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SIne

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Everything posted by SIne

  1. i actually cant make it to TSB because of work.. : /
  2. i have a basic understanding of the character but not to a character specific strategy depth level. I can show you the basic stuff and some advanced stuff..but from then on you are on your own lol :P I'll be at NL tomorrow
  3. alrighty i'm early tomm at work so ill swing by with gg then
  4. do people wanna go 2day if so i'm down...
  5. http://www.youtube.com/watch?v=u8anlK6WJtk&feature=g-all-lik http://www.youtube.com/watch?v=ZKl8Iv4PJZw&feature=g-all-u
  6. lots of sexy stuff in there ...very good shit...
  7. so 6p 5h hcl still doesn't work on HOS? and it she gets hard knock down off midscreen air combos outside of k and and s dive enders situationally
  8. http://www.youtube.com/watch?v=rXDA4fEZ6Xw http://www.youtube.com/watch?v=IbW2QPQANhE http://www.youtube.com/watch?v=QsN6lPyQ2q8 well there is no frame linking but its kinda like a kara from j.d into fd the timing is really tight..have fun accidentally bursting... it can also be used to cross up and kinda 'hop' on the other side of the opponent in a block string..maybe even fuzzy guard!!!
  9. I would like to add something i noticed while practicing ... J.D can be infinitely cancelled into into itself while retaining dash options... It can also be used as an instant overhead instead of dashing in their face...you can just do J.D~J.p+k J.K for a quick high that is hard to see... I-no does sort of a quick hop similar to faust's j.2k fdc cancel and you can use j. s or j.k making it very hard to see and you can combo from it ofcourse... This technique is pretty hard to do without bursting but it is very possible...it can also be applied in other situations to stall air momentum instead of landing right away.. infinitely i will make a vid of this
  10. yeah, for the chemical love frc air dash to happen off a move that is not jump cancel-able, you have to install a jump somewhere before the 6frc6 happens... whether it's from her hoverdash or manually inputting it like : 5k 8 5s 2s (2h) 6322146 k 6frc6 etc.... or 5s 8 2s etc... always lovely to see new i-no players this forum should get some more life once AC r drops and people want to play her
  11. I might be wrong but i don't think it's possible to get more than 5 or 6 6Cs in one combo with out them teching out of it...even with all resources in tact ( 2 gold bursts and 100 percent heat and fatal counter...)
  12. man, bang vs valk is a hard MU , nails are really annoying to move around and specifically because bang players do not respect valks oki and will just mash 5B all of the time... If there is anything i learned about this MU when playing against my friends bang is that on oki in the corner you have to do 2b whiff alot to bait out all off his drives and wakeup ashura...cuz they will mash it and then do 6d
  13. both of those are the same vid
  14. yeah i know, corner only though
  15. yep predicted full screen combos...and TGS is prolly right; they'll nerf her damage now that she has so much combo routes stbt being jc'able was what i wanted in accent core and now it is *OMG*
  16. remember teleport stuff is gonna be happening in the corner so corner: 2369D > 6P > 6H > P ball > 6H > 623K > j.h/j.d > 6H > P ball > dash f.5S >421 k or 236D.
  17. well she can still do regular note frc for lockdown so you dont have to frc the force break for oki
  18. ~I-no changes and General Discussion~ UPDATE: http://pastebin.com/wvvpK7Bq Ty 9TNine Enjoy! <3 Honnou lets talk about how people are going to complain about i-no being broken lolol.... copypasta: - FB Note (214D): New FB, FRC possible right after startup, sends 2 notes (one up, one across). - Can now airdash twice. - Horizontal Chemical Love causes wall bounce. -H-dive apparently has less recovery now, If these changes are kept by the final version I-no might be able to do dash cancel combos in the corner, not to mention full screen vcl frc air dash loops. In the corner, the possibilities should be endless hcl frc then dash into loops. Granted all these changes are kept (at least the double air and two notes for oki) I-no will be soooo fun :yaaay:
  19. I'm with Nehle on this one, you play against him alot right? so it seems he predicted a j. whatever ( either he thought you were going to throw out a fireball or a j.d ) but in any case he knew you were going to press a button so it was a pretty good read but then again he seem like he gave no fucks that match and as you mentioned was going to do it anyway...so i would also give it a !?
  20. if dizzy is doing iad j.hs you can guard cancel then p counter after instant block, what shijin means though is if they are over you in the air not hitting with a meaty you can simply j.6h or j.4h them...
  21. happens to me all the time...ha ha I'm supposed practicing like corner stbt 5k hcl ...then i end up doing j,h whiff 2s ji stuff... also gg to bbq sauce: next time i wont autopilot as much
  22. whoops now i'm messing up inputs. I mean 421 k , k dubious curve, lol
  23. the great thing about the combo is that if you end it in 623 k you can do early j.k airdash overhead j.s j.h or air dash into 2d 46 s (h) frc 6p 6h to set up the same combo again... perfect 50 /50
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