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Posted
I must be incredibly dense, Dacidbro.. are you the same blue bang that plays at AI? If you are then I've seen/played your bang and its great.

:yaaay:

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Posted

hahah! whats up dude. I didn't know forsure until i read the tournament results.

when you coming back down to AI?

Posted

Soon, Im only in New York for a couple days.

But yeah, if you ever want I'd be happy to grind out some Bang v Jin stuffs, help you guys figure it out.

Posted

ok i played a kick ass bang a few nights ago at chinatown fair could that have been u Dacidbro?

Posted

ok anyway what i got from that match which was my first match against bang in cs is....

-air grab combos in super *so try to break those air grabs

-5A is good but shouldnt be "too" feared its like jins 5C or rawgnas 5B

-command grab is going to come if your not aggressive during a pressure string in other words if your passive it will catch u slipping

-i tryed fishing for a JC CH but failed just got auto guarded (dont know how to land those on a good bang yet)

-his JB? i think beat out my JC if im not mistaken

i had alil to drink the other night so bare with me guys but in the end bang is def not the same guy in CT

Posted
ok i played a kick ass bang a few nights ago at chinatown fair could that have been u Dacidbro?

That's me baby :yaaay:

Reppin the west cooooast in NY

Posted

kinda figured lol fucked up my corner loop :( i waas this close but good shit man u gotta help me with this match-up

Posted

just keep your pressure creative and prepare for reset and frame trap...

make the bang players impatient....after a long block string...

and make sure watch out for their drive move...

you can get a nice combo out of countering those moves

Posted

Baiting a punish attempt and punishing it with DP works alright, but it's immensely high risk.. o:

I don't really know enough about Jin to help much past my initial feedback.

Posted

yea, just don't do it too often...

like our 3C>DP B... will get people who jumps, but if being used too often they will know that will be our next step to do. so balance it with the fireball cancel or other stuff.

just like I said be creative and the mixup and be unpredictable...

mixup the 6B and throw a lot too.

use 6A once in a while too... it will lead to a big combo in the corner and it is the

fastest OTG overhead according to stunedge so you can always land->6A and it usually will get them as long as you don't overuse it.

Posted

well i know if u can see the overhead coming (the 5C one) u can 2A it which can lead to a nice punish :)

Posted

Not always. If the overhead comes from a high stun move (low landing aerial or 5B) it serves as a frame trap too. Be careful with relying on jabs to interrupt things.

Posted

what do you mean by 'nice punish'? if you are not on the closest range 2A doesn't lead to anything good.

and I wonder what will beat bang 5A? definitely not our 5B

Posted

"nice" punish as in knockdown as what we need in CS *sighs* but yea it prob wont always work but it worked for me twice but i def just learned something. i have no clue how to stop 5A but hey souseta have u tryed to IB bangs attack while blocking and dp? u know to kinda stop the pressure... u get to play CS waaay more than i get a chance to :( i just want to know if it can work

Posted

nope, it's really hard to do.

IB->DP against bang is hard to do, I usually do it before their tiger punch, so just do it if you know they gonna cancel it to tiger punch otherwise, usually I got hit by their mixup instead.

I think our 5A will beat bang 5A, but what good is our 5A it won't lead to anything gosh

Posted

ima test it out ima go to my arcade late at night on a night i know no one is there... and see if we can beat it with 5A but gosh your right even if it does doesnt gives us an adv :(

Posted
nope, it's really hard to do.

IB->DP against bang is hard to do, I usually do it before their tiger punch, so just do it if you know they gonna cancel it to tiger punch otherwise, usually I got hit by their mixup instead.

I think our 5A will beat bang 5A, but what good is our 5A it won't lead to anything gosh

I doubt Jins 5A beats Bangs

sure 5A can lead to damage... 5B>5C>3C>236C/ice car.... though the damage is scratch damage....

Posted

5A doesn't HAVE to lead to anything. Part of the point of beating out someone else's moves with yours is to get them to stop using it because it keeps getting beat. If you can turn it into damage, great. If all you're doing is stuffing out your opponent's poke, you're at least annoying the shit out of them, and that's almost as good as getting whatever damage you might have gotten off of a combo that started from 5A.

Don't let Dacidbro's warnings about 2A vs Bang's 5C scare you. In just about every case, 2A does just fine against it and there's plenty of time to stick it out after Bang's 5B. Plus, if you keep poking Bang out of his 5C, he's not going to do it as often cuz he knows it's pointless.

The difference is that you should be doing the 2A AFTER YOU SEE BANG'S 5C COMING OUT. DO NOT try to beat out Bang's moves with your own based on a hunch. You will lose. That applies to the entire matchup.

Also, instant blocking the 3C and trying to beat out the fire punch is not worth the risk. If Bang decides NOT to do the fire punch because he saw you IB, you're screwed. Just be content with the IB, and IB the fire punch if it comes out (THEN you can punish - but the window is SUPER small). Safest route is to IB both and GTFO of there.

Posted
I don't really know enough about Jin to help much past my initial feedback.

Then stop.

Also, :yaaay: @ double post.

Posted

Don't let Dacidbro's warnings about 2A vs Bang's 5C scare you. In just about every case, 2A does just fine against it and there's plenty of time to stick it out after Bang's 5B. Plus, if you keep poking Bang out of his 5C, he's not going to do it as often cuz he knows it's pointless.

Hey dude if you can show me that works that's great, my personal experience has been 5B > 5C rapes mashing. I get jabbed out of 5A > 5C and 2A > 5C all the time, but literally almost never on 5B > 5C, barring IB. If you know more about this than me, that's great, that's why I wanted you in here. Lol.

The difference is that you should be doing the 2A AFTER YOU SEE BANG'S 5C COMING OUT. DO NOT try to beat out Bang's moves with your own based on a hunch. You will lose. That applies to the entire matchup.

Good advice

Also, instant blocking the 3C and trying to beat out the fire punch is not worth the risk. If Bang decides NOT to do the fire punch because he saw you IB, you're screwed. Just be content with the IB, and IB the fire punch if it comes out (THEN you can punish - but the window is SUPER small). Safest route is to IB both and GTFO of there.

Just clarification, it's Bang's 2C, not 3C; but I completely, fully agree. IB > punish on the fire punch is a lot simpler if Bang has no meter, as he's forced to try to fall off the map somehow. If he has meter, you might eat an ashura for trying, but honestly I wouldn't let that hinder you from at least approaching (maybe empty jump forward and control space?)

Also lol at rageout 'stop' post. I said 'much', not 'at all'. I know infinitely more about Bang than most people in this thread, and that will help you.

Posted

so I confirmed, jin 5A will beat bang's 5A if done at the same time.

it's just jin's 5A has much less range than bang's 5A and it won't hit low.

Posted
Don't let Dacidbro's warnings about 2A vs Bang's 5C scare you. In just about every case, 2A does just fine against it and there's plenty of time to stick it out after Bang's 5B. Plus, if you keep poking Bang out of his 5C, he's not going to do it as often cuz he knows it's pointless.

Hey dude if you can show me that works that's great, my personal experience has been 5B > 5C rapes mashing. I get jabbed out of 5A > 5C and 2A > 5C all the time, but literally almost never on 5B > 5C, barring IB. If you know more about this than me, that's great, that's why I wanted you in here. Lol.

I'd love to help people out in these threads more often, but I need to concentrate on getting better myself before I spend time helping others.

Also, instant blocking the 3C and trying to beat out the fire punch is not worth the risk. If Bang decides NOT to do the fire punch because he saw you IB, you're screwed. Just be content with the IB, and IB the fire punch if it comes out (THEN you can punish - but the window is SUPER small). Safest route is to IB both and GTFO of there.

Just clarification, it's Bang's 2C, not 3C; but I completely, fully agree. IB > punish on the fire punch is a lot simpler if Bang has no meter, as he's forced to try to fall off the map somehow. If he has meter, you might eat an ashura for trying, but honestly I wouldn't let that hinder you from at least approaching (maybe empty jump forward and control space?)

Oh yeah, you're right. It's totally 2C. :psyduck:

Wth do you mean by "he's forced to try to fall off the map somehow"? Definitely a good point about meter, though.

Also lol at rageout 'stop' post. I said 'much', not 'at all'. I know infinitely more about Bang than most people in this thread, and that will help you.

Hardly a rageout post, and I certainly didn't mean for you to just stop posting entirely. Just cuz I didn't use a smiley doesn't mean I was angry or something, and I wasn't questioning your Bang knowledge. You said you didn't know much about Jin.

I think your comments are really helpful, especially your initial post.

Posted

Makes sense

Fall off the map like even if you screw up your punish, Bang is sharply disadvantaged and has to either block or try to run away. Also, if he has meter, pay attention for a rapid on the fire punch, as that's another way you could get the shaft for punishing it.

Oh. :v:

Yeah, I meant I don't know much about Jin, so it's hard to help, so I'll give you guys all my Bang info at the very least.

PS Render you are the only person I am NEVER correct on my ragedar, concerning. Whenever I think everything's good, you're actually pissed, or when I think you're angry, you're jolly xD

PSS, Friday, lets test out the 5B > 5C shit, yeah? I think I might know why we are disagreeing, 5C has 8 frames of activity (2 and a half times more than most moves), and goes from high to low over the 8. This might mean you will successfully 2A mash out if Bang is NOT close, but get raped for it if he is. Worst case scenario you get raped no matter what (lol), best case you can mash out no matter what, MOST LIKELY, it depends on distance.

The reason I am inherently skeptical is not only my personal practices; 5B has 15 frames of blockstun, so when you gatling it straight to 18 frame startup 5C, that gives you only 3 frames of "do stuff", even if you hit the very first frame (which is unlikely). BUT, if you really can gimp it out by low profiling it a bit, you may get that extra few frames. But no matter what this is a SERIOUSLY tight spot, and you might only best case trade.

Worth noting also, if you IB his 5B, and it's the type of Bang to always gatling to 5C or 6A, your mash out is free as hell. However, if you IB the 5B and he gatlings straight to 2B, you probably frame trapped yourself, as you only have 2 frames to do things. So be careful with that, 2B is his most high damage ground starter, and is a VERY common follower to 5B.

Posted

*random does Bangs counter assault have a wall bounce effect? maybe im seeing stuff wrong

Posted

It does. It sends them flying full screen and wall bounces.

If you're really desperate (read: stupid) and your opponent is in the corner, you can rapid cancel it and combo for a 50/65(90char-rating) starter combo, literally beginning your combo at roughly 28% proration for 100 meter. lmfao

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