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Posted

In all honesty, I believe in trying to stay full screen while being magnetized. Make sure you have at least one charge while magnetized. If you wait for Tager's 6A to pull you in, use 236D and you'll end up behind him. I think putting pressure on is risky because you can't leave any gaps or you get thrown and you have to be careful with your jumps as well.

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Posted

AJ is right.

Using the 236D to get behind him early allows you to score a CH on him.

Thats either 5C/5B - 6C or 5C - 5D - 5B

Posted

Definitely back off while magnetized - but don't COWER. You don't want him to be able to do whatever he wants. If he does dumb stuff like trying to cover distance with 2D (Note that it effectively has longer range when you're magnetized, so watch it) you should still punish him, and not try to run away. Otherwise, yeah, unless you get a smashing opening of some sort, try to space things out while magnetized.

Posted
Definitely back off while magnetized - but don't COWER. You don't want him to be able to do whatever he wants. If he does dumb stuff like trying to cover distance with 2D (Note that it effectively has longer range when you're magnetized, so watch it) you should still punish him, and not try to run away. Otherwise, yeah, unless you get a smashing opening of some sort, try to space things out while magnetized.
Also to punish that 2D you could use 22X 236X either one will score you an opportunely to get some decent damage on tager or if you're feeling risky go for a tech trap . but still a corned tager is still just as scary
  • 1 month later...
Posted
Definitely back off while magnetized - but don't COWER. You don't want him to be able to do whatever he wants. If he does dumb stuff like trying to cover distance with 2D (Note that it effectively has longer range when you're magnetized, so watch it) you should still punish him, and not try to run away. Otherwise, yeah, unless you get a smashing opening of some sort, try to space things out while magnetized.

This may be my problem because I tend to back all the way off when I get magnetized. I can do pretty much nothing up close.

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