iamkitkatbar Posted October 11, 2010 Posted October 11, 2010 You should take everything about everything with a bucket of salt, when it comes to loketests. no shit
Jourdal Posted October 11, 2010 Posted October 11, 2010 Get at Brazil for having faster translators. Don't see why you have to bring up hitconfirm, the fact that it's a brazilian forum, or the fact that they get some info up faster EVERY time something like this comes up. Brazil foreign team for SBO 2011 yo. Ouch @ bangs JD, 2D JC is nice...
ZONG_one Posted October 11, 2010 Posted October 11, 2010 no shit If it were as simple as "no shit," people would actually do it. Stay free. EDIT- and get an avatar, you scrub.
KojinSagara Posted October 11, 2010 Posted October 11, 2010 It should be, but there's a fine line since aerials are definitely a part of a character's approach game. There's usually a problem when you give a zoner an anti-air that really good. Look at Nu's 2C in CT. Sure it didn't have head invincibility, but its hitbox+speed made it mindless to use and abuse. Rachel's 6A in CT was almost that bad too. gawd, i miss nu (lol), everytime someone brings her up , honestly i just want her drives to be jump cancellable again. even if she had the lowest damage output in the game id be happy. im glad that 236 D has the potential to used in more reliable situations other than "yo i hope you dont IAD after 5DD lolololol". also, they need to give her the act parcer retreat back. im also concerned about the lack of any changes to Mu at this point, i know she is new and all but i kinda feel that she is a bit incomplete atm so i was expecting things like 5C>6C actually combos or 236D / 214D activates faster, so im worried that just because murakumos are basically zone specialists, they're gonna make them bad in the end of all this. just my thoughts. no flame plz.
smooshman Posted October 11, 2010 Posted October 11, 2010 gawd, i miss nu (lol), everytime someone brings her up , honestly i just want her drives to be jump cancellable again. even if she had the lowest damage output in the game id be happy. im glad that 236 D has the potential to used in more reliable situations other than "yo i hope you dont IAD after 5DD lolololol". also, they need to give her the act parcer retreat back. no flame plz. ...........no.
Heroic_Legacy Posted October 11, 2010 Posted October 11, 2010 I'll allow act parser retreat only if the D button is disabled.
Blade Posted October 11, 2010 Posted October 11, 2010 Blade, they're talking about the first loketest where GH couldn't be followed up with any move to combo, since the last hit of GH had too little hitstun. So basically, Loketest #2 GH is back to its old CS self. I see. Thanks. That wasn't really made clear.
Thino Posted October 11, 2010 Posted October 11, 2010 also, they need to give her the act parcer retreat back. I read that right after I watched this http://www.youtube.com/watch?v=aUlguCJ8TDY err.. no
farranpoison Posted October 11, 2010 Posted October 11, 2010 The day act parser retreat returns is the day I quit BB forever.
KojinSagara Posted October 11, 2010 Posted October 11, 2010 I'll allow act parser retreat only if the D button is disabled. im gonna ask a dead serious question here: what is wrong with lambda having the option to retreat with actparcer off of certain moves like before with the obvious exception (at least to me) of those 236 B and C specials? what is so scary about that? its lambda-11, not nu-13. with all the stuff we have in this game people make it sound like retreat AP is OP... (i want a legit answer to this, because i truly want to know what is "wrong" with it)
smooshman Posted October 11, 2010 Posted October 11, 2010 im gonna ask a dead serious question here: what is wrong with lambda having the option to retreat with actparcer off of certain moves like before with the obvious exception (at least to me) of those 236 B and C specials? what is so scary about that? its lambda-11, not nu-13. she'd be a zoner with a get out of jail free card. the entire goal is that it's hard to get to a zoner, and when they're in the zoner's fucked. with that attack she can play keep away forever.... it'd be bullshit for like 80% of the cast. EDIT: I've said it's a bad idea to remove a move entirely and it should only happen in extreme cases, and act parser retreat was one of those examples.
farranpoison Posted October 11, 2010 Posted October 11, 2010 It's called no one will ever fucking catch Lambda. Also Tager will cry even more.
Heroic_Legacy Posted October 11, 2010 Posted October 11, 2010 im gonna ask a dead serious question here: what is wrong with lambda having the option to retreat with actparcer off of certain moves like before with the obvious exception (at least to me) of those 236 B and C specials? what is so scary about that? its lambda-11, not nu-13. You'd never get hit. Act Parcer was fully invincible until she reappeared.
ToastCrust Posted October 11, 2010 Posted October 11, 2010 I don't think act parser retreat is as scary as the act parser forward that goes through people, to be honest.
KojinSagara Posted October 11, 2010 Posted October 11, 2010 but they supposedly changed that right with the 236 specials, so with that in mind is it still an issue if the same mechanincs were applied? it was retarded when i can go where ever i wanted for free but with the way it is now its clearly isn't a free approach.
farranpoison Posted October 11, 2010 Posted October 11, 2010 There's still a window where she disappears when she rushes during her 236 series. So, retreat would still have invincible frames and still be completely retarded.
smooshman Posted October 11, 2010 Posted October 11, 2010 but they supposedly changed that right with the 236 specials, so with that in mind is it still an issue if the same mechanincs were applied? what do you mean? the new ones send her shooting TOWARDS you, making your job easier, retreat made it harder... by like too much.
Heroic_Legacy Posted October 11, 2010 Posted October 11, 2010 Smooshman, you don't contribute with logic. Go back and play Jin mirrors. Parcer forwards is punishable by pushing a button. Parcer backwards was unbeatable. That should not be in the game. Its like if Ryu had invincibility after throwing a hadoken for 30f.
A.X.I.S. Posted October 11, 2010 Posted October 11, 2010 FYI lambda isn't invincible during act pulsar, for god sakes you can mash and catch her when she vanishes. another thing was her having act pulsar retreat means she was safe when she applies close range pressure and she was safe when you block swords and try to punish. its good when you can catch her on start up but its bad when your at a decent range to punish and she throws it out.
KojinSagara Posted October 11, 2010 Posted October 11, 2010 what do you mean? the new ones send her shooting TOWARDS you, making your job easier, retreat made it harder... by like too much. i mean the fact that lambda is in no way invulnerable during any of the act parcer zwei moves. you could shorten the range of the retreat, add down time to the lag, or whatever, but this in the end is all theory so i dont want to get into it anymore. apparently a retreat move for a character that has not defensive options its broken (not being sarcastic btw, i know it may sound like it) so ill let it go. I still would liek them to loketest a lambda with jumpcancellable 5d and 4d at least, i dont think its a big deal anymore and at this point only makes her slightly better, but still not bang/litchi level.
smooshman Posted October 11, 2010 Posted October 11, 2010 i mean the fact that lambda is in no way invulnerable during any of the act parcer zwei moves. so essentially a backdash.... without the IF's? that's.... um... *shrug* no
huey253 Posted October 11, 2010 Posted October 11, 2010 i mean the fact that lambda is in no way invulnerable during any of the act parcer zwei moves. you could shorten the range of the retreat, add down time to the lag, or whatever, but this in the end is all theory so i dont want to get into it anymore. apparently a retreat move for a character that has not defensive options its broken (not being sarcastic btw, i know it may sound like it) so ill let it go. I still would liek them to loketest a lambda with jumpcancellable 5d and 4d at least, i dont think its a big deal anymore and at this point only makes her slightly better, but still not bang/litchi level. no, nu was as silly as bang and litchi. rachel was just even more silly
FormerlyUnknown Posted October 11, 2010 Posted October 11, 2010 no, nu was as silly as bang and litchi. rachel was just even more silly i'm pretty sure rachel's just the same amount of silly =p
huey253 Posted October 11, 2010 Posted October 11, 2010 nope, bang litchi or nu can't keep you in blockstun for 10-15 seconds and require to block multiple instant overheads. oh and lets say you blocked all of CT rachel's mixup, BUT IT DIDN'T MATTER, YOU JUST GOT GUARD CRUSHED. combo into bbl and you lost. rachel was soo cool
Varamathras Posted October 11, 2010 Posted October 11, 2010 nope, bang litchi or nu can't keep you in blockstun for 10-15 seconds and require to block multiple instant overheads. oh and lets say you blocked all of CT rachel's mixup, BUT IT DIDN'T MATTER, YOU JUST GOT GUARD CRUSHED. combo into bbl and you lost. rachel was soo cool It really makes me miss CT Rachel.
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