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[CS2] Bang Combo Listing/Discussion: Low Tier Ninja Hero no Jutsu!


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Posted

I'm still pretty surprised i haven't seen people try it...

i use this on crouchers alot

5a 5B 2B 3C

3C is really untechable, so you get some corner carry and knockdown + oki

Posted
I'm still pretty surprised i haven't seen people try it...

i use this on crouchers alot

5a 5B 2B 3C

3C is really untechable, so you get some corner carry and knockdown + oki

If your willing to spend 50 meter you can do

5A,5B,2B,3C RC,2B,5D,HJ4C,IAD JB,J623B, land dash 6D,623B,2B,6C,JC 2.9K 2 seals carries midscreen to corner

Posted
Pretty funny because they buffed his 5A in all respects except damage.. buffed recovery by a lot, buffed frame advantage, and higher damage than before if cornered :yaaay:

nerfed by 1 frame in startup.

Posted (edited)

Little combo I've been looking into

5B 2B 6C jc delay(alot) j.A j.C dash 5A 5B j.AB4C jc j.4C j.C 2.6K universal except Hazama and Hakumen

5B 2B 6C {(delay)} jc j.A j.4C delay j.C land dash 5A 5B j.AB4C jc j.4CC Nail or no nail 2.8K Universal except Carl and Litchi

5B 2B 6C jc j.B j.4C j.C land Dash 5A 5B j.AB4C jc j.4C j.C Nail or no nail 3K Tsubaki Jin Lambda hakumen

5B 2B 6C jc delay j.4C j.C land 5A 5B j.AB4C jc j.4CC Tager only

*Note the jA4C delay combo is possible on hazama just freakishly hard.

*alot of the dashes are character specific... Many of them don't need dashes

Edited by iSadClown
Posted

I use this as my bnb FRKZN combo, it requires a lotta' cross dashing. Dont know if anyone posted it yet:

(FRKZN)[mid-screen] 5B>2B>2C>6D>6dash>2D>7dash>j.4C>2dash land>9dash>j.6C>7dash>j.4C>j.D>2dash land>2B>9dash>j.6C>2dash land>7dash>j.4C>2dash land>9dash>j.6C>7dash>j.C(~4.5k)

I need help looking for FRKZN combos, especially ones near the corner, or any that take away at least 5k HP.

Posted

So I've been messing around with the astral a bit, and I found the greatest combo to it ever.

2D, astral. Even if they block 2d, you can still jump cancel into astral and get the win.

Posted
I use this as my bnb FRKZN combo, it requires a lotta' cross dashing. Dont know if anyone posted it yet:

(FRKZN)[mid-screen] 5B>2B>2C>6D>6dash>2D>7dash>j.4C>2dash land>9dash>j.6C>7dash>j.4C>j.D>2dash land>2B>9dash>j.6C>2dash land>7dash>j.4C>2dash land>9dash>j.6C>7dash>j.C(~4.5k)

I need help looking for FRKZN combos, especially ones near the corner, or any that take away at least 5k HP.

The challenge mode 10 combo seems to work pretty well and it's not that hard. Does like 4.5k meterless even off 5A and it's something like 6k off 5B. Tack on super and it's like 7k but of course no one will survive that whole thing.

Posted
So I've been messing around with the astral a bit, and I found the greatest combo to it ever.

2D, astral. Even if they block 2d, you can still jump cancel into astral and get the win.

That's been there since CT. And it has to be a CH, and good luck hit confirming it, you pretty much have to be committed to it.

Posted

Hazama can be combo'd with the jA4C combo but its crazy weird timing and delays and still hard to get the dash out. Definitely not worth it. and I totally forgot Hakumen lol.

Hakumen can be hit with the same combo used on Tsubaki, Jin, and Rachel.

Posted (edited)

Ugh and right after I post that.. I find something else.. FML

Very character specific because each character requires different delays on the first j.4C but here it is

5B 2B 6C jc (delay) j.4C delay j.C land dash 5A 5B j.B4C jc j.4C C > Nail or 623B 3 - 3.1K

doesn't work on some characters, requires j.B instead of j.4C on some characters or j.A. I think the other combos are more reliable than this though.

Oh and from that Bang video posted by jourdal... The bossest combo of all time was the first combo :3

5B 2B 6C jc j.B4CC j.236A land 5A jc. J.AB4C jc. J.4C (C, 623B, or if you're feeling lucky 623C) Mid poison combo... Tacking on damage :P Works on Jin, Tsubaki, and MAYBE Hakumen

Edited by iSadClown
Posted

That dash after the first JC is REALLY hard. Any tips on how to do it? I can't get it for the life of me... T_T

Posted
That dash after the first JC is REALLY hard. Any tips on how to do it? I can't get it for the life of me... T_T

Buffer it and learn how long you can delay j.C. The later it comes out, the more time you have to dash. Also, a lot of the times, you don't even need to dash just get the j.A in time.

Posted (edited)

its all muscle memory, you cant hit/dash confirm it because its too fast

try it at several different timings until you get the right one, thats what i did

edit: what's the most damage you can get off of 3c fatal counter? i got 5095

Edited by Linear04
Posted

I managed to get 5213; if you manage to hit midscreen you do:

3C>2B>6C>j.c>J4C>j.623B>d.5C>6D>623B>5B>6C>j.c>J4C>j.623B>Ashura

Yeah, I know there's two j.623B's in there! :toot:

Posted

when doing the corner combos (not the 2a starter), the ones with 5B, 6C, j.4C 623B then dash back 5A, 5B, air ender . is it just me or is the dash back 5A 5B timing different on several characters?

example starter 5C 5D 623B or 5A/5B 2B 2C 623B

Posted
its all muscle memory, you cant hit/dash confirm it because its too fast

try it at several different timings until you get the right one, thats what i did

edit: what's the most damage you can get off of 3c fatal counter? i got 5095

Meterless? If so, what combo?

Posted (edited)

6C counter hit (lol)

Mid Screen, 6C (CH) > jump+delay j.4C > 5C > 6D >... depending on range to corner

Mid or corner (carries a LONG way)

6C (CH) > airdash delay j.4C > 6C > airdash > j.4C > j.623B > dash back 5B > 623B > 6C > j.4C > 236236A - 5450~dmg

Edited by faultydefense
Posted
6C counter hit (lol)

Mid Screen, 6C (CH) > jump+delay j.4C > 5C > 6D >... depending on range to corner

Mid or corner (carries a LONG way)

6C (CH) > airdash delay j.4C > 6C > airdash > j.4C > j.623B > dash back 5B > 623B > 6C > j.4C > 236236A - 5450~dmg

(Mid-Screen*) (Standing) – (CH) 6C>B Nail Cancel>6C>j.4C>j.623B>d.6D>623B>2B>5B>j.A>j.B>j.4C>dj.4C>dj.C = [5,155] + 1 Seal

(Mid-Screen*) (Standing) – (CH) 6C>B Nail Cancel>6C>j.4C>j.623B>d.5C>6D>623B>5B>6C>j.4C>j.C = [5,336] + 1 Seal

(50%) (Mid-Screen*) (Standing) – (CH) 6C>B Nail Cancel>6C>j.4C>j.623B>d.5C>6D>623B>5B>6C>j.4C>j.623B>Ashura = [6,110] + 1 Seal

There might be even more damaging ones, but I haven't messed with them much.

Oh yea, one that I don't have on my list yet from what I remember: If you can get (CH) 6C in the corner, you can immediately go into 5C>6D>etc. after the B Nail cancel. Probably 5.5k+ or something. I'll have to add it to my list and see how much exactly next time I play.

One might think getting a (CH) 6C combo isn't likely to happen, but there's a lot of punishable instances where this will work. Ex. have a Hazama player in the corner, they try to reversal Hotenjin, you block it and they eat 5k-6k+. It's definitely something you should be looking to use since it does huge damage.

Posted (edited)

Oh my gosh... Guys, DJ Blactricity has found the most epic combo for bang of all time :) I'm not sure if he wants me to post it and give him cred or if he's going to post it. ITS AWESOME :)

Working on a combo video.

Edited by iSadClown
Posted

(Corner)

Ground Throw>dash 5C>6D>623B>5B>6C>8j.c delay 623B>(land)dash back 5B>2B>JB>J4C>J4C>JC 4K dmg : It works all characters but Rachel. Just dash 6D works for her though.

(Midscreen)

Air throw>(land)dash 3C>a bit dash 2A>5B>JB>J4C>JB>JC 2750 dmg : Midscreen air grap bnb. A bit dash 2A is the hardest part.

Air throw>(land)dash 3C>a bit dash 2A>5B>JB>J4C>623B>Wall bound~ etc : When the corner is close on you.

Air throw>(land)dash 3C>a bit dash 2A>5B>J4C>IAD J4C>623B>dash 5C>6D>623B>2B>6C>JC 3750 dmg : Longer, harder, stronger.

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