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Posted

1.0 was like that lol, had to hold 3 for the most part to get DID after combos otherwise deadspike came out, it was also why doing dash 236 was super freeeeeee same was for a bunch of other characters like bangs bumper being meshed with something 

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Posted

Has anyone been able to download the PS3 version? After 1% the game "installs" but there's no game, and it doesn't matter how many times I try, I get the same result.

 

Yeah, I downloaded it this morning without any problems.  Maybe you don't have space?  I think you need twice the space that the game is to install.

Posted

Yeah, I downloaded it this morning without any problems.  Maybe you don't have space?  I think you need twice the space that the game is to install.

 I could download it this morning too, but yesterday I coludn't.

Posted

Yes, 1.0's "hold 3/6 to get 623 over 236 or vice versa" input priority was indeed character and motion specific. It was changed in 1.1 where, universally, pressing 4 would clear a preceding 6 input in the buffer (I'm semi sure this is how it works now, but id like to check) but 6236 will now almost universally result in dp over qcf.

I say almost because, while very specific, that priority IS retained in CPEX . But as far as I know, only concerning overlap between air 236/623 and ground 623/236, which is actual very useful.

Posted

Ok, so quick question; does anyone know if there's an issue with crossplay between different regional copies? I don't seem to get any invites from a PS4 using the English copy and I have the Japanese download.

Posted

Ok, so quick question; does anyone know if there's an issue with crossplay between different regional copies? I don't seem to get any invites from a PS4 using the English copy and I have the Japanese download.

 

Between regions? yeah, between PS3 and PS4? It looks like the same problem in Xrd, the invitations are received but between the two consoles only public rooms work.

Posted

Vanilla CP sales, no digital.

 

 

Media Create Sales: 2014 CY {2013.12.30 - 2014.12.28}

RANK. [sYSTEM] TITLE <GENRE> (PUBLISHER) {RELEASE DATE} (PRICE) - YEAR-TO-DATE SALES / LIFETIME-TO-DATE SALES (FIRST WEEK SALES <FIRST WEEK SELL THROUGH>)

 

273. [PSV] BlazBlue: Chrono Phantasma <FTG> (Arc System Works) {2014.04.24} (¥6.264) - 23.137 / 23.137 (10.709 <52,53%>)

455. [PS3] BlazBlue: Chrono Phantasma # <FTG> (Arc System Works) {2013.10.24} (¥7.140) - 8.829 / 113.316 (72.464 <86,36%>)

 

 

http://www.neogaf.com/forum/showthread.php?t=1076342

 

Posted

Just want to give a little heads up that every portable version of BlazBlue (CTCS2 and CSE) are back available on the European Playstation Store.

 

 

Blazeblue Calamity Trigger Portable

 

:v: Seriously, it cannot be so difficult to at least look up the cover if you don't know how to write the title.

 

The interesting part is that the shop sites on the browser, PSVita and PS3 state that Calamity Trigger is also available for PS4, but I think this is likely a mistake concerning that there exist no site for Calamity Trigger on the Playstation Store for PS4 and how they paid attention that the games title is spelled correctly.

Posted

In Japanese vanilla CP, it all unlocks after you finish the story mode.

Posted

BlazBlue Chrono Phantasma Extend confirmed to be released in Europe by PQube.

 

http://www.ricedigital.co.uk/pqube-announces-blazblue-chronophantasma-extend-europe/

 

They aim to release the game digital and physical and they also want to do a Limited Edition.

Proper announcement of the release date and which versions (PS4, PS3, PSVita, XBox One) will come to Europe in the coming weeks.

PQube (AKA Zen United) again? I thought they were ditched after CS Extend?

Posted

So are we expecting something for tomorrow?.

I wouldn't say we should expect something; they could easily not announce anything. But given past experiences, something is likely to be announced. I have no idea about the first BlueFes, but...

 

BlueFes Spring Raid: Technically the console version of CS1, but that was already spoiled by magazines released the same week. They did announce the existence of Hekira no Sore e Izanaedo and Pandora Tears there, though.

BlueFes Riot Summer Again: Announced BBCP.

ArcFes (not technically a BlueFes but whatever): Alter Memory and GGXrd announced.

Posted

It's almost 3 years since CP release in the arcades, it's time for ASW to bring something new and fresh if they want to keep the game alive.

Posted

I don't want to get my hopes up in case it's another XBLAZE or anime series but Mori was talking about the next BB a few months ago so who knows.

 

 

I'm not sure if another Xblaze is worth the development time/money taking into account the drop in sales from the first game to the second. A new anime, in case they can do it again, I guess makes more sense to announce and pair it with the next game, that worked great for CP.

 

I will be happy if they announce the release of the BB MUSIC LIVE in CD, ideally in DVD, but they already said no to that. CP adaptation in novels will be cool too.

Posted

I remember something about Lost: Memories being the last XB, so any additional information for that series would have to come from a Material Collection or something along those lines since it doesn't seem to be anywhere near popular enough to merit another game.

Let's collectively pray that we aren't disappointed tomorrow I'm looking at you potential Hibiki DLC

Posted

YOu know, Mori said the next game wouldn't be out until 2016.

 

Mori is a liar.

 

BTW, we probably shouldn't be talking about this too much until something actually is announced.

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