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Posted

I just got this game a few days ago. It's fun but doesn't hold very much replay value. It looks like a very early ps1 game and the charachter slection is just kind of blah. They should just focus on localizing long overdue new versions of last blade and samurai showdown.

Posted

I thought fighting game replay value was fighting other people? As far as how it looks...well, it's an SNK game. I agree on Last Blade and SS, but localizing this was a good call too. They covered all the major characters and a few cool surprises. I never expected Marco/Mars People in a fighting game. It just needed more ninjas. oh and replay value for me is finding new stuff like every time I go to training.

Posted

Robert is awesome! That is all. Oh. I'm playing Kim now too. What? WHAT? Don't judge me! I just like kicking people in the face!:mad: Replay value is training mode.

Posted

You and I are too much alike. It's creepy dude. Let me give you a list: NGBC: Robert/Kim KOF:K' GG:Sol/HOS MB: Aoko/Kouma I didn't even know who Aoko was and I find that you her played too.:psyduck:

Posted

Kicking people in the face is such fun. Too bad j.2B/D isn't an overhead. For some odd reason I have trouble blocking it when CPU Kim does it. Can it function as sort of crossup manuver?

Posted

I always try to have him on my ignore list, but he posts so much and people quote or are talking about/at him that it's just useless. Now, I try to quickly drive through the SNK threads, hoping to stumble upon a golden nugget of info; DG posts are like speed bumps. Haven't found anything yet :I:

Posted

He's not a bad guy, I like him, and he's cool in person. Just enthusiastic to a fault without the real experience/gifts he needs to be in the position he's put himself in. I give him props for trying and keeping on no matter what, even if he does get inflated.

Ah Geese...you understand after you hang around him some I guess. Though I say he's not suited to what he's trying to do, I'm not sure anyone could really bring SNK up to glory...sad as that may be. Josh raised some good points on SRK, but I'm betting things just aren't changing.

Posted

I was reading his post on the SNK peeps need to stop being scared thread or something like that...he's apparently the "leader" of the SNK community(gotta be self appointed)...not that i really know anything...I'm pretty much still a noob as far as the fighting game community goes...

Posted

He's done a lot of travelling, promoting and especially recording. He's an effective hype machine, plays like every SNK game ever and many other games, teaches Spanish, models, is a landlord, works out at the gym, finds time to go to tournaments and posts 10000 times a day so he's a busy guy. We should play KOF tonight Erik. And maybe NGBC.

Posted

lol yep. I like how he puts "Master" behind certain bad characters in tier lists, as if one is not already to assume that a character's tier ranking represents his/her highest potential. MASTER Athenas apparently do random mermaid uppercuts a lot :D

Posted

So I was messing around with Neo Dio today and I found something out. His electricity thing does more block damage than regular damage and also takes off like... a 3rd of their guard bar. He's actually really good at raping the guard bar in general. I have no idea how he was meant to be played though. I wonder if he's related to JoJo's Dio? He says MUDA MUDA MUDA and WRYYYYYYYY for two of his moves. I sense copyright infringement. Also is shishio any good? Oh shit found some nice nio dio stuff: just about everything combos into 236K which knocks down. After that you can jump up and either do 236HK or 236LK and depending on which on you do, you either get a cross up or a regular block, and it's pretty ambiguous. After that, it kinda does a reset thing and as they land, you can do the ice command grab into the kick super for over half health. Also if you jump over them, you can do those same moves to cross up yet again, giving you 4 different ways to cross someone up on wakeup. Also it seems most of his moves knockdown and leave them at dio's feet, so it's perfect positioning for the wake up games. Oh and the lightning hair seems to either have a buttload or priority or some invicibility on it. Hmm....

Posted

More stuff:

Shishio: Seems like a good character to me. Lots of good spacing tools and mix ups into damage. I need to get some real match experience with him but here's the stuff I've found.

5D has massive range, 2D is retardedly fast and combos into 623A (here to referred to as "ass chopper").

2C works really nice as anti air, covers a lot of ground distance, and can be step canceled. If hit as anti air, you can step cancel and go for a throw reset or mixups.

All non-sword normals seem to combo into 6A or 6C.

6C is an overhead and combos into 6A ->214C ->Ass Chopper for good damage.

2B has good range and combos into 6C or 6A bread and butter combo.

Throw combos into A version of ass chopper for about 1/4 health.

623A is slow but knocks down and covers pretty much a 3rd of the screen and works as anti air. It also OTGs for good damage so do it off of like....any knockdown if they don't tech roll.

236A covers nice distance, stays active for a while, and makes them stumble on hit and can be comboed into 2D, 5D, and other things if you're close. It seems like it leaves you at frame advantage on block.

236C pretty much covers any air space in front of you and will hit standing opponents. If it lands as an anti air, you can combo it into the C version of ass chopper for almost half health. (WTF?!)

236K counter stays active for fucking ever and recovers quick once the active frames are over, and can be super canceled into 632146A, which will now be referred to as "key blade".

Mixing up between 6C and 2B seems to work pretty well. Both lead into the same bread and butter combo. Also the BnB combo is safe on block so you don't have to even hit confirm if you're lazy.

in the corner:

236A ->6A 6C 236A -> 5D step cancel -> 2D Ass Chopper (does around half health)

236A ->6A 6C 236A -> D-Assault

Anywhere:

6C/2B 6A C version Ass Chopper

2A 5C 6C 214C Ass Chopper

Posted

I like NGBC, but it doesn't get any love over here. I think people here view it as a "game we play when we couldn't be bothered thinking".

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