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Posted

They can DP after dash cancel.

If you instant block the 5D your 5B will hit them before they can get a DP out, however the D version of it will still hit you even if you instant block

  • 2 weeks later...
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Posted

How do l escape jin's pressure without meter? The better ones know how to not spam ice car and instead, they stay in my grill until my barrier runs out (I'm exceptional at blocking, but you can only block so much before you have no barrier and you're paralyzed) 2c is a waste in this matchup, he manages to jc it and then crossup for big damage. lt's hard to summon anything because 5d punishes anything she does. Help plz?

  • 1 month later...
Posted
How do l escape jin's pressure without meter? The better ones know how to not spam ice car and instead, they stay in my grill until my barrier runs out (I'm exceptional at blocking, but you can only block so much before you have no barrier and you're paralyzed)

2c is a waste in this matchup, he manages to jc it and then crossup for big damage. lt's hard to summon anything because 5d punishes anything she does.

Help plz?

try this:

when jin is either AD or charging towards u, surprise him by double super jumping up and summon a pumpkin, wind it down with a j.2cd, wether he blocks it or not, go on with a ground combo: 5b-(6b)5cdc(3c)-236a, the last lobelia pushes him back a bit. now, both should be in "neutral" stand, which means that ur back at "ACTION"!

BUT WAIT! THE PUMPKIN IS STILL OUT! it should be above u somewhere, use it 2 catch the opponent of guard and go on with the the pressure/combo.

thats one of my favorite "moves"...XD and it should work on all characters...

Posted
How do l escape jin's pressure without meter? The better ones know how to not spam ice car and instead, they stay in my grill until my barrier runs out (I'm exceptional at blocking, but you can only block so much before you have no barrier and you're paralyzed)

2c is a waste in this matchup, he manages to jc it and then crossup for big damage. lt's hard to summon anything because 5d punishes anything she does.

Help plz?

why are you summoning in 5d range? :psyduck:

anyway, learn to ib. Ex: Anytime he attempts 5c 5d/236x in a string, ib 5c and rape him for it.

another thing you *might* want to try is if he does iad j236d in pressure, you can airthrow him or dash under and bbl.

Posted

the most annoying thing is jin, chasing you in the air with j.d to prevent you from summoning anything...if you try and zone him he'll ice car to interprut you before you get much out. the best way to start if jin wont give you a breather but also is playing a in and out your face game is to shoot lobelia out the sky on to the ground because on the ground jin may be able to time a nice ice attack from afar or ice car your attempts to puts staffs out on the ground.

Super jumping and winding your pumpkin toward jin forcing him to block it helps bring the pressure on him, i feel as though against good jin players you must be able to play a decent rushdown rachel...if your hit with d ice car while zoning to much you will end up in the corner being forced to endure horrible rushdown.If jins playing keep away and waiting for a perfect time to ice car, and starts spamming sword. AIR DASH+j.b+5/6 D(wind)....and catch his recovery that is my very very favorite thing in this match that you can do rush him down for being a scared pussy.

Posted
why are you summoning in 5d range? :psyduck:

anyway, learn to ib. Ex: Anytime he attempts 5c 5d/236x in a string, ib 5c and rape him for it.

another thing you *might* want to try is if he does iad j236d in pressure, you can airthrow him or dash under and bbl.

l had the game for like, 3 days when l said that.

Jin's l fight are terrible under pressure. Most of them come to me to, making my job easy.

A close rachel equals gg (In my case)

Posted
l had the game for like, 3 days when l said that.

Jin's l fight are terrible under pressure. Most of them come to me to, making my job easy.

A close rachel equals gg (In my case)

mm, k. yea all the jins I've fought online were mostly avg at best... I haven't fought a strong one online or off since stunedge a few months back :psyduck:

Posted

ln fact, the only jin that can actually beat me on average now is Shiney... something ._. l know he plays ps3 and his jin is really good. Pwned me twice -_-

Posted

esco's jin and ragna gets in my ass sometimes when playing him, and even sorry to admit this but his hakumen also, u gotta be careful of rushing these characters down, and zoning them due to them all having dp's and hakumens counter....and also there ability to get through zoning with there special attacks, and hakumens air dash jump c. its not free fighitng ragna or jin. but hakumen is a bit free just watch for the counter...and you need room to do anything against hakumen, if you dont have space he sticks it to you hard.

  • 4 weeks later...
Posted

I just got owned by Jin when he was one hit away from death and he Barrier Burst+ Arctic Dagger in the middle of my own corner frog combo. Now that was embarassing.

Posted
I just got owned by Jin when he was one hit away from death and he Barrier Burst+ Arctic Dagger in the middle of my own corner frog combo. Now that was embarassing.

You should've had ample time to tech.

Posted
You should've had ample time to tech.

nope sometimes you can DD after your burst. the enemy cant tech. in my exp. watching japanese players i tryd using burst combos. they work but its incredibly tough.

burst combos stop you from teching after a certain point in a combo. like 4 ex: haku : zan>kishuu>ennma>j.b>j.b>hotaru>(enemy tech opportunity) J.2c can hit them but ppl tech 40% of the time on me.

also corner rape combo at low altitude burst after last hit stops teching and you can reset. ive done it before. just not on you b/c rachel is OP :vbang:

Posted

Sometimes? Are you sure it's not just blackbeating?

EDIT: Wow, you know, that's a pretty rascist term now that I think about it... :/

Posted
Sometimes? Are you sure it's not just blackbeating?

EDIT: Wow, you know, that's a pretty rascist term now that I think about it... :/

no im not black beating JU RACIST JERK! if you burst in the middle of your combo(around the time you know they can tech out) it will stop ppl from teching. jin especially has a good DD for that crap.

Posted

Just noticed how hard he is.

His pressure is driving me insane. Does anyone have a typical Jin blockstring, with ways to escape/punish? l know 5b(2), 5c, j.b (delayed), 5b... ls one, l think, yet l always forget to j.c as he jumps. Even when he crosses me up l wind up eating it because my punishment instincts are terrible. (I'm not exactly 'high risk' so l don't take many chances)

Posted
Just noticed how hard he is.

His pressure is driving me insane. Does anyone have a typical Jin blockstring, with ways to escape/punish? l know 5b(2), 5c, j.b (delayed), 5b... ls one, l think, yet l always forget to j.c as he jumps. Even when he crosses me up l wind up eating it because my punishment instincts are terrible. (I'm not exactly 'high risk' so l don't take many chances)

dude jins pressure is very insane, in this match rachel is incredibly balanced he can do everything she does, pressure well, get big big damage, zone, keepaway, decent mix-ups, however he has the ability to do rush us without needing a wind meter, also he definitley can get out of pressure. I know that his 2a spamming is pretty abuseable with the throw mixed in, its not hard breaking the throw. The only problem is that your still at a disadvantage after breaking one.

I common blockstring i find with jin users at high levels is something>6c>dash>uppercut>rapid. dont fall for it i know it sucks that we are still in pressure but thats what being rachel means

Any dash cancel move you are able to do something to escpae it/punish/wiat patiently to see what they may do like jump back and throw swords. the problem i think which gives rachel a horrific time is his j.b j.a land shannigans, cat chair is so risky, and j.d sword cancels are a bitch also. that fact the if you ge to much out and he can just back dash or back air dash and throw swords to try and take out your jump then super jump air dash in with his j.b

Posted

Okay, Psycofang is wrong and he doesnt know what hes talking about.

Ugh <_>

The player mentioned bursting during a frog combo and getting hit by 632146C

Im assuming he DIED from it. It had to be an attempt to tech, a roll. Because thats the only way it can kill, you cannot kill from a burst.

Anyways, that had to be defensive burst regardless. it does piss poor (extremely so, like, hundreds of damage) damage when combo'd from, even when gold. So now we go onto offensive and defensive bursts. If i need to tell you about any of this, it just means you have to learn basic system mechanics in bb.

Posted

Offensive is gold, defensive is green or w/e, plain and simple.

Posted

It prorates like hell granted, but it's possible. Dunno why you'd ever do it though, unless you'd win from it.

Posted

burst color is determined by how much barrier you have remaining (gold > green > blue)

offense/defense doesnt matter.

Posted

A gold burst destroys the op's libra.

l've seen a litchi v. nu match where litchi burst, broke nu's defense, and took a huge chunk from nu's life.

Posted
burst color is determined by how much barrier you have remaining (gold > green > blue)

offense/defense doesnt matter.

nuh uhhhhhh you cant combo for good damage off of a defensive burst, which is done during blockstun or while getting hit, and it does no libra / barrier damage.

Offensive bursts are any time you arent in blockstun or hitstun / wakeup - recovery. You can combo off these for solid damage, they do libra damage depending on how much barrier gauge is left. It also is much slower. Gold bursts break libra instantly, or deplete barrier gauge if its barrier'd

Posted

nope, burst color in CT is related to how much barrier you ahve left. Try it out in training mode

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