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Posted

TRIPLE POOOOOOOOOOOSSSSSSSSSSSSSST

It was during this vid

http://www.nicovideo.jp/watch/sm8109457

And he was dropping units off while running full speed, at the start of the first round, before there were any capture units on the side of the battlefield he was on.

finally got to watch this. he ran into capture units before he dropped them off (0:53 if you want the exact second) you guys need to learn to watch these videos better or something.

capture drop status is canceled by drifting, according to Kou2007. so this means you can drop the unit as long as you run into a capture unit and not drift afterwords. this is why he can dump the unit a while after running into a capture unit, he didn't drift in between.

Posted

Meh, I like Ganymede because it's visually pleasing to me more than any other map, and it's the home to my second favorite character. I would like Underworld Hill better (home to my first favorite), but I can't navigate that map for anything.

Posted

kimera cryin(Va) vs Guilty Blood(Dr.)

http://www.nicovideo.jp/watch/1262080391 (Round 1 &2)

http://www.nicovideo.jp/watch/sm9235800 (round 3-5)

Underworld Hill 2

you guys, this video, what do you think?

on a scale to one to ten, just how hard does valentine rock Paradigm in general.

I'd give her a...7 out of ten. paradigm gets a 3

paradigm kinda sux. (against valentine anyway)

I am DYING to see some match up data or something.

Edit: you know, every time I launch someone in the air wth a clean gun flame, and try to follow up with a tech chase, Sol always get's behind them (with his back facing towards them). this infuriates me to no end.

end random complaint

Posted

Underworld Hill 2

What the hell. I don't even have an Underworld Hill 2 on my list of maps. Something seems really wrong when it comes to me trying to enjoy everything in this game.

Speaking of seeing everything in the game, I'm only missing one offline achievement (not counting any for Raven... arg): I need 2 Chimakis. I need to know where to find the one in Underworld Hill and the one in stage 16.

Posted

What the hell. I don't even have an Underworld Hill 2 on my list of maps. Something seems really wrong when it comes to me trying to enjoy everything in this game.

that doesn't make any sense. you don't have to unlock the stage, its available from the beginning. it's a 1 vs 1 exclusive map. if you don't have it available, there really is something wrong with your game.

That's Kimera for you.

Surprised Guilty wasn't doing so well though.

kimera played well, but Guilty did not. I wouldn't just say "well, it's kimera playing" and dismiss what I saw though. didn't explain guilty getting owned like that.

that's about the second time I've seen this match up between the two players. the first time, guilty did even worse.

and yeah, I've seen Guilty Blood's Dr vs HN tappu's Dr. HN tappu's Dr is the better of the two, he got that STRATEGY down. won via taking over the map and owning Guilty blood, after initially losing some ground from being defeated in some awkward paradigm vs paradigm master fights, but he regrouped and stole the map, while kicking guilty's ass in master fights like he owed him money.

Posted

Edit: you know, every time I launch someone in the air wth a clean gun flame, and try to follow up with a tech chase, Sol always get's behind them (with his back facing towards them). this infuriates me to no end.

end random complaint

Could It be that you're mashing A when you jump to hit him, and end up air dashing past on accident without realizing it? I use to have the same problem, then I realized what I was doing wrong, everything works better now.

My favorite is underworld hill(S), home to Izuna ^^

Posted

Could It be that you're mashing A when you jump to hit him, and end up air dashing past on accident without realizing it? I use to have the same problem, then I realized what I was doing wrong, everything works better now.

NO.

when they recover, they "bounce up" I swing my sword, and I "chase them" but, because they are above me, Sol just goes right underneath them and passes them. the only way I can think of to avoid this result (and retain the advantage in the air) is to VV them instead of trying to tech chase, but I haven't tested out the result.

I only play on a weekly bases, so my time with the game is limited.

Posted

I have no clue then, maybe jumping too soon/late?

I'd think you'd understand best if you try it yourself. the main thing is that sol tech chases them, but they are "too high" so when he chases them, he goes underneath them. I question if this is even a valid maneuver that I'm trying to pull though, because I literally never seen someone follow up on a clean gunflame.

when I saw "clean gunflame" I mean NOT in a combo. they just get whacked with the projectile, and naturally, I want to follow up, but they are luanch really high or something when it hits out of a combo, it's really annoying.

also, if you hit them with a gunflame after (L) x, x, x, they cannot tech recover unless you hit them. doing the move in and out of combos changes the properties.

Posted

bored, so I'm double posting. I fought a really good Sin player that I simply could not beat(luky1 I think), and he did a very interesting tactic. although, I must admit, I'm pretty stupid for not looking at the replays of the matches when I had the chance (I don't like seeing myself lose, because I'm pathetic) he did something very interesting with his armors. He would divide them up and split them apart, often having a group of swordsmen with one gauntlet body. when he wasn't doing that, he was placing them in vulnerable ghosts one at a time, which is what everbody who's good does. hmm, must watch replays. must also capture map better. must find ways not to get destroyed by armors. :vbang: on a brighter side, I happen to best him in some master fights, showing that I've gotten better at fighting Sin (lot's of jumping). now I just gotta get my combo's down. and thus ends my rambling.

Posted

I fought a really good Sin player that I simply could not beat(luky1 I think), and he did a very interesting tactic. although, I must admit, I'm pretty stupid for not looking at the replays of the matches when I had the chance (I don't like seeing myself lose, because I'm pathetic) he did something very interesting with his armors. He would divide them up and split them apart, often having a group of swordsmen with one gauntlet body.

I never thought of that tactic until I saw it used in that amazing Sol/Ky match you linked a few days ago. I immediately ripped it off.

Posted

today, audio haddock rushed my master ghost at round 1, with two elites. it was illyria, team and he wasn't making anything. I was just ignoring that little fact and went about my business as usual, turtling in the center like an Idiot, waiting for forces that would never advance. best hint I can give is if your opponent isn't acting normally, advance and check it out, and leave something at your master ghost. chances are, something is up, and don't turtle so they can go about their business. also, I beat survival mode 1 with Sol on hard today. it's hard. I got a C.

Posted

today, audio haddock rushed my master ghost at round 1, with two elites. it was illyria, team and he wasn't making anything. I was just ignoring that little fact and went about my business as usual, turtling in the center like an Idiot, waiting for forces that would never advance.

best hint I can give is if your opponent isn't acting normally, advance and check it out, and leave something at your master ghost. chances are, something is up, and don't turtle so they can go about their business.

also, I beat survival mode 1 with Sol on hard today.

it's hard. I got a C.

Out, sounds tough. Btw How are you supposed to beat survival 2 with ky? It seems like every master has a perfectly spammable move like gunflame to help them beat it, But what does ky have? Stun dipper? I beat survival 1 pretty easily but I've got no clue for 2 yet, though I have not tried it.

Posted

Your only options with Ky for that level are Stun Dipper, since the second hit does cover a fair area, and Holy Brand when getting flanked. I spent the whole time desperately wishing I could Charged Stun Edge. So, does anyone know where to find those last two Chimakis I need?

Posted

Out, sounds tough. Btw How are you supposed to beat survival 2 with ky? It seems like every master has a perfectly spammable move like gunflame to help them beat it, But what does ky have? Stun dipper? I beat survival 1 pretty easily but I've got no clue for 2 yet, though I have not tried it.

did you complete survival 1 on hard mode? I thought it was hard as hell. I'm going to go through it one more time and see if I can do better this weekend.

protect the gate is another hard as hell free mission on hard mode, but it's also really fun. I did it with Izuna, Sol and Paradigm (Paradigm was a nightmare)

Posted

today, audio haddock rushed my master ghost at round 1, with two elites. it was illyria, team and he wasn't making anything. I was just ignoring that little fact and went about my business as usual, turtling in the center like an Idiot, waiting for forces that would never advance.

best hint I can give is if your opponent isn't acting normally, advance and check it out, and leave something at your master ghost. chances are, something is up, and don't turtle so they can go about their business.

also, I beat survival mode 1 with Sol on hard today.

it's hard. I got a C.

Speaking of turtles, what character was he using?

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