RurouniLoneWolf Posted October 27, 2016 Posted October 27, 2016 Discuss Mai Combos here. Combos will be compiled on the combo section of her wiki page
redsilversnake Posted October 27, 2016 Posted October 27, 2016 Some basic stuff to get started: 5AAA>236B 5ACCxn>236B (Crouching only) 5ACA>236B Throw>236>2C>j.B>j.C>dj.B>dj.C>j.214C (In or near corner) Starter>236B>2BC>236A>5AAA>236C>j.214A (In or near corner) Starter>236B>2BC>236A>5AAA>ODC>[236C>j.214A]x3>236D
Duqs Posted October 27, 2016 Posted October 27, 2016 Throw> 236 > 2C > 5DD > 214C > 5BB8A > 5BC>236C>214C You can also opt for something simpler like this : Throw> 236 > 2C > 5DD > 214C > 5BB (or 5C :P) > jc jBC> jc jBC 214C (easier and has similar damage) vid: https://twitter.com/sgnmbb/status/791500586755600384
KirbyMorph Posted October 28, 2016 Posted October 28, 2016 Here's an Evernote of the combos I've found with video examples for most of them included.
redsilversnake Posted October 28, 2016 Posted October 28, 2016 Two pretty easy FC combos: Without resources With 50 Heat and OD
Runis Posted October 29, 2016 Posted October 29, 2016 FC 5C> 236 > 2C > 5D~D> 236]C[ > 214]C[ > dash > 5CCA > 7D~D > 236]C[ > 214]C[ > 5CCC > 236D 5500 damage. goes corner to corner. [Video]
narga21 Posted November 1, 2016 Posted November 1, 2016 might be character specific but you can micro dash after stance 8a/c into 2c into 8dd/5dd. so you can do a better combo than the one in the evernote. will test later
Runis Posted November 2, 2016 Posted November 2, 2016 a 5BC crouch confirm or 5CC links into CT > dash 2C > 5D~D for the clean hit combo. and Whiff 5A into CH follow up B stuns for long enough that you get either a dash 2C or a 236 2C 5D~D clean hit combo - Video
Leiopelma Posted November 2, 2016 Posted November 2, 2016 This video has a series of Mai combos so it might be of interest:
Runis Posted November 3, 2016 Posted November 3, 2016 I also love that you can do this to people. Also works mid screen which is hilarious.
narga21 Posted November 7, 2016 Posted November 7, 2016 been a while. stance 8a/c microdash 2c is universal. although it seems harder on tager, probably hits the ground earlier. been fiddling with od combos. and i kinda hate 236c. the multi hits have pushback so if you let it hit too many times midscreen, j.214c only hits once making it drop. you have to cancel early into 236c. not a big deal just very annoying. stance 8a/c microdash 2c 8d~d 236c clean hit 214[c] dash 5bb j.b j.c jc j.b j.c j.214b 3430 corner to corner
pbsk8 Posted November 8, 2016 Posted November 8, 2016 Hi I am really new to BB now, just got the game. Could someone explain what does it mean those numbers in the combo sequence? I imagine that jC is jump canceling but something like this 5AAA>236B and the rest like (c)5C>jcJB I have no ideia.
Runis Posted November 8, 2016 Posted November 8, 2016 Directions. Look at your number pad and imagine that 6 is forward and 4 is backwards. Stuff inside square brackets often means a charged move or a hold of that button. Tilda icon often referred to a delay. A J in front of something refers to a jumping move. Rc means rapid cancel. Or is overdrive.
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