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Posted
Wow, this thread was made today and I can't wait for it to be locked.

This is not a "changes" wishlist thread, so stop talking about that kind of stuff. FU, stop talking.

I saw this coming shit a mile away, and the fact that Zidane has said something confirms my prediction.People should stop posting stupid shit about what they think should change, You didn't fucking make the game, No one gives a flying 55 fish fuck about what you think. Kindly shut the fuck up

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Posted
I saw this coming shit a mile away, and the fact that Zidane has said something confirms my prediction.People should stop posting stupid shit about what they think should change, You didn't fucking make the game, No one gives a flying 55 fish fuck about what you think. Kindly shut the fuck up

well excuse me for thinking a forum had free speech q.q ya know if you guys wanted DL so prim and proper and proffesional you should just make it private to the pros and the pros only =p i'm sure theres a way to make that happen. of course then without shit like this going on the site would die in a week....don't hit me! q.q

@skye: we feel the same about bang! =D

Posted
So you were hating him in CT? When the match-up was strongly in your favor? Seems like an odd thing to do.

I guess I need to leave this thread now, it's dragging me down.

I hated his playstyle, his voice, etc.

Posted
shuddup josh >p> you don't get to rape me until tommorow, no cheating!

I find it boring to lurk, it's like studying. I'd rather have conversations that actually mold to the people involved and the information being shared o3o but again the people and mods of DL don't seem to like that very much, hence the "Prim and Proper and Proffesional" comment I gave. less discussion (which this thread is for), more facts. =p but i always stick to the discussion threads (like this one)

There's other threads/places to voice your opinion on this stuff...

Posted

ouch....my head...ok I am not reading anymore of FU's post or I will get infracted/banned for trolling.

anyways the 5C>6A change on tager kinda sucks.

we lose out on a bit of damage and it takes away the crouch loop which lead to resets and tick setups...AKA my gimmicks.

the change to voltec charge is welcome.

5D's change doesn't make sense like FU's posts but I can live with that.

A buster combo into gadget is good shit, I guess they changed gadgets hitbox, I look at it like this, if I can get mag off a 360A on everyone then its great.

Posted
well excuse me for thinking a forum had free speech q.q ya know if you guys wanted DL so prim and proper and proffesional you should just make it private to the pros and the pros only =p i'm sure theres a way to make that happen. of course then without shit like this going on the site would die in a week....don't hit me! q.q

@skye: we feel the same about bang! =D

This isn't a "post your changes wishlist" thread, which is what you were doing. This thread is for discussing the changes in the most recent loke test.

Posted
yeah but I didn't compare them :psyduck: I was just saying that a zoner having good AA =/= really good, and I used an example people here would be familiar with..

No one said anything about the character's being really good, but they are saying that it shouldn't be available because a character should be able to use the air to get in on a zoner. This goes especially for BB because they try to get rid of the stupid shit as a priority.

The example given to you was Nu's 2C and Rachel's 6A. These moves were nerfed to hell after the first game they were in. They also brought it back for Rachel recently and before you can even see it, it's gone. It's something that isn't wanted.

And I think they are nerfing anti-airs as a whole anyway.

Posted

Ragna's 5C/2C 6A gatling is rather stupid. I'm still confused about the 6D comboing into 6D while in BK mode. Does that mean that the hit stun increased?

Posted

^2C>6A for FC combos I guess....

And I think they are nerfing anti-airs as a whole anyway.

that makes sense, since like only 3 characters actually have good anti air..... so why not nerf them instead of buffing the other AA's.... or buffing ATG. this actually makes me sad.

Posted

I find all these changes pretty hilarious.

Either Mori doesnt have a damn clue what he's doing, or He's a genius and these will be the most beneficial changes made to the game.

Posted
^2C>6A for FC combos I guess.....

Thats retarded, We can do 2C,3C, 22C whatever the fuck we want. Why the hell would anyone use 6A after 2C FC....?

Posted

Hakumen:

renka is now 236B

*this is actually really helpful.

5 primers (down from 6)

*why???

+ All C moves come out faster

*this will be good for ppl who know how to use him, and influence C spamming scrubs to spam C more.

+ Back throw recovery reduced, can follow up in corner

*Thats nice to here ^^

+ 6B damage increased.

*its welcomed, i use it. not too often.

+ 623A cancelable during movement.

*seems useful

- 3C > 3C doesn't combo anymore

*welp thats gay. but im good off that.

- renka wall bounces. can follow up with 6C

*if this can do what i think it can do then im kinda happy. not the 6C garbage.

- hotaru wall bounces. can follow up with 6C

...im not sure how i should take this 1, hotaru already could be followed up with 6C.

- enma floats higher, harder to follow up

they take one of his few legit BnBs and makes it HARDER to do. i can deal with that.

- tsubaki slides, can only follow up in the corner

*i really am not liking this.

- Slower magatama recovery.

*so they slowed it even MORE from ct? i can live with that. i hope.

- MUGEN: after gauge depletes, will not increase for at least 6 seconds.

*higher risk/less reward what ever.

- Yukikaze: will only show superflash after a successful counter. Gauge depletes on use either way. AH still has superflash. (Was this in the first loketest? Not sure.)

*...what...?

Posted
Thats retarded, We can do 2C,3C, 22C whatever the fuck we want. Why the hell would anyone use 6A after 2C FC....?

I dunno :psyduck: to launch the enemy into the air or something.... or I guess it could be some pressure thing... hit confirm w/e

also why are you bitching about gatlings? I mean more gatlings is more options, and Ragna already has like a thousand gatlings, one more won't hurt.

Posted
I dunno :psyduck:to launch the enemy into the air or something.... or I guess it could be some pressure thing... hit confirm w/e

also why are you bitching about gatlings? I mean more gatlings is more options, and Ragna already has like a thousand gatlings, one more won't hurt.

Oh my god,just shut up and let someone who actually knows something about Ragna answer my question, kthx.

Posted

so if this is the 2nd loke test. did they change his D counters back or are they still garbage?

@SpiritDrink yeah i can understand why they would. but damn, that makes the lambda matchup that much harder. oh well.

even slower meter gain. eh...ill cry later.

Posted
- Yukikaze: will only show superflash after a successful counter. Gauge depletes on use either way. AH still has superflash. (Was this in the first loketest? Not sure.)

*...what...?

If you ever played SF4, the startup on all supers and ultras are backloaded. That is, the super freeze/flash happens at the very beginning of the startup. This is super aggravating when you perfectly read your opponent and your opponent even pressed the button, but the superfreeze of your own punish saved them and allowed them to block. Especially in SF4, where everyone pretty much exclusively uses fast jabs, requiring you to use good reads if you want to punish.

No signals or other give aways on a counter move is always good. Though I don't know if this changes anything? I forget, did the superfreeze-buffer thing buffer normals? Or was it just specials and supers?

Posted

Sounds like they slowed his default magatama gain to promote him actually doing something, instead of standing around scratching his balls, gaining meter for no reason.

Or at the least, doing nothing reaps less reward.

The Mugen thing....I don't even know who uses that, so that nerf seems.....unnecessary?

Posted

his mag gain was already slowed down from CT. to cause us to actually IB and do our cruddy pressure to increase the guage in increments. also combos give more in return. hakumen already needs to be active to gain enough meter to do much. slowing it down further means we have to somehow pressure an IB more to gain the usual, of what was lost.

@skye we already have to poke,pressure,2A blockstring you to get meter. standing still barely gave much.

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