Izanagi SOL777 Posted October 31, 2010 Posted October 31, 2010 Thanks for the advice, I've been doing that in training, I'll try to find other basic combos to start with.
Asakura Posted November 1, 2010 Posted November 1, 2010 You speak as if it'll ever come out on the 360. *sigh* Yeah, pretty much how I feel about it...
NickExtreme1 Posted November 2, 2010 Posted November 2, 2010 With the new dashboard update now available, I don't see any reason why Valkenhayn will be delayed any longer than two weeks or so; or coincide with the EU release.
Coinage Posted November 11, 2010 Posted November 11, 2010 Lets see... I believe there will be some changes for Valkenhayn in CSII correct? If I can remember, they were going to either weaken one of his moves or his combo in general right?
Vulcan422 Posted November 12, 2010 Posted November 12, 2010 lol team talbain ON TOPIC: Sad news. Valk is now delayed forever until the problems with MS's servers are fixed. Fucking Microsoft.
Edge Reaper Posted November 12, 2010 Posted November 12, 2010 ON TOPIC: Sad news. Valk is now delayed forever until the problems with MS's servers are fixed. Fucking Microsoft. I'd be sad if I wasn't used to this by now.
STenSatsu Posted November 15, 2010 Posted November 15, 2010 Think I'm going to go back to Tsubaki. Don't think Valk will ever win a legit tourney. He loses to zoning characters for free and has to block all day against pressure characters and that is simlpytoo many matchups to play perfectly for me.
StarryShade Posted November 15, 2010 Posted November 15, 2010 Valk has insanely good pokes and he has plenty of ways to escape from pressure, he isn't free for zoners. Unless they can keep him out....oh wait that applies to everyone.
eirei Posted November 15, 2010 Posted November 15, 2010 and he has plenty of ways to escape from pressure Does he, now?
Ronove Posted November 15, 2010 Posted November 15, 2010 (edited) and he has plenty of ways to escape from pressure Uh. :\ Besides his 6A what options does he have? The only true reversal is his Astral, lol. As for the nerfs, I think we all saw them coming. Some of his stuff is way too god, but I just hope these nerfs don't make him too plain to use. Edited November 15, 2010 by Ronove
StarryShade Posted November 15, 2010 Posted November 15, 2010 He can do those wolf jump things plus there's always teching properly on oki lol. Valk isn't a free win, he's very hard to beat.
Ronove Posted November 15, 2010 Posted November 15, 2010 He can do those wolf jump things Please elaborate, I'm curious.
StarryShade Posted November 15, 2010 Posted November 15, 2010 Have you never seen his wolf dashes? 5D j.C j.D. He flies like half the screen.
eirei Posted November 15, 2010 Posted November 15, 2010 So you are somehow implying that morph+dash is better than a simple jump out that any character can do, and that it's in fact a valid way of getting out of pressure? I am intrigued by your ideas and wish to subscribe to your newsletter.
Ronove Posted November 15, 2010 Posted November 15, 2010 Have you never seen his wolf dashes? 5D j.C j.D. He flies like half the screen. *sighs*
BatousaiJ Posted November 15, 2010 Posted November 15, 2010 Have you never seen his wolf dashes? 5D j.C j.D. He flies like half the screen. This would be handy if it didn't work off a very limited meter that runs out incredibly fast when you're wolf dashing around. The worst thing to happen to you while you're playing Valk is to run out of wolf meter. It's like the game's telling you that you've been naughty and you're in time out for 10 seconds. Sad panda. The best way to get across a long distance is to quickly wolf dash and cancel immediately while holding some of that momentum so you can A. LoL Block B. Not use up all of your meter in one dash. As for Valk's viability in tourneys, I'd say that he can win simply due to his amazing mix-up and damage which is second to none. However, he lacks certain essential tools(primers, DP, oki) to really stand toe to toe against the high tier characters but he still has more chances than lets say... Tsubaki or Rachel. Aha. People that call Valk "Brokenhayn" are too easily wowed by damage and offensive pressure... not understanding his glaring weaknesses. I'm sticking with his as my second main regardless of the changes just the same as I am with Tsubaki and I'll just deal with it in the long run =d.
GenoWhirl Posted November 15, 2010 Posted November 15, 2010 Eh, I mained Rachel it just can't be worse than that
STenSatsu Posted November 15, 2010 Posted November 15, 2010 I guess we'll see when cs2 hits. Then I can see how he does against real people and not netplay randoms.
StarryShade Posted November 15, 2010 Posted November 15, 2010 I don't know, I really hate his reach and damage. At least Naght Rozen is no longer an overhead. That's really nice.
Coinage Posted November 16, 2010 Posted November 16, 2010 I wonder what you can do with corner combos if you first threw your opponent. throw > 2C does not work anymore....
GenoWhirl Posted November 16, 2010 Posted November 16, 2010 5B surely works We can use that till we discover something woah wtf like SCHWARZ JAGD works (if SCHWARZ JAGD hit then, > Wolf j.A > shit would be possible, which isn't that bad)
BatousaiJ Posted November 16, 2010 Posted November 16, 2010 I don't know, I really hate his reach and damage. At least Naght Rozen is no longer an overhead. That's really nice. I stopped using that as a goto overhead a week after it cames out because how unsafe it is on block even if you wolf cancel it. As long as 6C is still an overhead, it's all good =d. The corner 2C thing is no big whoop, we'll lose some damage but 2B-> 5C will most likely connect which is good enough to launch them up. If they're close you can go for 2B -> 2C and do the rest from there although you'll obviously suffer more proration. I fear a little for Valk's fate as there's a lot of nonsense about how overpowered he is and when they lessen his damage and rob him of a lot of his mixup pressure, he'll become complete crap due if those strengths aren't there to compensate for his glaring weaknesses. Still, I'll make him work somehow =d.
Sophisticat Posted November 16, 2010 Posted November 16, 2010 I fear a little for Valk's fate as there's a lot of nonsense about how overpowered he is and when they lessen his damage and rob him of a lot of his mixup pressure, he'll become complete crap due if those strengths aren't there to compensate for his glaring weaknesses. It's not nonsense, he really is OP. I won't list the reasons since you know them already, but he currently is too strong. I've seen plenty of reputable posters on here say the same, too, so it's not just a couple random scrub comments.
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