Cardinal_Sin Posted June 3, 2011 Posted June 3, 2011 http://www.youtube.com/watch?v=Pxu2-Ts4AWM like it or not, skip to 2:00 or watch it TILL NEAR THE END. LUNLONGGOOOO. haha robocop WHO IS THIS GUY WOLVERINE?
Saru Kada Posted June 4, 2011 Posted June 4, 2011 What--really? shiiiiiiiiiiiiiiiit bringing back that gg. yup
Saru Kada Posted June 6, 2011 Posted June 6, 2011 hahaha shit happens. long, I'm too lazy to check the dizzy thread, and everything I remember about dizzy came from you anyway, so a couple of questions: 1. I've been using a dust combo based off what I recall you doing. 5D j.H s-bubble j.S(pop) land j.[K]SSD(2) bubble airdash back. is that right? it works pretty well on most characters but I have a bit of trouble with it on lights 2. corner throw... 2K f.S icicle on mid/lights and f.S 5H icicle on heavies? sometimes I get 2K c.S by accident on lights. 3. your corner mixup after knockdown: fish (k, p) dash meaty 2K (fish bite) dash 2K c.S (fish bite) tk s-bubble airdash stuff? 4. icicle frc in the corner -> iad j.2S j.H land j.KSSD? are there weight class restrictions? j.H whiffs sometimes 5. 2S is amazing. but is 6P useful for anything? will: mashing hard enough on 2H? come back this weekend, I didn't get a chance to play you. and see if you can talk chuck into playing bridget again. if he's willing to play arthur in marvel I don't see why he wouldn't.
Orikasa Posted June 6, 2011 Posted June 6, 2011 I just got my last 2 wisdom teeth removed and I'm hungry fo' some GG. Will keeps telling me to play Jam.
JOFan Posted June 6, 2011 Posted June 6, 2011 sure. but i want to use TORRES PAD. BEST PAD USED since 2008. U CAN ACTUALLY IAD ON IT.
Saru Kada Posted June 6, 2011 Posted June 6, 2011 BEST PAD USED since 2008 QFT I might pick up some new pads. the only person who can use the ones we have now is peter since he plays on analog. unless we play SAINT SEIYA. wisdom teeth removal? sucks. but yes, come by for some gg, a jam is fine too
geogaddi Posted June 7, 2011 Posted June 7, 2011 (edited) On the evening of Monday, June 6th, 2011, during Sony's 2011 E3 press conference, Kazuo Hirai took the stage, at which time he performed a deep bow to the audience, produced a tanto blade from his jacket, knelt before the audience, apologized for the dishonor he has caused Sony due to the recent security breaches, then committed seppuku in front of a live crowd. He was unable to be resuscitated and died on stage. committ sudoku to circumvent the SHAME and DISHONOR Edited June 7, 2011 by geogaddi
sweetvids Posted June 7, 2011 Posted June 7, 2011 Wii U looks pretty sexy not gonna lie. Also, Day one purchase http://www.youtube.com/watch?v=wQv-OEjh1So
BagLunch Posted June 7, 2011 Posted June 7, 2011 We need Chuck and his hyperbole on the Nintendo announcements. Speaking of Chuck, I haven't heard from him in forever since he stopped posting on here. If his burning hate could be construed as salt, then truly he should be the master of it, since he's a chemical engineer. He could take on a supervillain name (sadly, plain old "Salt" is already taken by an Angelina Jolie movie) related to it. THE MAN KNOWN AS CHUCK IS NO MORE THERE IS ONLY CHRYSTALLINE or some such
nagai Posted June 8, 2011 Posted June 8, 2011 I just finished the 3rd Phoenix Wright. Now I know why Dahlia wasn't such a total bitch to Phoenix. Now I know why Godot's theme sounds so classy yet very sad. Now I know why Elise Deauxnim's theme song sounds too serene and mystical for a minor character. THE BITTER TASTE OF TRUTH. Mike: 1. I find starting off the corner dust combo with j.H a little unreliable. I always go for j.D, let the two hits in, then summon either an S or K bubble (I'm pretty sure I use K bubble). As you drop, hit your opponent with j.H (which also pops bubble). This should give you enough time to do any jump combo, then end off with j.D or bubble. If you end your jump combo with j.D and fall straight down, you can sometimes do a sj.D while they're teching in air for a sneaky surprise attack. If you start off with j.H, you might as well FD cancel your auto jump before you use j.H. This does two things: it sets you up for burst baiting, and it launches you forward slightly. For the burst bait, FDing will naturally block a burst-- and it'll also put you in the correct position if you wanted to do a burst-air-throw counter (if your opponent bursts right away after you dust). The forward momentum FDing gives you can also set you up for some bubble loop action (when you fall, you're slightly forward, so when you summon a spear, it'll hit them on the way up). For some reason, doing this was more reliable in #R than it is in AC... I don't have AC around so I can't really confirm any of this, but I'm sure I'm right. 2. Corner throw combo is character/weight specific for sure. The most important part of your throw combo is getting the untechable knockdown... For Sol / Order-Sol, it's 2k, f5s, spike (pretty sure this applies to Eddie too). For Johnny, don't move, f5s to spike. For light characters, I was too lazy to learn the timing or combos... So I just did a delayed ice-spike alone to guarantee a knock-down. 3. My muscle memory corner mix-up is knockdown, K-P fish, run in meaty 2k, K-fish bite, run in 2k, c5s, jump-cancel, on the way down j.2s, S/K-bubble, air-dash into fast j.2s, then air-dash cancel j.2s, j.HS into ground combo. At ANY point during this block string, you should be able to combo into a knock-down combo for rinse and repeat action (with the exception of getting hit by the bubble). There's that newer block-string that opens up with the IAD j.2s, too. I don't use it because I haven't really practiced it. It's also not so reliable because the meaty j.2s doesn't always hit, and when it doesn't hit, your timing gets screwed up. I'm pretty sure it'll miss most of the time if your opponent is crouching too (so when you're playing newer DIs who want to be all fancy with the IAD shit, just crouch block... it'll most likely NOT hit, and not hitting really screws up block string timing!!). Again, no AC to test this out, but I'm 95% sure about this. 4. Yeah, that FRC combo comes from #R days, where j.H came out faster. You can probably just do a delayed-dropping j.2s into 5s, jc air combo. Also it's probably more effective as a mid-screen combo, since you could do easier frc corner combos that can give you knockdown. 5. I find that 2S can more often clash than anti-air (but it is a great anti-air). 6P gives you huge upper body invincibility and wall-stick, I believe. I think 6P is a more reliable AA than 2S. Also, if you're not fast with the 2S, crouching down to the 2 position will make you vulnerable to air attacks... another reason you may use 6P instead of 2S. One of my tournament match vids showcases a lot of what I just said actually... http://www.youtube.com/watch?v=1XHWrMlPpD4 At one point, I use that dust-FD-jump-in-j.HS thing to bait a burst... the guy didn't burst, but you can see that I could have just continued my combo, no problem.
BagLunch Posted June 8, 2011 Posted June 8, 2011 http://www.youtube.com/watch?v=MzVg6UdMkvM A new Vanillaware brawler, complete with muscle bomber women, gigantic floppy boobs, curiously small heads, and 4 player action.
nagai Posted June 8, 2011 Posted June 8, 2011 Whoops I meant to say HS-P fish for the muscle memory mixup (#3 on my list) it almost looks like the sorc is missing nipples D:
ghostgoodboy Posted June 8, 2011 Posted June 8, 2011 (edited) One of my tournament match vids showcases a lot of what I just said actually... http://www.youtube.com/watch?v=1XHWrMlPpD4 A tournament 3 years ago with Clarence playing Bridge? wtf? How was I not there somehow? need to step up to high level Johnny play http://www.youtube.com/watch?v=b_uQv1uqMUM Edited June 8, 2011 by ghostgoodboy
Saru Kada Posted June 8, 2011 Posted June 8, 2011 haha rare footage of clarence playing bridget. thanks for the info long! that clears a couple of things up. shiiiiiit such two year old JO. and lol @ jay
ghostgoodboy Posted June 8, 2011 Posted June 8, 2011 shit Mike we down for more bromance this summer? http://www.youtube.com/watch?v=rAx9Q9z4Pdo
ghostgoodboy Posted June 8, 2011 Posted June 8, 2011 official says digital download available in 2011, the sooner the better. also Duke Nukem at 1% so far, should be done in a day or so.
Cardinal_Sin Posted June 8, 2011 Posted June 8, 2011 Trine lesson 1: never be the knight haha rare footage of clarence playing bridget. thanks for the info long! that clears a couple of things up. shiiiiiit such two year old JO. and lol @ jay goddamn buri. I can guarantee shuma on point will be much worse though.
Saru Kada Posted June 9, 2011 Posted June 9, 2011 fuck yeah trine 2. unfortunately the bromance only lasts until the last level. then it's every nigger for himself. unless you're the knight. hence, fuck the knight. dibs on thief haha shuma on point. THE CHAOS DIMENSION
sweetvids Posted June 9, 2011 Posted June 9, 2011 Actually, the knight can fuck all you nigs. Thief and Wizard die like little bitches without the knight to kick you guys to the checkpoint.
Saru Kada Posted June 9, 2011 Posted June 9, 2011 I saw GG talk and smiled =D inorite? pete: knight's all yours. I do remember that one time when you had that slick box kick with the wizard standing on top that led to the wizard surfing over lava to a checkpoint. it'd be nice if they gave the knight an independent movement option though, like the ability to do a superjump or something. battlefield 3 tank gameplay. game looks sweet
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now