ZONG_one Posted October 15, 2010 Posted October 15, 2010 I'm sure someone will take video. It's saturday in Japan, but something like 10am right now. I'm not sure what time they usually open loketests, etc. Surprisingly to me, a lot of updates come from twitter, lol.
psycofang2 Posted October 15, 2010 Posted October 15, 2010 twitter is god of fb. and japan will always stay one day forward in time. fuck japan.
Mightfo Posted October 15, 2010 Posted October 15, 2010 more space to cover, etc. i still dont understand how the hell you're conjuring this "there's more space to cover" nonsense. i have never heard this claimed before or mentioned in any way, nor have i ever noticed it.
Sophisticat Posted October 15, 2010 Posted October 15, 2010 @sophi how much slower is CS now? i forget I dunno, lol. It's not like it's a precise measure, it's several variables all acting together that make the game slower than CT was. It just is slower, for the reasons I mentioned. i still dont understand how the hell you're conjuring this "there's more space to cover" nonsense. i have never heard this claimed before or mentioned in any way, nor have i ever noticed it. Just look at the characters going from CT to CS. Notice how they're pixelated in CT? Now check out the smoothness in CS. In order to achieve this, you have to change the resolution at which they're portrayed. So, they just got smaller (this is a very visible change. I'm surprised people say they don't notice it). Since they got smaller, there is therefore more space to play around with. Stages didn't change, it's the space on-screen that got more presence. QED Okay, I'm also getting tired of debating this point by now, so someone who knows why CT is faster, please step up and carry on the argument.
mAc Chaos Posted October 15, 2010 Posted October 15, 2010 Sophisticat is right. When the CS loketests were going around everyone thought they made Tager smaller, remember? But it turned out they'd just zoomed out the screen, and doing that means you have more room to move around with. Although that's not really the biggest reason either way anyway. How is the speed even up for debate? Just look at how long the rounds take, etc.
Mightfo Posted October 15, 2010 Posted October 15, 2010 How is the speed even up for debate? Just look at how long the rounds take, etc. I'm not saying that CS is the same speed despite guard change/burst change/damage change/combo time decay change, but the space thing is pretty imaginary. I sat down and compared CT and CS vids with roughly the same picture quality and characters and it's just not true. in any case, reminiscing ct's system is retarded, even if you ignore character balance. i mean, shit, rolls were better, chicken blocking was better, barrier option select was better, guard libra was fucking retarded, the combo time decay was ultimately shitty feeling, etc. plus, this is off topic.
LordSpectreX Posted October 15, 2010 Posted October 15, 2010 They should be balancing the Astrals. Arakune's is so so bad.
A.X.I.S. Posted October 16, 2010 Posted October 16, 2010 they did shrink tager...just a tiny bit though, seriously you can't tell by just looking. also someone big already mentioned the screen size change. can't remember who now. CAN WE MOVE ON!?
Thino Posted October 16, 2010 Posted October 16, 2010 Nantoka is updating his twitter , too bad I cant read moonrunes , except for Carl , Makoto and Valkenhayn
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