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Kurushii

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Everything posted by Kurushii

  1. Ohhh. Thanks for the info. Ill have to work on that later.
  2. Spent some time going through her normals to see what links into what normal on a standing opponent. 5B>2C, and 5C>2C are very unique requiring a dash on startup before first input on most characters to make it work. List will help for anyone looking for options on the combos they are making early on. Normal to Normal Links (Standing Opponent): 5A>5A 5A>5B 5A>5C 5A>6A 5A>2A 5A>2B 5A>3C CH 5A>2C 5B>6A 5B>5C 5B>2B 5B>2C (Standing: Tager) (Dash Startup Required: Tsubaki, Hakumen, and Arakune) (Invalid on everyone else not noted) 5B>3C CH 5B>6C CH 5B>6B 5C>6A 5C>2C (Standing: Ragna, Tager, Hakumen) (Dash Startup Required: Everyone else not noted) (Invalid on Taokaka, Mu, Makoto, Platinum) 5C>3C CH 5C>6B CH 5C>6C 6A>5C 6A>6B 6A>6C 6A>2C (Dash Startup Required on some characters, more testing needed) 6A>j.X 6B>X (Very distance specific to link other normals, more testing needed) CH 6B>5B CH 6B>5C CH 6B>6A CH 6B>2B CH 6B>3C 6C>j.X (All jump normals work except for j.A) 2A>2A 2A>2B 2A>3C (Reset) 2A>5A 2A>5C CH 2A>5B CH 2A>3C 2B>3C 2B>5B 2B>5C 2B>6A CH 2B>2C CH 2B>6B 2C>Delay>5A (Corner Requirement) 2C>Delay>5B 2C>Delay>5C (Midscreen Requires Dash Startup) 2C>Delay>6A (Corner Requirement) 2C>Delay>2C (Corner Requirement) 2C>Delay>3C (Corner Requirement) CH 2C>Delay>6B (Corner Requirement) CH 2C>Delay>6C (Corner Requirement) CH 2C>Delay>2A (Corner Requirement) CH 2C>Delay>2B (Corner Requirement) CH 2C>Delay>2C (Corner Requirement) CH 2C>Delay>3C (Corner Requirement) 3C>22C j.A>j.A j.A>j.B j.A>j.C (Tager only, more testing needed) j.A>j.2C (Tager only, more testing needed) j.A>5A j.A>2A j.A>2B CH j.A>5B CH j.A>6A CH j.A>5C CH j.A>3C j.B>j.A j.B>j.C j.B>j.2C j.B>5A j.B>5B j.B>2A j.B>2B CH j.B>5C CH j.B>6A CH j.B>3C j.C>j.2C j.C>5A j.C>5B j.C>5C j.C>2A j.C>2B CH j.C>6A CH j.C>3C j.2C>5A j.2C>2A CH j.2C>5B CH j.2C>5C CH j.2C>6A CH j.2C>2B -------------------------------------------- Also don't see anyone doing 6A>2C which has some nice options in midscreen. The damage may not be anything serious but they all will carry someone from mid-screen to corner and build a decent amount of meter. Midscreen: 6A>2C>214B>5D>236Bx4 (1947 Damage, 35 Heat)* 6A>2C>214B>5D>236Bx2>22C (2343 Damage, 23 Heat)* [66]>5C>2C>214B>5D>236Bx2>22C (3075 Damage, 24 Heat)** *(Invalid on Taokaka, Mu, Makoto, Platinum) (Standing: Ragna, Tager, Hakumen) (Dash Startup Required: Everyone else not noted) **Dash Startup required on some characters
  3. Would love to get that T.Bonne action on Platinum :O
  4. You can do it Chun! Just eat more meat buns! :O
  5. But you had enough time to post here. That's some determination. Get well soon.
  6. On a longer RC combo yea that understandable but the shorter combos (mainly midscreen ones) make better use with it.
  7. In General Notes you listing j.236A move as j.236AXX. It has 3 X inputs after the initial move. So it should be listed as j.236AXXX. In Midscreen Combos (C Moves) you have RC combos with wrong heat listings. In Corner Combos (A Moves) you listing 2A/5A as optional choice for starters but they give different damage values. Also 2A does not combo into 5B from your listing. It can combo 2A>2B>5B. The damage values and heat are listed for the 5A not the 2A. In Corner Combos (B Moves) you listing that 6C can link from 236B. That's only valid against a jumping opponent as snipingsnipe stated way earlier. You need either the following if you want to make valid for ground: 236B>5C>6A>6C 236B>5B>6A>6C 236B>5B>6A>6C 236B>5B>5C>6A>6C In Corner Combos (C Moves) you have another RC combo with wrong heat listings. Side note the majority, if not all, combos listing 5B>5C should reconsider listing 5B>2B>5C for more damage/heat. I'm mean seriously they teach you it early on in challenge mode. :8/:
  8. Eh, that works. Hit me up if you want the actual vectors for your work.
  9. Why you posting ZenUnited's old, flawed vectors when 99% of the people who make requests are not even going to know what to do with them?
  10. You trying to get me punished by Circ (゚д゚). Yea it's the same as arcade build. Some have said it isn't 100% the same on framerate but yea you can practice for CS2 console on it. Next time bring the questions to http://www.dustloop.com/forums/showthread.php?10772-BBCS2-Discussion-Questions
  11. GG2 XBL Gamer Pictures Pack
  12. Been out in Japan so ya it's legit.
  13. Yea that's common. Work on different grips to see what feels best. Practice, practice, practice. It takes time to get it feeling right. It's like learning a musical instrument. It'll all feel foreign to you at first. Turn on input display during training and watch your inputs to see what you are inputing wrong on directions.
  14. I said global cause they been keeping patches released global at the same time (at least on PS3). Network mode won't work if users are on totally different versions. If NA/EU doesn't get the patch then they will be unable to play in Ranked matches. All previous updates worked the same way as I recall. The only thing is NA/EU wont have access to play Platinum until the unlock DLC releases in their region.
  15. It has to come out at least one month before Evo starts to be considered as the version used. The patch will be global on May 10/12 so really it just depends if Aksys can release the Platinum dlc on time (not to mention pray no service delays the patch or dlc *looking at you m$*).
  16. Searched FTP. Platinum Press Release PDF in it: http://blazblue.jp/images/topics/0415_Platinum/platinum.pdf JP 360 Release date for Platinum DLC + v1.03: 5/10 (560points) JP PS3 Release date for Platinum DLC + v1.03: 5/12 (800yen) Patch Notes: -[system] Platinum character addition. -[system] Platinum Trophy/Achievement Data. -[Network] PSR will be displayed in match. -[Network] Can select different characters for training mode while waiting for ranked. -[Network] Can cancel network match after battle preparation screen. -[Network] Ranked match specifications changed. -[Network] Netcode improved. -[system] Console version will be equal with the April 15th arcade build. -[Challenge] Challenge mode updated to CS2 standard. Previous competitions transfer over. -[Network] Added more simple messages inside player matches. -[Network] Valkenhayn will get additional experience. (360 only) -[Network] More penalty's against rage quitters. -[Challenge] Changed how meters recover where gauge/meter is required. -[system] Fixed bug when selecting mode the game might freeze. -[system] Fixed bug when mu's certain motion cause the display color to be messed up. -[DLC] U.Platinum and DLC Colors will be included with dlc purchase of the character. -[Network] Ranked mode version changed to v1.03. -[Arcade] Platinum will not be available and no additional scenarios. -[Legion] Platinum will not be available. -[story] No additional scenarios for Platinum. (rough translation, and thanks Sesame for translating ones I needed help with)
  17. Yea, we can work something out with that if you want.
  18. May I ask what you need the English voice audio for? If you answer just for collecting then i'll pass on assisting. Converting the raw data is a pain. I know Circ, myself, and many others were unsuccessful at the audio. You'll have to get a hold of the person that did the jp audio rip to do it. I know I can record the audio from the sound test in game but it would be too much work to cut out each audio segment and put into separate audio files. I have way too many projects lined up atm. If you have a single audio you want for a phone ringtone or something I can do that.
  19. Typo. Should of been 8
  20. Did some research. Turns out Dora been pulling in his own group of people. On the jp wiki I found someone with this as their sig: googlefish tooo Source: http://www14.atwiki.jp/sisigamibangu/pages/152.html I checked the PSR rankings for Bang. The first place is: かなた@マスヤマイレブン and the second place is なんでなんで@マスヤマイレブン <-- also first place Noel Second one is the Bang from the video Huey likes. So who is this first place Bang you ask?! Our favorite Bang troll, Dora. Have fun looking for matches cause he's changing his name too often. Digging through nico I found out he went by ラストリベリオン for a good while. Even Japan is confused it seems. Reading through Nico comments is more entertaining than Youtube . Dat Dora Cult
  21. Don't think it has been posted: Guilty Gear 2 Overture Material Collection
  22. I know the thread hasn't been updated since what '08? Think we can fix some of the dead links at least in the opening post. I know Aegis, Blade, and Circ have the majority of the stuff that's dead. I went through and checked the links. The following are dead: Official Art: 5. Dead Link 6. Link should be: http://www.aksysgames.com/ggxxac/downloads.html 8. Dead Link 9. Dead Link OSTs: GG Judgment: Dead Link Sprites: 1. First two links are dead. 3. Third link is dead. 4. All links are dead. 5. First two links dead. Sounds: 1. Dead Link. Misc: 2. Both links are dead. 3. Dead link.
  23. Wai hello Bridget :o
  24. Thanks for the heads up lol. I muted it and turned on winamp. Wasn't that bad of a combo video :D
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