Good stuff on round 2 by Xdest, 2b on oki was a nice move. Nice job with ~c feints as well although you really played it risky a few times, he could have punished you. Game 2, nice job with air counter-throw after his tech at the corner. I think you might need to pressure more with 66->5b though (reason is you can stay on Nu's face and also be in range for a nice kara-throw), although you can somehow get away if you "poke" with 3C from max range, it's such an easy move to IB that I think it's not worth the risk...
@ArcadeFire
I only gave it a quick look so forgive me if I don't list all the specific things (might do that tomorrw, it's already pretty late at night here): round 1, at the beginning, IB his 3C and punish hard. During round 2 and also round 3, you let yourself get hit by a clean 6C when you dashed back and tried to throw a sword. Don't forget Tao's 6C has a LOT of range and he can also 66 that move as (66C, just like he can 66 her 5B or her 2a by doing 63a) so keep that in mind. If you're backdashing and you fear he might poke you from the distance I think that TK crescent saber is what you're supposed to do (or atleast that's what my sparring partner does when playing midscreen). Or, dash and jump back, but then again all of this depends on what are the "habits" of the Tao player that you are facing. XDest seems to know you pretty well so I guess that's why he's throwing so many 6C without any CH hitconfirm first.