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Posted
thanks for the info going to give it a try. One more thing what is up with the version 1.03 in BB I can`t follow up 6D with 41236D, B. at all.

6D's special cancel (and special canceling in to Itsuu as a whole) was removed after CS1. It was changed to a wallbound instead.

Posted

Staff placement is backwards.

4B - It's like a DP.

Puffballs - HYAPPUSHINSHOU!

Staff Super - idk is it mashable reversal or not?

Posted
so... what's new about litchi? :v besides her new bra in BBCP

/have been absent for quite some time...

sG made a thread stating what is known about her changes so far. If you haven't already go look there, that's all the info on litchi so far.

Posted
E3vE3 WAZ HEA : yea, I've read it

guess we'll have to wait until the actual game gets released... =___=;;

isn't it coming out in the jap arcades late november. if so then we'll get gameplay and new info on her if someone plays her early on games release.

Posted

I'm starting to find a flow for confirmed gatlings to 2C[m]->6D. I could use more tech like this. I'm always afraid it'll never hit as I transition staffless to staff.

Posted

Ground strings in to staff return -> 2C[m] are all about familiarity with the character, it's not something that can really be taught since it calls for different delays/strings so often. I'm glad to hear you're seeing yourself improve, that's always an awesome feeling.

Posted
Ground strings in to staff return -> 2C[m] are all about familiarity with the character, it's not something that can really be taught since it calls for different delays/strings so often. I'm glad to hear you're seeing yourself improve, that's always an awesome feeling.
Posted

That's definitely one of the things that is hard to master, I'm still not perfect at it and will drop staffless -> staff confirms.

Posted
That's definitely one of the things that is hard to master, I'm still not perfect at it and will drop staffless -> staff confirms.
Posted

i found out (for the rest of ex that is >.>) after 13 orphans (providing they got hit) instead of doing tk chun, they are stunned long enough for you to get your staff back, 2c[m]>6d>corner combo. the max i got was a bit over 5k. only danger if you dash in too far you'll go under them with 2c[m]

and it'll wiff and you'll eat damage and they cry

Posted

"staffless into staff confirms" still haven't got used to it... sometimes I remember but most of the time I fail to connect them

wanna play more but the scene here is focused on some other game for the time being =___=

Posted (edited)

I'm probably going to go back over stuff once there's archives, but watching Puromete, I'm just thinking I need more stuff off extending hits I already get to get corner. Lots of rapid on staff return > ItsuuA, stuff like that.

That itsuuC jump > j.C j.B land microdash 6C is nuts. I've tried it several sessions and I just don't know how it works or why it's good.

I can't think of anything to practice that will help me get any better situations besides "stop playing bad/wrong". Feeling kinda stuck doing the same corner combo even though I'll never get to use it. I think my problems are all midscreen and fundamentals, but when I watch shounen, Puro, other litchis make the same mistakes as I do I just don't know what to think about it.

Every day It's like finding another half of your character's actual game is missing someplace.

Edited by Star-Demon
Posted
I'm probably going to go back over stuff once there's archives, but watching Puromete, I'm just thinking I need more stuff off extending hits I already get to get corner. Lots of rapid on staff return > ItsuuA, stuff like that.

That itsuuC jump > j.C j.B land microdash 6C is nuts. I've tried it several sessions and I just don't know how it works or why it's good.

I can't think of anything to practice that will help me get any better situations besides "stop playing bad/wrong". Feeling kinda stuck doing the same corner combo even though I'll never get to use it. I think my problems are all midscreen and fundamentals, but when I watch shounen, Puro, other litchis make the same mistakes as I do I just don't know what to think about it.

Every day It's like finding another half of your character's actual game is missing someplace.

if you know how to do j.bcb in cs2 the timeing for itsuuC into j.c j.b land dash 6c is the same idea,just a tad bit faster. the easiest way to land it is to jump tourds the opponent let you and them fall slightly then hit j.c j.b (that's how i do it >.> i'm sure there are other ways though)

sometimes the best thing to do is just to put the dummy in training mode not teching and make up combos, it's fun, because it's silly, and you can get a better understanding of what you can do after a certain move. once you want to train serious again, put the dummy back to teching and see what you experimented with to see what combos you can come up with and what kind of new resets and stuff you can find. there is no right or wrong way to train, it's all about being creative.

Posted

Hey, long time no see Litchi forums.

I was wondering, is it always worth it to rapid during a mid screen combo to be able to get the strong corner carry?

I find it difficult creating good situations to put the opponent in off generic 3C ender mid screen.

Posted
Hey, long time no see Litchi forums.

I was wondering, is it always worth it to rapid during a mid screen combo to be able to get the strong corner carry?

I find it difficult creating good situations to put the opponent in off generic 3C ender mid screen.

I'm not sure.

If you are at point blank range(in there face >:D), you can always 5b[m] 5c[m](1) 3c[m] 623d (when it falls it shouldn't hit the opponent) 5b 6c(1) 4/6kote *add ending here*(also note this wont work on tagers fat ass) or go for 5b[m] 2c[m] 5c[m] 623d hatsu (fourwinds if you want oki) haku chun 63214x(to end it the go to you staff/throw it at them/throw yourself to them. your choice)

Posted
Hey, long time no see Litchi forums.

I was wondering, is it always worth it to rapid during a mid screen combo to be able to get the strong corner carry?

I find it difficult creating good situations to put the opponent in off generic 3C ender mid screen.

it's almost always worth it

Posted (edited)

no one cares

yooooo shounen got fucking murked. it was so terribly free. im like oh daaaaaaamn. it was a sad viewing. EDIT: oh l forgot to say this was in SOB. no l haven't watched godsgarden either. is it on yt?

Edited by TD
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