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mAc Chaos

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Everything posted by mAc Chaos

  1. Now that I think about it, this gcOD should be a huge buff to zoners. It nukes pressure, but if you can apply pressure from full screen, then you have a lot less to worry about. At the same time, when YOU get in pressure, you can still gcOD yourself to get them off you and reset positions.
  2. It's going to make the game extremely defensive and footsies based. That or players will find ways around it with jump canceling stuff, but it'll still be a huge thing to watch out for.
  3. > buff Carl > Carl > the character Dora put above Kokonoe
  4. this is like a cross to a vampire im melting
  5. i dont play this game but i still play
  6. my life is over
  7. i just assumed myoro was joking and you shouldnt count mugen for anything
  8. Usually it's the same build until the next loketest. But I don't think an answer has been given for this one specifically.
  9. gcOD is supposed to be extremely fast.
  10. Oh, I see now. I was thinking of jC > Hotaru > airdash. But jC gatling doesn't add anything there really. There goes my theory.
  11. When the opponent does a telegraphed, slow attack they can't take back, like Tager 6C, or you IB in a blockstring and want to expect a certain move, just like using a DP. Also on wakeup sometimes to force them to respect you, but don't abuse that or you'll eat tons of throws.
  12. Could you not before? I actually don't remember.
  13. j2A gatlings into jC, and you can presumably IAD after that. So it would be more like Enma 5C, 2C > j2A > jC > IAD (j2A?) jC, 5C, 2C > j2A > jC IAD jC 5C 3C also 6C is supposed to work after enma in the corner of course this can all change in the next loketest
  14. Hmm. j.2A > j.C IAD might lead to something. Maybe we could do some IAD combo again.
  15. Did we ever get any news about how fast guard cancel OD is? Is it as fast as normal OD cancel, or...?
  16. thats one way to put it
  17. planet of the apes whats the frame data for OD? like the recovery and active frames or whatever im trying to reverse engineer the time guard cancel gives you to punish things
  18. was that a plot point or something more people would be interested in seeing celica than "random girl that looks kinda like her" also zeron just wait til nu gets her hands on tager
  19. What can we do after 5C though? Gurren? Kishuu?
  20. If slow ass 5C can link after Enma, and 5A can, then 5B should too. Then that means our loop should still be in there, just with one less rep probably. That'll reduce damage but won't kill us. I wonder what the j2A > jC gatling is meant for. Also, CT Haku was fun. So it can't be him. The other question is, Enma is being described as it's Unlimited version. What exactly does that mean? It doesn't have jump cancel so it's obviously not exactly the same thing.
  21. in what way :V
  22. https://twitter.com/HiagoXYZ/status/497227686801313792 Hakumen info: - j.2A > j.C gatling added - Enma > walk 5C works; if corner 6C works too - Zantetsu > CT doesn't work anymore
  23. https://twitter.com/HiagoXYZ/status/497227686801313792 Hakumen info: - j.2A > j.C gatling added - Enma > walk 5C works; if corner 6C works too - Zantetsu > CT doesn't work anymore
  24. more haku stuff via twitter https://twitter.com/hc0519/status/497221606612021248 - lost Enma jump cancel - Enma has the blue version, the one UM character had - 3C punishable by all GCOD
  25. more changes via twitter - Enma has the blue version, the one UM character had - 3C punishable by all GCOD
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