Zakuta Asura
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Everything posted by Zakuta Asura
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D counter > button for effect > button for button seal
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D counter (Baku) is better - there's no scaling on it either.
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It's only -4. For a long range poke, it's pretty good.
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The video explains some stuff with Order Sol against Potemkin's Slide Head. I would explain more, but I don't know a whole lot of Japanese, but it shows some stuff like Order Sol stand FDing against Slide Head and not getting hit, how the trap effects him in different situations and how he doesn't get hit by Slide Head if he blocks Potemkin's shield super high...though he gets hit by Slide Head if it hits him while he's crouching. Copy paste link: http://tinyurl.com/2k3sh2
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Did anyone else get the Order Sol vs. Slide Head video? NA, NANDATTEEEEEEEEEE!!!!!!????????
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I remember getting a pack of XX/ Dizzy movies and I'm like 'yay, I guess Dizzy wins in most if not all of these'. ... ...well, I was wrong! =p Also, I haven't seen no Dizzy's win in AC ... not even H.H! He may get the first couple of rounds, then hey gets laid to waist. Also, he had no luck against Bacon. I get the sneaky suspicion that Dizzy isn't really a tournament character :o, but still, she does seem pretty good in AC.
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http://gamechariot.com/06frame_main.html fukki (AX) vs. MK (JO) kaqn (OR) vs. pond (KY) kaqn (OR) vs. MK (JO) tashuki (IN) vs. okkun (BR)
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http://www15.atwiki.jp/miyoshi_syokudo/pages/5.html 「最強タッグ」 P.C (SO) / Woshige (MI) vs Katsuo wa... : Suu (AB) / Sawa (沢) (SL) Youtsube-san Tamaria: Izu (MA) / Rokka (IN) vs 「僕の五所川原さんは108式までいるぞ」 Kedako (MA) / Kuni (六合) (BA) Katsuo wa... : Suu (AB) / Sawa (SL) vs Youtsube-san Tamaria: Izu (MA) / Rokka (IN) 「僕の五所川原さんは108式までいるぞ」 Kedako (MA) / Kuni (BA) vs 「最強タッグ」 P.C (SO) / Woshige (MI) http://bbs2.ardor.jp/?0209/gxgx146189 Shikki~ (SO) vs. Gagaga (BA) arc (OR) vs. ZR (SL) Shikki~ (SO) vs. ZR (SL)
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Anyone have those GameDial110 vids and can upload them (as long as it's not on megauploador rapidshare, seen as I cannot use them)? I cannot seem to download any of them.
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It was only a matter of time before someone turned around and said 'so, FB Gravedigger is actually useful'. Move has little to no recovery and it's easy to follow up. Nice 'n' handy for Testament. Maybe we'll be seeing more combos where Testament starts a combo from one corner, goes to another then goes back to the other corner :D I want them GD110 vids...
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I've seen those vids already anyway
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GameDial110 http://www.eonet.ne.jp/~gd-nanpon/ Yamashin (JA) vs Mo (PO) Tekuni-san (SL) vs Hokuto no Eiyuu Takahashi Ryuuichi (北の英雄 高橋竜一) (PO) Omito (JO) vs HTT (MI) Roz (KY) vs AYM (IN) AYM (IN) vs Omito (JO) Roz (KY) vs Omito (JO)
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LOL @ the 2-4 vid...both Testaments have the same colour EXE - confusion tactics.
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I tested this a long time ago - forgot 5S© and 5S(f) into j.D only combos on counter.
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I'm also pretty sure 5S© -> JC -> j.D combos in existing games as well, though the timing was tight...plus of course, your opponent has to be tall and standing.
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That combo was cool - it seems as though j.D hits earlier now. Another combo: http://anngora.s232.xrea.com/ [012 (Sol) vs. Maruken (Baiken)] j.H (Counter) -> 2K -> 5S© -> jump -> D -> FRC -> AD -> [s-D]
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You do know that some people only download matches of certain character right? I know I skim over a selection of matches.
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From the looks of it, Potemkin can hit the Glass Loop 4 times in a row...he seems to get roughly 25~30% tension back after one glass.
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Seems that j.K just puts the opponent in decent enough blockstun, making it easier to create follow ups if timed right - that's the way I see it
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Gamechariot needs to get a new movie guy - or at least, not let the current guy go home due to sickness. The sound of Arcana Heart is behind those GG vids =p
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I prefered the red/white/black Millia from XX. I don't think any pther colour has beaten that yet. I like her yellow/orange/black colour too, so I may have to snag it.
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If you're looking to stop 6P's on wake up with AD stuff, then a low AD to [P-P-K] is usually used as the j.P can hit low and fast enough to stop 6Ps ([s-P-K] is only better used once the opponent has realized that they can't 6P a low AD j.P (especially tall characters)). The meaty AD j.K was delayed lots and unless there's some hidden properties to it then it shouldn't beat 6P's on wake up. I'll probably test soon ;0
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You mean this? http://page.freett.com/fuku_GGcomb/%82%8Akemi.html
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I thought I posted again on the arcadia subject - I guess I didn't actually hit the post button :/ In any case, I'll probably get the latest arcadia next week so I can clarify for anyone here who ain't buying into it yet (there's a lot of information regarding the game apparently, so I'm gonna see what I can fish out from it). I think the combo aspect from this FRC sounds cool. Would make up for the lack of cool D-Loop combos from Slash
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I may be capable of treachery, but Baiken is need of an accomplice.