner: 6P 5s jc j.h 236 P 66 J.s 23632147 S (TK UF) 5S J.C j.s j.h HCL AD (yes!!) j.s VCL not too shabby for a beginner, right?
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oh...who else could play such a dirty milia (sarcasm btw)
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Thanks for the help.....I made HUGE progress (IMO) today....I can do the AD off Tk standalone pretty easily and off j.k j.s 6p 5s jc j.s HCl...I still need to practice off 6p 5h i think i know why i can't get it, I have to make her get more height before i attempt to dash but just to be sure, can someone give an example of it so see if i am doing something wrong...cause it can't be the 6frc6 part not being too fast or accurate and it can't be that i am TKing incorrectly (i am using the 360 method when using 6p 5h) so it has to be something else... maybe the delay on 5h is throwing off my timing hmmmm:8/: ?? i can also do grounded TK UF to J.s S-dive combos and j.k. J.s Tk UF jc. etc...its so easy to do
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or learn to dash break and feint a J.H into a 2k...i know how to this coincidentally..
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http://www.youtube.com/watch?v=zsWbegZWUuE&feature=related and who is this one?..it's koichi's color..but is that him? it also features a koichi like tactics... first: note frc 8, 8, then dash j.h (whiff) land to set up j.h delayed S-dive and then he uses a nice 2k, 2k stbt frc 2k, 2s, HCL HCL pressure string...
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also does anyone have the original video uploaded in the " How to do fast fall j.s VCL" thread.. i wanna see it so when i learn to AD properly...i know how to combo it properly..
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I suppose that is true, though once you are used to it, It would be easy But what would really mess people up, I would figure is HCL AD punishes when the opponent is crouch blocking or guessing whether the opponent is going to tech after 236 S and in which direction and throw them into the corner for it..or dropping the combo at 5S...J.4H(whiff)
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you know, i feel closer and closer to getting it....I pretty much understand how to do standalone Tk air dash it is no where as difficult as a i was making it for my self...I still need to polish it up as in everytime i frc i am able to dash..that just depends on mastery of 6frc6...
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i know....you can just TK the HCL but do it for the lulz..
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I meant dash J.K J.S in my previous post btw...but i see what you mean, it is the same thing if i use 2k off J.K., J.s, the damage goes down drastically...its better to do stbt cause it serves to mix up or punish when an opponent tries to block or counter after blocking 2k or dash j.k j.s...even off J.h its the same... well i would like to see how 5k JI 5S 6P 5H HCL frc AD J.S VCL looks...
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I am doing it more and more the standalone method 10 times in total...still cant get it to come out off dash j.s j.k 2k 6p 5h HCl
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back dash or reverse IAD note...
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heh. you are a real advocate for that philosophy eh?
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i never said 360's were hard...i just said they seem to take longer...cause they are, cause you are putting in more input no matter how fast you can do it...6321486 will always be faster than 63214789. at the very least, you will be able to do them at the approxiamately same speed And thanks:)
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but remember, you use the analog to 360 so of course its easier to do that and doing it with the d-pad i have to take short cuts, not that i can't 360 with the d-pad but to me it feels like it takes longer to do than just 6321486 and i can't even try the analog to pad for the 6frc6...it feels too weird..
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oh yeah another question... when you are trying to do 5k Hcl Ad... can you just Tk the HcL there instead of inputing it as a 360? like for example instead of doing 63214 k 786k 6frc6 can you just do 5k 63217(89)6k 6frc6 or will the HCL come out too slow in the second method?
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I use L1 for frc macro and the D-pad to do the TK Well, this morning i did it Twice...YES!!! i can finally do it... :vbang: (this was standalone TK btw, i am not yet ready to apply it to combos) I know how it works now and the key is the frc6 part...once i master doing that fast enough and getting it into muscule memory then i am good to go..just more practice...before the problem was I was not putting in the frc6 fast enough so i got no AD...NOW i get it... I discovered another way I could practice it was doing VCL AD instead HCl...VCL Tk AD is considerably easier and from doing it over and over I saw how fast I had to press the frc to get the dash in the HCL version
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Thank you, I appreciate the effort...but that not real helpful seeing as How i use pad
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i tried to 360 it...same result...no AD
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thats easy...but what is the use?