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Everything posted by mAc Chaos
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wow really its the best meme ever
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you mean why did they keep her in the game
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The How and What regarding thinking in matches and adaptation
mAc Chaos replied to TeeJay's topic in BlazBlue Gameplay
Man this article is like exactly what I said. Awesome. Also I like this image. Good article. -
The How and What regarding thinking in matches and adaptation
mAc Chaos replied to TeeJay's topic in BlazBlue Gameplay
Well, you have to see what they do first. If they start introducing other variables into the equation then you just take that into account the next time and watch for it, or make a judgment call. If by "autopilot" you mean "can react to situations without having to think about them" then that's good, but autopilot is used as a pejorative because it's specifically supposed to be playing like a windup doll AI that just runs through the same pattern, rather than reacting to the specific action before them with presence of mind because they've trained for it and have seen it so many times. -
The How and What regarding thinking in matches and adaptation
mAc Chaos replied to TeeJay's topic in BlazBlue Gameplay
That's kind of the opposite of what I was saying. :P Autopiloting is when you just run through a flowchart without paying attention to the other player, like you're in training mode. I'm talking about just being experienced enough with the different situations you'll be presented, and with your options in it, so you won't get caught off guard and hesitate. Like when someone IADs at you and you anti air them. When I was starting BB, I wouldn't even register that somebody was IADing or jumping in on me until it was too late. Now though I've seen it so many times that I'm able to focus distinctly on it and 6A without even thinking about it. My mind and body act as one in this case, without having to pause and ponder what the right move is, or worry about the execution. Now apply that to situations that are more complicated. If you've mapped out all your options and the scenarios they can be useful in, then you'll have a greater presence of mind and clarity when you're in the actual match. -
I think the biggest set I did was 300 games, but I wasn't keep track after the first 200... ArcadeFire and XDest staying up all night playing was pretty common. 8+ hours is a lot of games.
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Input changes can make a huge difference. To this day when I launch CT and try to do Hotaru, which is j.214B, I'll get Renka sometimes (214B). But ever since they changed Renka to 236B that never happened again and I was able to do both without having a moment of doubt whether I was about to walk into a 720 by messing it up.
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The How and What regarding thinking in matches and adaptation
mAc Chaos replied to TeeJay's topic in BlazBlue Gameplay
I've been trying to think of where to start. This is like asking "how do I get good." There's no magic bullet; you just shave away at the problem like peeling away layers of an onion. The first thing that comes to mind is to play thoughtfully. Don't just go in there and flail away and hope something happens. When you get hit by an overhead, make a mental note how it happened and try to look for it next time. Then after the match go into training mode and think of ways to deal with that scenario. Then try to implement it in real matches. Do that every time you play, and you'll slowly start getting better at dealing with it. Also, there's another word for what you call "overthinking." It's hesitation. It comes from lacking confidence in the situation. You're not sure what to do, and by the time you've settled on something, the opportunity has slipped away. This is from lacking experience in the specific scenario. The more experience you have dealing with a situation and all the possible forks it can take, the easier it is to have the solution ingrained as a reflex that you can use with minimal mental investment. It's just like learning how to do a combo when you're first learning how to play. At first, you have to give it 100% of your attention. Then eventually it becomes muscle memory, freeing up your attention to focus on the particulars of the match. But if you start overthinking it during the combo, your conscious mind overrides your reflexes, creating hesitation, and can cause you to drop it. It's the same way with dealing with these situations. (Incidentally, that's how tourney nerves work. You get taken out of your element because you're self conscious, and things you normally do without thinking about it gets relegated to a conscious decision because you're questioning everything.) I'm not saying to auto pilot or not THINK about them, just that you want to be so familiar with the options and situations that you don't get caught off guard. Once you do that, you can tune it to the particulars of the specific player. -
You just haven't been playing in a long time. You'll catch up.
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Reading that movelist makes me hungry.
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no haku changes yet, but arakune od automatically curses thats kind of like a haku change
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Chrono Phantasma Story Discussion [fun tentatively allowed again]
mAc Chaos replied to Chaoschao222's topic in Zepp Museum
just another mystery in the world of mori -
arakune is like dracula, he can't ever truly be killed
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GGs Adventus. Your air to airs and jump ins catch me by surprise every time.
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lol oops sorry adventus i wasnt paying attention to who got on the cab
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Toan had a setup where he'd make you block 6D in the air, then Parser in and Astral as you landed.
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I'm sure different properties in her attacks will turn up that will produce a different playstyle. Maybe Nu herself is the one that will end up more different. Or they just thought the mode change was too complicated and wanted to get rid of it while keeping fans of both modes happy.
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Set the dummy to block the first hit, but not the second. If your blockstring is frametight they should stay blocking after the first hit. If there's a gap they won't block it.
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i'm all bb'd out for the night. maybe tomorrow
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Hey sorry kubel, i ended up starting a set with ctrl. I'll get at you after.
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It was 0f startup. That's great. If you get them to block something and do it they're dead.
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Are you playing on PSN now?
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I'm torn between making an obvious joke and saying not to abuse 5D. Oh yeah, 5C is a great situational anti air too.
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Waldstein Infinite Discussion (Tournament Legality)
mAc Chaos replied to Tigre's topic in Under Night In Birth
If you are going to enforce a certain amount of reps, you'd need some TO or helper to watch every match. Is that something that can be pulled off at a major? If not, then it might be better to just ban 6C straight out. Although I guess even then you'd need someone there to make sure that it didn't happen. And then you'd have a headache if they did it by accident. -
5D is better. You can hold it and get a real combo off it. j.D is better as an air to air or anti-anti air.