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Mr. Mamation

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Everything posted by Mr. Mamation

  1. thats kinda the point of the ac Ky discusion thread
  2. not always free when playing against sol or other characters VV can beat TK CSE with the distance I see most people do, and you GV can beat CSE on the ground depending on how long after knockdown you do it. As for the mixups cupui, those are usually done after VT> LJ. Sometimes you can get thrown when doing 2D (if thats what your problem is) because your landing too late. You need to time it so its hitbox is already out before they wake up. That way they cant throw you or if you bait a DP just hold back and wont get hit.
  3. sounds like my kind of music
  4. lol, wounder what that was :P I didnt think about TKing VT, that might actually help since in some combos the 6H after Slash version of VT would just go under. I'll mess with it later in the evening and post something. And from what i understand all 3 rep VT loops cant be too close to the corner. Other than that I'll just fool around with the height and shiet.
  5. Try drumming with 236H>FRC(Punch/Kick/Slash)>6H, that seemed to work for me. If you put it on display it should show that you hit four buttons and I am thinking thats how fast you need it to be. EDIT: That said the best throw combos I could come up with against light characters is Throw> FRC> run up> 5H> 623S> 6H> 5S> 2H> GS> 5S> 2H> 623H> 6H> 2P> 5S> 2H> 623H> 6H (damage varies on character). It also works on Axl. Im trying to figure out how to get three reps of VTs on mid weight characters too but have yet to think of anything. What about you Clayton?
  6. i never was able to backdash out of unblockables with Ky i did it a couple times with Jam though
  7. #1 SMART PERSON EVAR
  8. thanks a lot for the updates POscrub
  9. MIU seems like such a cool guy. I only chilled with him for a little bit and had no idea what he was saying but he seems real cool
  10. i dont graduate until next dec/jan but if it means i have to take extra classes then i'll try
  11. thanks a lot guys, im looking into it right now as a back up. I'll apply now just in case though. edit: It says I need a bachelors, so I guess I willh hve to wait a year.
  12. in case this job im doing doesnt go trough with what im looking for, what degree did you have to get to do this and how much japanese would you recommend to know? Also, how can i sign up for that?
  13. you deleted my post
  14. thanks man, if i dont see you on aim i'll just post here or pm ya
  15. YOUR LIVING MY DREAM MAN seriously though, could you pm me your aim? I have a couple questions as i may be living in tokyo in about a year or year and a half
  16. some of them seem combovidish but they do deal more damage. Does getting hit by H stun edge in the air untechable for a while (well i guess long enough to 6H). Anyway i was asking cause they seem to tech almost immediately after the S version. Now that i practice for once i am able to land stun edge frc more consistently so i figured i would switch those orb combos for stun edge frc. Also anything off counter hit jD? the best i got (if you are close enough) is CH jD>falling jS>5S>2H>air combo... depending on the character im fighting would determine whether i just air combo or go for more reps for VT>LJ
  17. man, sounds like a blast. Your living my dream mike
  18. check his sig now you know
  19. We're the best but we won't run it back when Marn uses his real character, nooooo!
  20. we need that noice, i'll be sure to bring my camera next time. also i was drunk durring those games so i think i play a little different :O
  21. was the team tourney with Stone vs MD in here? i would like to see how how play when im foccused
  22. he did it to me and from what i remember it was his bnb ended with a super, then he just boosted forward and bounced with 2P. so i think its something like... ...5D>236D>IAD>jC>5D>236D>IAD>jC>5D>SJC>jA>jB>jA>jB>jD>land>236236A>6E>2A bounce....
  23. too much negitive activity D:<
  24. oh and, ky does suck shiro JUST ACCEPT IT
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