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Posted

anybody on PSN has this and wants to share it?

I know its alot to ask, but I wanna play Yang and am too broke to get SF3s atm.

:(

please, anyone?

Posted (edited)

Anyone wanna add me up on PSN, my ID is unityd3v.

Also, just for reference, we ran tests on this at SRK Tech Talk. No difference whatsoever in input delay between both PS3 and XBox 360 version. Game shows constant 4 frame input delay, which according to multiple sources is the same as the arcade board.

Edited by the_d3v
Posted

hi, i play this game. i'm having trouble adjusting back to it since i stopped playing for a few years.

add me on psn if you would like to help me relearn how to play

<---psn

edit: on EC, so other people on EC would be preferable.

Posted

xbl: LBAW jouka iora

(east coast/jersey)

ive been play the shit out of this

im godlike at landing dive kicks too high (and thus getting punished) and parrying approx 1/2 a super then dropping that shit

aka

im not that great. i play yang and makoto. get at me.

Posted

Not sure why I didn't realize this years ago, but Hugo has a really situational (yet still possible) corner loop that does about 40% on its own and sets up a 360/720 for a ton of damage. The first variation (not as situational, less damage) is Neutral Throw (stun) > s.LP > s.MP x4 > Backbreaker. The second variation (situational as fuck, more damage) is the same thing except it starts with Ultra Throw and removes the s.LP. The first variation followed by a 720 nearly kills Ryu, so I'd say it's something to try to go for sometimes.

Posted

anyone else having this issue, or know how to fix it?

if i try to join a lobby with more than just the host in it i get that spinning silver wheel and it stays there until it tells me i cant join the lobby. this happens with player matches and tournaments.

any ideas? i really want to figure this one out because i love this game but i cant play much like this!

thanks

~EB

Posted

patch notes set for Sept. 27th

- Fixes a bug that made it difficult to get into a Ranked Match, especially during times of peak traffic.

- Fixes a bug that could cause players to have very large disconnection percentages (> 100)

- Fixes a bug that could cause characters to become invisible online, or to be displayed with incorrect colors.

- Fixes a bug that sometimes caused Hugo’s combo trial #2 to not detect correctly

- Fixes a bug that permitted an exploit in Trial mode when using “stun” settings

- Fixes some rare crashes

- Improves network stability

- Adds support for additional DLC packs

- Raises the online level cap

The patch is currently going through the submissions process, and we are targeting a 9/27 release date. Make sure to check back as we will have more news about this update.

Also, we are working on another patch that will address some additional items, as well as add some new functionality to the game (hello dummy recording in training mode!).

  • 1 month later...
Posted

I'll play with you. Just hit me up in case I am on PSN and ask. If I am not too busy I'll join you for a few fights.

Posted
I'll play with you. Just hit me up in case I am on PSN and ask. If I am not too busy I'll join you for a few fights.

lol k

hopefully not busy with other games

kinda sad to see i'm one of the only... 2? 10? 20? remy players at PSN right now. everyone's too happy with fukin' ken

Posted

shut up fagix :mad:

actually its fun to play him, game system is so totally against him you have to try a lot harder than with other chars

also i like charge chars and fuck oro

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