SoWL Posted April 10, 2015 Posted April 10, 2015 Sword status: drawn. At least now my brother will be able to deal with Gabranth's nerfs (if they stay, of course). He has a nose.
SolxBaiken Posted April 10, 2015 Posted April 10, 2015 FYI: It also looks as if they'll be streaming a special event for the location testing.
Issen Posted April 11, 2015 Posted April 11, 2015 So who's hype for Final Fantasy Extreme Virtual On? I know I sure am.
TAI-X Posted April 11, 2015 Posted April 11, 2015 Looks like a PS Move + Navi controller, sans motion-tracking light orb. Pokken isn't the only current arcade fighter with unconventional console-style controls anymore. The grips seem to be locked in place though, I don't think you're going to be able to jerk them around like in Virtual On. I guess a PS4 port is pretty much confirmed at this point. Did not expect Team Ninja to be on board - they must not be doing anything else besides updating DOA5 LR right now.
swordsman09 Posted April 11, 2015 Posted April 11, 2015 I like the structure. Is that the summon charge button in the middle? How would that work on a PS4 controller? I'd assume you just use the touchpad but one's gotta know.
SolxBaiken Posted April 12, 2015 Posted April 12, 2015 Y'shtola preview from that latest XIV live letter Game looks crazy chaotic now x.x
swordsman09 Posted April 12, 2015 Posted April 12, 2015 I found it interesting that she had a bubble shield for everyone to "heal". lol She got a triple kill. What did she even do? I never played FFXIV.
SoWL Posted April 12, 2015 Posted April 12, 2015 That was Holy, the usual "White mages deal extreme damage" FF spell. And since the general BP/HP system seems intact, she can deal obscene damage in a single hit if no one hits her for too long.
SolxBaiken Posted April 13, 2015 Posted April 13, 2015 Guessing no one watched the event? Stream Archive Arcade/PS4 Comparison Special Trailer (basically first full trailer) The game looks so similar yet so much more . . . CHAOTIC!! I'm liking what I see, now it all depends on the remaining cast (Agrias, Quistis/Selphie, Faris plz) the console port looks like it's going to hold up well (no surprise considering the arcade board is basically a PS4) Summons look NUTZ (Yuna deconfirmed and/or obsolete?)
TekkamanArk Posted April 13, 2015 Posted April 13, 2015 This just makes the arcade look like a PS4 version and the PS4 version look like a PS3 one. Gotta nerf those console graphics so we get more of that arcade money.
SolxBaiken Posted April 13, 2015 Posted April 13, 2015 First off: the arcade version is going to be the primary target [in Japan] no matter what, especially in the competitive scene [where most of this games life will reside] where nearly all events will be ran in arcades. Second, were we watching the same comparisons!? The arcade ver has higher saturation and bloom with less detail compared to the PS4 footage. Unless you just like the more "cartoon" aesthetic, there is no denying that [at least from what they're showing] the PS4 version has a bit more work put in [likely as they have more time to work on it---in fact the arcade version might be the port]. Third, Japanese gamers [the primary consumers, and pretty much the only ones affected by this "dilemma"] aren't going to give a rat's ass which versions looks better, console port of arcade games [specifically fighters] are meant for solitary enjoyment [training mode] and auxiliary features [story mode, etc].
TekkamanArk Posted April 13, 2015 Posted April 13, 2015 There were a lot of details missing in the stages themselves for PS4's comparison. Grating in the floor was removed, the grass looked to have lower textures, etc. The colors also seemed to be darker and more flat in general.
SolxBaiken Posted April 13, 2015 Posted April 13, 2015 Again . . . are we observing the same things, cause I see the exact opposite . . . the colors are indeed darker on the PS4 version, but that's because there's less saturation, bloom, and blur because they don't need to hide the lower poly details as much. Either way, this is a moot point since development priority is character models > stages, you're only ever going to experience 1 version anyways, captured video [and on YT's crap player] rarely does proper justice, this is a game in development showing off 2 unreleased games, and who gives a shit so long as the gameplay remains smooth and intact.
swordsman09 Posted April 13, 2015 Posted April 13, 2015 PS4 version looks fine. I personally prefer the darker colors myself. The only thing I don't like is what seems to be different cinematics between the two. Arcade seems to get better cinematics than PS4.
TAI-X Posted April 14, 2015 Posted April 14, 2015 It's too bad they presumably can't use Namco's new PS4-based arcade system (which Tekken 7 is running on) due to corporate rivalry. The versions would be identical.
Issen Posted April 14, 2015 Posted April 14, 2015 I wonder if this means they'll release a new Dissidia controller for the PS4 based on the arcade layout. And yeah, I certainly didn't expect Koei Tecmo/Team Ninja to be handling development. That fact alone has made a few people upset already. I couldn't care less about whether Tifa's boobs jiggle more than usual, I just hope they can make the game competent.
Issen Posted April 16, 2015 Posted April 16, 2015 https://youtu.be/Zk6G1S2fCjU Dissidia Final Fantasy's "How To Play" video http://cerberusblack.tumblr.com/post/116552130714/observations-from-the-dissidia-final-fantasy-how And a list of stuff that I noticed/thought was cool from the video, only linking to my blog because I don't feel like throwing a huge bullet pointed list at you and I have no ulterior motives of increasing my blog traffic :U
swordsman09 Posted April 16, 2015 Posted April 16, 2015 Shield of Light seems to be a Bravery Attack now. Good.
SoWL Posted April 17, 2015 Posted April 17, 2015 A whole lot of videos and long descriptions for each character: http://www.famitsu.com/news/201504/17076846.html Might take a jab at translating it if no one else does by tomorrow.
SolxBaiken Posted May 22, 2015 Posted May 22, 2015 For anyone interested, they'll have another streamed event to report on the latest location test.
SolxBaiken Posted May 28, 2015 Posted May 28, 2015 So they're really bringing out more of each character's individual game's personality, as Bartz now has proper Mimic abilities and Squall an Draw. As Squall was my main I'm really liking the subte changes and new effects to his combos and moves they've shown so far, just hope Revolver Drive is still this awesome :3
Myoro Posted May 28, 2015 Author Posted May 28, 2015 just hope Revolver Drive is still this awesome :3 "Gonna Take You for a Ride" starts playing Got any vids of the new characters in action? or just that one link?
SolxBaiken Posted May 29, 2015 Posted May 29, 2015 Bartz and Squall were shown at the tail end of their report on the latest location test.
Shining Aquas Posted October 8, 2015 Posted October 8, 2015 (edited) Not 100% set in stone, but we might start seeing footage in November Edited October 8, 2015 by Shining Aquas
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