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Kurushii

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Everything posted by Kurushii

  1. Online Profile (Mirror): http://kurushii.tv/SirRouzel/BBCP/Online%20Profile.rar and you never put the HUD mirror up http://kurushii.tv/SirRouzel/BBCP/HUD.rar
  2. Credits (Mirror): http://kurushii.tv/SirRouzel/BBCP/Credits.rar Arcade Profile (Mirror): http://kurushii.tv/SirRouzel/BBCP/Arcade%20Profile.rar
  3. Done, it's the same link.
  4. HUD (Mirror): http://kurushii.tv/SirRouzel/BBCP/HUD.rar
  5. You welcome, it was actually pretty easy because I have an automate batch I made in photoshop to do the bulk of the work.
  6. I cleaned the gallery, and made mirrors of the uploads: Gallery (Cleaned): http://kurushii.tv/SirRouzel/BBCP/Gallery_Cleaned.7z Gallery (Mirror): http://kurushii.tv/SirRouzel/BBCP/Gallery.rar Announcer (Mirror): http://kurushii.tv/SirRouzel/BBCP/Announcer.rar SE (Mirror): http://kurushii.tv/SirRouzel/BBCP/SE.rar Character (Mirror): http://kurushii.tv/SirRouzel/BBCP/Character.rar English Character (Mirror): http://kurushii.tv/SirRouzel/BBCP/English%20Character.rar
  7. 電撃文庫 FIGHTING CLIMAX(ファイティング クライマックス) プレイヤーズガイドブック by 電撃攻略本編集部 (Players Guide) Amazon JP: http://www.amazon.co.jp/dp/4048665022/ref=cm_sw_r_tw_dp_9O4rtb12PRNKP CD Japan: http://www.cdjapan.co.jp/product/NEOBK-1651107 --- Arcade Profile Site Rip Colors: http://kurushii.tv/Dustloop/DFC/Graphics/Colors/ Icons: http://kurushii.tv/Dustloop/DFC/Graphics/Icons/ Plates: http://kurushii.tv/Dustloop/DFC/Graphics/Plates/
  8. Unless you are willing to manage a video thread, do not make separate threads for Ramlethal. Please keep everything in here.
  9. Added with v1.1 Plates: http://sp.bbcp.ac/img.php?d=plate/tm.gif&w=220 http://sp.bbcp.ac/img.php?d=plate/kg.gif&w=220 http://sp.bbcp.ac/img.php?d=plate/kk.gif&w=220 Icons: They just updated the character ones to include the 3 console characters. Nothing new.
  10. Updated with the new icons included with the Ram-chan patch.
  11. Remix Heart Ch22 (Raw) https://mega.co.nz/#!UdIjAapA!LcNTS3DbxA-PkjzDtfiQHg65SqHrUdW7BaOy_wQPbn8
  12. Notice these images are in jpg, you are going to release the finals in png right?
  13. Yes, I had a Kokonoe avatar before this one.
  14. Thanks for your work. I take it you are referring to my work of the BBCP gallery? I only did screencaps, not data rips.
  15. I play default for pad since CT.
  16. Aksys started taking up multiple other projects. ASW decided to handle it themselves from CSE on-wards. Aksys informed me during CSE release that it wasn't going to become the norm but it did. Since CSE every release localization has been handled by ASW. I highly doubt it's going to be any different for GGXrd.
  17. The CD shown was released back in 2012.
  18. The timestamp code is incorrect. For nico it's "?from=X" changing X to the amount of seconds. No code for using minutes or hours, just google to convert it. For yt it's "&t=XhXmXs" (h = hours, m = minutes, s = seconds) changing the X to the value wanted. h is not required if the video isn't an hour long. For twitch it's "?t=XhXmXs" (h = hours, m = minutes, s = seconds) changing the X to the value wanted. h is not required if the video isn't an hour long. Can the character abbreviations for BB/P4 be changed to the official two letter abbreviations that are already widely used by the community? Can a note field be added? See Kokonoe video thread for example.
  19. There is already an online section for finding matches and tournaments. This thread is not needed.
  20. You mean GGXXAC+ and +R? GGX is a really old game. GGXXAC+ and +R have a really bare bones netplay mode. The entire Blazblue series has had a more advance network mode than what GGXXAC+ received.
  21. If you are thinking of the old sound test area like the past games then no, it's not in BBCP.
  22. GG's to everyone I played. :3
  23. All the dlc was on the jp disc or patched in. Nothing public has been said about the dlc coming to NA. Go ask Aksys nicely. :3
  24. 3C(2) > 214214C , 2C > 6C > jc > j.C > j.9D |> 66 > 22B , 6A > sjc > j.2C > j.236D |> 6B(2) > 236B? You generally want to go to 2C > 6C or 22B as early as possible in combos. There are plenty of different routes but most are either less damage or have issues with combo timer with the enders.
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