youcanwonder Posted June 3, 2015 Posted June 3, 2015 So..discussion..which is what everyone is doing. New character announced. .and there was alot of speculation. .its bridget it's so and so..there was no fact to who the char was...except johnny. Along w people's thoughts about other stuff. Still all opinion based w no facts behinds it..news yes.still no facts. Discussion..which we are all doing a out different things pertaining to the game. Minus some off beats of course. Shits gonna happen. It will turn back tho..just my opinion This isn't CNN. Make another thread for speculation and opinion. This is a NEWS and DISCUSSION thread; both of those words are defined by factual information. I had to read through 3 pages of unnecessary posts before I finally found one tiny post about Famitsu posting up high-resolution images and someone talking about the new burst mechanic. So please. Stop. Mercy. Baf0 1
Zouf Posted June 3, 2015 Posted June 3, 2015 I want Awe of sh... i mean Dizzy back RWA Announcer and StylisH 2
Sanger Zonvolt Posted June 3, 2015 Posted June 3, 2015 Make another thread for speculation and opinion. Actually the orginal speculation thread if I recall was closed for some reason.
Rhannmah Posted June 4, 2015 Posted June 4, 2015 Can you, really? A few ODs have start-up after the super-flash, so you can't actually confirm whether you're going to hit or not unless the opponent is in the middle of something stupid. Well, as I understand it, you can spend the burst during the super-flash to increase damage. I play I-No, and over 9 times out of 10 I can tell whether someone is going to get hit when I use her ground overdrive as a reversal because I can see what they are doing during the few startup frames before the super-flash. That's how I think it's possible to hit-confirm that before it even happens.
Hollysmoke Posted June 4, 2015 Posted June 4, 2015 Well, as I understand it, you can spend the burst during the super-flash to increase damage. I play I-No, and over 9 times out of 10 I can tell whether someone is going to get hit when I use her ground overdrive as a reversal because I can see what they are doing during the few startup frames before the super-flash. That's how I think it's possible to hit-confirm that before it even happens. I was talking to some people and the Famitsu article (supposedly) says that it's only for the specials with the anime cut-ins. This also makes sense since it wouldn't really work for things such as DI. That being said, I can see it having a lot of raw potential damage output but it'd be most effective to use as a combo ender for the guaranteed confirm. Will these get new special animations if you burst during it? Hella anime shit?
StylisH Posted June 4, 2015 Posted June 4, 2015 I want Awe of sh... i mean Dizzy back You and me both This may be premature, but is there any footage of her playstyle yet? Been out of the loop for a while and I'm not swimming back through 20 pages of conspiracy theories uninformed speculation
Poultrygeist Posted June 4, 2015 Posted June 4, 2015 There's no footage of anything yet because the location tests haven't started. Blade 1
StylisH Posted June 4, 2015 Posted June 4, 2015 There's no footage of anything yet because the location tests haven't started. Thanks. Like I said, haven't paid any attention in a while so just checking.
kosmos badgirl Posted June 4, 2015 Posted June 4, 2015 I wonder if they will be smart enough to release tomorrow a trailer or just a short gameplay video for the new characters. Or maybe they want people to see them for the first time in potato quality on youtube. BladeOfJustice7, RWA Announcer, Blade and 2 others 5
Poultrygeist Posted June 4, 2015 Posted June 4, 2015 That was how we saw all of Xrd for the first time, minus Sol and Ky. Our first glimpse of Bedman was through the lens of a potato. Mashed or baked?
king of heart Posted June 4, 2015 Posted June 4, 2015 Hoping that we get command lists today. heavymetalmixer 1
zhaoyun99 Posted June 4, 2015 Posted June 4, 2015 Waiting patiently for my main and subs: Order Sol and Testament. PLEASE LET THEM IN. I wonder if in one way or another, Order Sol get to keep his Fafnir. Please, don't take that move out.
StylisH Posted June 4, 2015 Posted June 4, 2015 If this new character is an android/cyborg, I might pick up GG again to give her a whirl. Otherwise I'll wait for Dizzy.
king of heart Posted June 4, 2015 Posted June 4, 2015 If this new character is an android/cyborg, I might pick up GG again to give her a whirl. Otherwise I'll wait for Dizzy. I am kinda wondering how being a cyborg does affect the character playability for you! Is it some kind of fetish ? Stellarcircle5, The Magnet Technician, madigawadesperate and 2 others 5
StylisH Posted June 4, 2015 Posted June 4, 2015 I am kinda wondering how being a cyborg does affect the character playability for you! Is it some kind of fetish ? I like female robot characters (though not all of them) as they usually have interesting playstyles and abilities. I just like weird characters in general. They also provide eye candy while I play them, which keeps me interested in mastering said character.
Tokkan Posted June 4, 2015 Posted June 4, 2015 http://ggxrd.com/rev_ac/img/pdf/ggxrd_rev_playingmanual.pdf Playing manual for Revelator. Throw breaks added, woah. Also looks like Danger Time is gone. Her name is Jack-O', with an apostrophe. Burst Overdrives (that's what they're called) are performed by inputting the Overdrive's command plus D instead of their normal button. Not every Overdrive has a burst version. Blade, RWA Announcer, heavymetalmixer and 8 others 11
Luminos564 Posted June 4, 2015 Posted June 4, 2015 I wonder if they will be smart enough to release tomorrow a trailer or just a short gameplay video for the new characters. Or maybe they want people to see them for the first time in potato quality on youtube. That was how we saw all of Xrd for the first time, minus Sol and Ky. Our first glimpse of Bedman was through the lens of a potato. Mashed or baked? You know, I don't think I've ever truly understood why ASW (and others) don't stream or show off the loke-test footage. I mean, I understand the need to protect your property but why go this far on an (then) unfinished project? I always thought it'd be a cool idea for them to show off a newly introduced character at a loke-test then do an "official" showcase featuring the process of how the character evolved from the loke-test to final. But that's just me. Either way it shouldn't matter. We're going to get loke-test footage somewhere. ASW has yet to fully prevent one of their loke-tests from being leaked though I have no doubt in my mind they will try. But enough about all that: GET HYPE SON! http://ggxrd.com/rev_ac/img/pdf/ggxrd_rev_playingmanual.pdf Playing manual for Revelator. Throw breaks added, woah. Also looks like Danger Time is gone. Her name is Jack-O', with an apostrophe. Be still my beaing heart (please be true). Antaiseito and FinalDoomGuy 2
king of heart Posted June 4, 2015 Posted June 4, 2015 Johnny lost all his moves beside Mist finer and his super and coin. And looks like mist finer is now QCB.
Hagane Posted June 4, 2015 Posted June 4, 2015 Danger Time gone yessssss FinalDoomGuy, RWA Announcer, madigawadesperate and 1 other 4
Elemenope Posted June 4, 2015 Posted June 4, 2015 Johnny has a Bacchus Rhino according to google translate. Please tell me there's some alternate translation to this. RWA Announcer 1
Sourenga Posted June 4, 2015 Posted June 4, 2015 (edited) Jack-O' command list. Seems like they haven't thought up the final move names yet... Jack-O' COMMAND NORMALS 6 + K 3 + HS SPECIAL ATTACKS Special Attack: Overhead (5D) Special Attack: Projectile (j.D) Special Attack: Throw (6D | Air OK) Special Attack: Attack Throw (4D | Air OK) Special Attack: Rushing Move (2D | Air OK) Place a Ghost (22 + P/K/S) Pick up a Ghost (2 + P/K/S near a Ghost) * Place (2 + P/K/S) * Put away (4 + P/K/S) * Throw (6 + P/K/S) Organ Deployment (22 + HS) * Recover a Ghost (P) * Speed Up (K) * Explode (S) * Defend (HS) * Cancel (D) OVERDRIVES Overdrive no.1 (236 + D or 236236 + D when BURST gauge is full | Air OK] Overdrive no.2 (360 + D | Air OK) JohnnyCOMMAND NORMALS 6 + K SPECIAL ATTACKS Mist Finer (Stance) (214 + P/K/S | Hold down | Air OK) * Mist FIner - High (Release P) * Mist Finer - Middle (Release K) * Mist Finer - Low (Release S) * Mist Finer - Stance Cancel (HS) Glitter is Gold (236 + HS) Bacchus Sigh (41236 + P) Zweihander (623 + K>K) Zweihander (Aerial) (623 + K) OVERDRIVES That's My Name (632146 + HS or 632146D when BURST gauge is full) Treasure Hunt (632146 + S) Edited June 4, 2015 by Sourenga Hagane, RurouniLoneWolf, Antaiseito and 1 other 4
Falco252 Posted June 4, 2015 Posted June 4, 2015 Johnny has a Bacchus Rhino according to google translate. Please tell me there's some alternate translation to this. It's bacchus sigh Johnny lost all his moves beside Mist finer and his super and coin. And looks like mist finer is now QCB. Mist finer is also air-ok And the last thing is probably either Killer Joker or Divine blade (ground is 214KK and air is just 214K), plus new input for bacchus sigh. No ensenga hurts tho.
The Badgerine Posted June 4, 2015 Posted June 4, 2015 What I noticed. * woah woah woah WHAT WHY ARE THEIR BURST ICONS BLUE? I doubt it's just an aesthetic change as in some of the screenshots, one character's Burst icon is the original orange color while the other's Burst icon is blue. Wonder what this means exactly? * Throw techs indeed DO seem to be a thing, as evidenced by the screenshot of Sol and Ky backing off from each other while a green flash appears. * Looks like Homing Dash now has an animation just like Homing Jump after a Dust.
SoWL Posted June 4, 2015 Posted June 4, 2015 Johnny's second OD is called Treasure Hunt, probably a new one. There is now a cinematic if you press forward after landing a Dust, just like when you press up. Also, the Blitz Shield counter-attack is a special move that is performed by pressing HS after shielding an attack. You can see Sol's, which doesn't look like anything he had before. ...Did Potemkin just lose 6P? I hope they just didn't list all the command normals.
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