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Posted
nobody cares

i would be surprised at that considering matches already go on fairly long unless they worsened blocking with better mixup/easier guard crushing/fuckin' something magical

you're right nobody does, enjoy your new Bangu~~ lets see what happens in loktest 3. At any rate if it sticks no ones going to care like you said.

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Posted
Can someone explain what they mean by "ground Gauntlet Hades can be followed up"?

Yeah, it means that a ground Gauntlet Hades can be followed up. With moves. As in you can combo after it.

Posted
Do you know if that 6C slide is just off any 6C hit or only if it's fully charged?

No idea.

- Rachel 236 guaranteed to land, but loses hitbox when Rachel is hit/blocks (if Rachel gets hit, the projectile won't land but a pole will be set).

- Tao low j2D~B combos into 2C.

And something for the ice fairies:

- Jin Sekkajin has no/a lot less pushback.

Mori has a raging hard on for icy bishounens.

Noel

- CR 5D not jump cancelable.

- j.B has better hitbox, will hit below her.

Tager

- Sledge followup also has anti-projectile armor.

Bang

- Furinkazan backwards movement is shorter.

Arakune

- Bird jump cancel still there, but hard to do (?)

- D bug will hit Mu while rising now.

Karuru

- 3D stands opponent up, i.e. 8D 3C 3D -> 3D will hit as though opponent was standing on the ground.

Tsubaki

- 2D recovery back to CS (laughing so hard)

Posted
Jin Sekkajin has no/a lot less pushback.

Mori has a raging hard on for icy bishounens.

:toot:

no more 66B to comboing sekka jin

I don't understand all the mori hate guys.

Posted
Nerf Tsubaki more.

I'm so hot right now.

Bitches don't know how we Tsubaki mainers roll.

No matter what happens, we make it work... then LOL when we win and LOL even harder when we lose.

Posted

Tsubaki

- 2D recovery back to CS (laughing so hard)

Oh sweet.

We get to keep our charge cancel gimmicks.

But wait, I thought 5D had the fastest recovery among all the charge options? Could it be faster than 2D? If so... it could very well be fast enough to use while in the middle of a combo or at the very least, right after slide before going into 236D to get some charge on the fly in the middle of full combos.

Woo.

Apparently Litchi had nothing changed from the first loketest.

Good. Hahahahahahahhahahahahahah.

Posted
I don't think he trolls much, if any at all.

He threatened to troll us jin players with bogus changes since were all laughing maniacally behind our computer screens but crying because all the ragnas/hazama will come back to jin.

Posted

You guys wanted Order Sol charge speed.

Now you've got it. ;)

He threatened to troll us jin players with bogus changes since were all laughing maniacally behind our computer screens but crying because all the ragnas/hazama will come back to jin.

Stay salty.

Also, he's not the only one who can translate.

Someone would correct him if he did that. <3

Posted
He threatened to troll us jin players with bogus changes since were all laughing maniacally behind our computer screens but crying because all the ragnas/hazama will come back to jin.

yeah... he wants to piss off people who play a pscychotic madman, let's go with that.

Posted
It's possible they slowed down Bang's 2A, 5B as to increase his opportunity to get reversal'd. His current mix-up is tight, with numerous high/lows and a solid command grab, adding a hole or two would make his pressure/mix-up a little more bearable.

but bang has holes.

bang is the only character in blazblue that cannot late chain his normals, so

whenever you see bang stop you should just press 2A, because he has to wait for his normals to recover if he doesn't chain fast enough. its also a reason why it seems bang players just autopilot their pressure, they have no choice but to buffer their mixup ahead of time thats part of the reason that bang's command grab setups are a bit obvious.

also tk dnails in bang pressure are usually not plus, because it would requre you to tk the nails perfectly and not dash at all. bang's 2A is 100% reversalable if you ib it.

*thanks spark*

bang not comboing off 2A is pretty ridiculous, loketest 2 bang was probably far worse than CT tager because of it.

Posted

*thanks spark*

bang not comboing off 2A is pretty ridiculous, loketest 2 bang was probably far worse than CT tager because of it.

They see you trollinnnnnn'.

You hatinnnnn'.

Patrollinnnn' cuz 2A is no longer dirtayyyy.

2A is no longer dirrtayyyyy.

2A is no longer dirtayyyyyy.

2A IS NO LONGER DIR- 2A is no longer dirrtayyyyyy. :P

Posted
oh, i forgot. STAY FREE AMERICA

maybe one day america will learn how to block and possibly instant block.

i guess PNW will just stay ahead...

Ahead of america...

Still behind TX.

Don't mess with TX.

Posted
are these changes stacked with the ones from the first location test?

its already been mentioned several times. yes they are

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