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SIne

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Everything posted by SIne

  1. actually that is how you do it unless you want to hold d too...which you don't have to do... it can be input as 236[d] [p] [k] then let go of d and hold p and k I was bored and doing this in training mode last night lol.. along with some tricky venom stuff...
  2. thats funny, i didn't feel like playing against you with my sub and i'm a dodger ...
  3. keyboard!!! damn lmao just buy a stick!!! even a mayflash for christs' sake ...i don't even think its humanly possible lol
  4. yeah i think i played quite a bit of matches with your relius lmao.. i'm still learning how to play him though.... the guy gets 4k of 2a smh
  5. same person
  6. in the air do 236 d then cancel it with fd immediately then just hold fd till you land : D but seeing as how you made that combo vid i'm sure you already knew that :eng101:
  7. you WOULD play archetype earth lmao
  8. lmao i definately not one of those venom players and i think andrew only subs venom?
  9. fb double head morbid is actually 623d lolz simple typo i'm sure I think this also works with throw starter? i'm too lazy to fire up the ps2 to confirm... okay wasn't so lazy after all it works off: 2d 46 s frc , 5d 8,8 j.d land 6p 6hs etc, 6h CH, basically anything where 6p and 6h connect off the maximum height it can hit the character i'm really having trouble getting this to work of a throw maybe if you do 5 s 2 -3 hits after throw then 6p ?? but i'm not sure cus i tried that and it not working even on light weights i dunno i pretty tired right now so it could just be my execution, but off 236 d it works like a charm
  10. midscreen with venom you can also do blah blah blah into 2d 4, 6 s 6frc6 if you have meter including 2d 4, 6 s 6frc6 6p 6h 2, 8 2 s 6h into any ball summon.. but rather than combos the first things with venom that you should focus on IMO is ball setups for zoning and oki then later using them in cool looking teleport combos like in this vid http://www.youtube.com/watch?v=pAozWZzwO7I my favorite venom combo/setup vid... oh yeah , and for the 6p 6h cr loop it takes a while to get down...may's dumb ass loop is easier that it ... cuz you have to actually input it as 6p6h, do that as 1 fast input venom is actually is in the animation of 6h you should already be charging 2(1)(3) and by the time the 6h is actually bouncing them off the ground go straight to the 8(9) s crisply , if that explanation makes any sense....
  11. 4) J.d FDC Cancel This is simply doing J.d into a faultless defense, thus retaining the momentum of j.d while canceling the attack a) How do I do this? j.d, immediate FD (different people have different methods. Find the two buttons most comfortable for you to FD from after hitting j.d). The speed at which this has to be done is quite fast. Doing this fast and incorrectly will also cause you to burst, but when done properly, this technique is very doable even when retaining your burst. Don't listen to people who say you have to burst first to do this!! b) Why is this useful? Throughout new versions, I-no has gotten many new tools to mix-up and cross up opponents, such as the double dash. However this mix-up has existed since I-no's character was created and can utterly confuse opponents. J.d while jumping has a certain momentum that moves I-no forward. If FD cancelled quickly, especially after super jumping, I-no will actually jump over the opponent. Doing so will enable I-no access to a quick crossover technique that is hard to react to. Another use can be seen in the following string. Hover dash (HD), j.s j.d. Normally this string is used to hit those that would block low after j.s, in hopes of guarding 2.k. However the block string can be further modified into HD, j.s j.d FDC cancel, j.s (again)/land, 2.k/land throw. This allows you to be less predictable, which is key to being a good I-no player!! Great examples of this include Attsun's #R SBO performance! copy pasta from the FAQ ...read that thread first... http://www.dustloop.com/forums/showthread.php?7892-NEW-I-NO-General-FAQ-and-Update-Thread-No-more-random-threads-all-over-the-place! and on another note, so to speak , I-no sounds WAAAAY sexier in reload... Kimochi~ <3:IN:
  12. from that video , i can conclude that if i ever do play that game i will main datass aka uranus
  13. that combo is sex
  14. it's indeed waaay easier doing 5s vcl 6frc6 ad rather than 5k hcl 6frc6 AD and i think thats because vcl has 10 frames more untechable time so even if you don't tk or ji, as long as you are air borne, you can dash out of it in combo or just raw. i know personally when i'm in the corner and i want to do 5s vcl ad j.s vcl, i don't ji or tk once i have them in the air, i just input 5s 632146 s 6frc6 j.s j 632146s , as long as you do the 6frc6 part with the same timing as you would do it in a 5k hcl starter, it will work ....
  15. might come through for guilty...
  16. challenge accepted...
  17. braver, you still owe me quarter : D
  18. SIne

    I-no vs Axl

    :gonk: i HATE when 5k 632147896 k comes out as a superjump that crap happens to me too
  19. bacon is not hard, you just have to turtle as this is the most effective way to play her.... with jam you cant really turtle even though she has a parry cause jam really cant take a hit plus shes a light character (not to say bacon can take a hit either, cuz she bleeds)so like all at least half the cast can do silly combos on her....so sad i missed this
  20. since everyone is going to this i might show up too, i haven't been to any TSB tourney in a while , so i might call out from work to make this one
  21. j.a j.c 2c itsuu~a 5[d] 2[d] j.b tsubame gaeshi 6b 3c 5a 2a etc... just go to training mode
  22. =_= i know it's sarcasm , even so, such statements shouldn't be posted. why? some people will think you are serious and reply; flaming you in the process... to which you would respond "lol, y u getting all butthurt; its clearly a joke" then a long, endless argument will ensue...seen it happen countless times and i really wouldn't like to see such a thing happen to the litchi threads...
  23. love the OD frc combo also lol @ the thought of j.d rc combo as 'new shit'
  24. "Every Guilty Gear Character IS cheap" :psyduck: lol really? man, is that the mentality these days? just because you have to block doesn't mean it's cheap...
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